The document discusses the importance of creative learning. It defines creativity as the ability to generate novel and useful ideas. There are three types of creativity: combinational, exploratory, and transformational. The creative process involves four stages: preparation, incubation, illumination, and verification. Due to rapid changes, students need creativity to adapt to an uncertain future. Creativity requires thinking outside boundaries, taking risks, and letting go of certainties. The document advocates for mind maps, positive deviance, and divergent thinking to promote creativity.
Reviving the Historical Sabils of Cairo AR-VR Arch 701B MS Arch. Computational Technologies. Prof. Pablo Lorenzo-Eiroa - Yousef Ismail
https://vimeo.com/manage/videos/658479182
Reviving the Historical Sabils of Cairo AR-VR Arch 701B MS Arch. Computational Technologies. Prof. Pablo Lorenzo-Eiroa - Yousef Ismail
https://vimeo.com/manage/videos/658479182
The world is in a constant state of change. The changes are profoundly affecting every
part of the fabric of our society.
Education is particularly is affected by change, with a
direct impact on the cultures of our schools and universities, and also by projection –
with implications for all our futures.
It is likely that the students we now teach will leave school to enter a world of work
that is radically different to the world with which we are currently familiar.
The evolution of digital media has brought us to an unprecedented point in history
where we are able to connect, create and collaborate in new ways on a global basis.
Knowledge production is burgeoning, to the extent that any fact or statistic is now
openly searchable and available on the Web. Such cultural shifts necessitate new
modes of thinking, new ways of communication and new rules of engagement with
people, content and organisations.
Mobile technologies, handheld devices and social media have combined to create
fertile, anytime-anyplace learning opportunities that are unprecedented. Teachers and
learners are adapting to these new untethered and ubiquitous modes of education,
and in so doing, are discovering an entirely new array of skills which we shall call the
‘digital literacies’. These include the ability to learn across and between multiple and
diverse platforms, the ability to self broadcast to large audiences and the discernment
to select and filter out good and bad content, all achievable within ever changing mediated environments.
What will be the new skills and literacies that teachers and students will need, to
survive and thrive in the digital age? How will assessment of learning change? What
will be the expectations of young learners, and will these differ from what the
institutions can offer? Ultimately, how will teachers prepare students for a world of
work we can no longer clearly describe?
I
n this presentation he will explore these concepts and discuss the future of learning
and teaching in the digital age.
Using social media/online platforms in learning and teaching.Prof Simon Haslett
Presentation by Professor Simon Haslett at the University of Wales Annual Moderators Conference at City Hall, Cardiff (Wales, UK), on Friday 15th April 2011. Simon Haslett is Professor of Physical Geography and Dean of the School of STEM at the University of Wales.
Michael Edson @ Potomac Forum: Relevance is in the Eyes of the BeholderMichael Edson
For the 10/30/09 Potomac Forum "Building Better Government Web Sites" event. This talk looks at the drivers behind the Smithsonian Web and New Media Strategy process and how the strategy defines a new relationship with audiences.
Doing Something Good slides from VicHealth Innovation Challenge - Alcohol: Ideas Jam.
Doing Something Good are working with VicHealth to help those interested in taking on the Innovation Challenge Alcohol to develop their big ideas and build their capability to make a real impact.
The Innovation Challenge – Alcohol: Ideas Jam was a one day practical, outcomes-driven workshop for participants to:
> explore key trends and identify opportunities
> discover socially innovative initiatives and approaches already making a difference
> develop an understanding of the needs and motivations of your target audience
Rapid Prototyping
> help you develop their pitch and design a prototype
> learn about and apply the principles and practices of design thinking and Lean Startup to develop and test their idea
We covered the principles of developing innovative ideas with impact, and how to apply these processes to the development of ideas for the Innovation Challenge: Alcohol. Methodologies used included Design Thinking, Lean Startup and Rapid Prototyping.
Read more about the Ideas Jam at http://doingsomethinggood.com.au/vichealth-innovation-challenge-alcohol-ideas-jam/
Find out more about the VicHealth Innovation Challenge Alcohol at http://www.vichealth.vic.gov.au/Programs-and-Projects/Alcohol-Misuse/Programs/Innovation-Challenge.aspx#.VGGMiFOUdqY
The Creative Activist Toolkit is a series of PDF booklets designed to help today’s youth impact the world through creativity and social entrepreneurship. Produced by the Global Youth Fund and the Creative Visions Foundation, the toolkit chapters are offered free to download. Email us if you would like to contribute a chapter. This chapter helps changemakers identify and address root causes of problems.
