The document provides information about an orienteering event for 8th grade students at VLUS. It discusses what orienteering is and describes a practice session and competition between advisories that will take place on the school grounds. Students will work in teams to navigate between checkpoints using maps, with different courses of varying lengths and difficulties. Skills like map reading, orientation, pace counting, and navigation will be practiced during training before the advisory versus advisory relay competition.
8. Advisory vs. Advisory
• Each advisory decides who will be on each team.
• Walking team (not timed): must visit map checkpoints in order.
• Relay (teams hand off to each other)
1. Regular orienteering, short course #1
2. Regular orienteering, short course #2
3. Regular orienteering, medium course
4. Regular orienteering, long course
5. Clue orienteering: solve map and navigation problems at each control
• Team leaders (optional, any number of people)
• Everyone cheers for each other
9. (Optional) Team Leader role
• Make sure everyone understands what to do
• Tell people when their turn is coming up
• Handle any problems or last-minute changes
10. Training session: 20 minutes
• Walk around the campus with your advisory and a map.
• Make sure everyone…
• understands how to read the map in order to navigate between controls
• knows how to orient the map to match the features around you
• Can read the symbols on the map
20. How to Relay
• Teams of 1 or more. Numbered 1-5 (for relay courses), or “WALKING”.
• Mass start of first teams and walkers.
• Do not follow another team; they may have different controls on their
course.
• Tag the next person(s),
• Then go to the check-in station so we can check your punches
• The tagged person(s) runs to the map board, takes their map, and
does their course.
28. More information
• Barb Bryant president@NavigationGames.org 617-335-4847
• NavigationGames.org
• Cambridge Sports Union csu.attackpoint.com
• New England Orienteering Club www.neoc.org
Editor's Notes
Hello! This presentation is an introduction to the 8th grade orienteering program.
Orienteering is a map navigation sport combining the ability to think with the ability to move quickly through terrain. In orienteering, your task is to visit each checkpoint on the map in order, as quickly as possible. The checkpoints are called “controls”. To prove you were there, you either punch a card with a mechanical punch, or use an electronic punch. The control locations are in the center of the red or purple circles on the map.
Next week, you and your classmates will spend a day in the woods.
You will work in small teams and use maps to find checkpoints.
When you go to the woods, you will need some navigational skills. Over the next week, you will have a chance to learn and practice these skills.
On Thursday, you and your fellow students will practice your strategy and teamwork at Fresh Pond.
Today, each Advisory will run a different station. The station locations are marked on the map. At each station students will learn skills useful in orienteering. For example, at one station, you will learn how to orient your map by turning it until it is correctly positioned.
At other stations you will learn things like distance estimation,
How to read the specialized orienteering map symbols
How to keep your map oriented in a grid map
And even how to navigate in a maze.
Third, you will return the equipment to station 7 and go back to your classrooms.