Michael Edson: Prototyping the Smithsonian CommonsMichael Edson
Update 7/8/2010: we've posted the Smithsonian Commons Prototype http://www.si.edu/commons/prototype
First presented at Computers in Libraries (CIL) 2010, this presentation gives an overview of Smithsonian strategies and the inception of the Smithsonian Commons.
The world is in a constant state of change. The changes are profoundly affecting every
part of the fabric of our society.
Education is particularly is affected by change, with a
direct impact on the cultures of our schools and universities, and also by projection –
with implications for all our futures.
It is likely that the students we now teach will leave school to enter a world of work
that is radically different to the world with which we are currently familiar.
The evolution of digital media has brought us to an unprecedented point in history
where we are able to connect, create and collaborate in new ways on a global basis.
Knowledge production is burgeoning, to the extent that any fact or statistic is now
openly searchable and available on the Web. Such cultural shifts necessitate new
modes of thinking, new ways of communication and new rules of engagement with
people, content and organisations.
Mobile technologies, handheld devices and social media have combined to create
fertile, anytime-anyplace learning opportunities that are unprecedented. Teachers and
learners are adapting to these new untethered and ubiquitous modes of education,
and in so doing, are discovering an entirely new array of skills which we shall call the
‘digital literacies’. These include the ability to learn across and between multiple and
diverse platforms, the ability to self broadcast to large audiences and the discernment
to select and filter out good and bad content, all achievable within ever changing mediated environments.
What will be the new skills and literacies that teachers and students will need, to
survive and thrive in the digital age? How will assessment of learning change? What
will be the expectations of young learners, and will these differ from what the
institutions can offer? Ultimately, how will teachers prepare students for a world of
work we can no longer clearly describe?
I
n this presentation he will explore these concepts and discuss the future of learning
and teaching in the digital age.
Using social media/online platforms in learning and teaching.Prof Simon Haslett
Presentation by Professor Simon Haslett at the University of Wales Annual Moderators Conference at City Hall, Cardiff (Wales, UK), on Friday 15th April 2011. Simon Haslett is Professor of Physical Geography and Dean of the School of STEM at the University of Wales.
Michael Edson @ Potomac Forum: Relevance is in the Eyes of the BeholderMichael Edson
For the 10/30/09 Potomac Forum "Building Better Government Web Sites" event. This talk looks at the drivers behind the Smithsonian Web and New Media Strategy process and how the strategy defines a new relationship with audiences.
Doing Something Good slides from VicHealth Innovation Challenge - Alcohol: Ideas Jam.
Doing Something Good are working with VicHealth to help those interested in taking on the Innovation Challenge Alcohol to develop their big ideas and build their capability to make a real impact.
The Innovation Challenge – Alcohol: Ideas Jam was a one day practical, outcomes-driven workshop for participants to:
> explore key trends and identify opportunities
> discover socially innovative initiatives and approaches already making a difference
> develop an understanding of the needs and motivations of your target audience
Rapid Prototyping
> help you develop their pitch and design a prototype
> learn about and apply the principles and practices of design thinking and Lean Startup to develop and test their idea
We covered the principles of developing innovative ideas with impact, and how to apply these processes to the development of ideas for the Innovation Challenge: Alcohol. Methodologies used included Design Thinking, Lean Startup and Rapid Prototyping.
Read more about the Ideas Jam at http://doingsomethinggood.com.au/vichealth-innovation-challenge-alcohol-ideas-jam/
Find out more about the VicHealth Innovation Challenge Alcohol at http://www.vichealth.vic.gov.au/Programs-and-Projects/Alcohol-Misuse/Programs/Innovation-Challenge.aspx#.VGGMiFOUdqY
The Creative Activist Toolkit is a series of PDF booklets designed to help today’s youth impact the world through creativity and social entrepreneurship. Produced by the Global Youth Fund and the Creative Visions Foundation, the toolkit chapters are offered free to download. Email us if you would like to contribute a chapter. This chapter helps changemakers identify and address root causes of problems.
Michael Edson: Prototyping the Smithsonian CommonsMichael Edson
Update 7/8/2010: we've posted the Smithsonian Commons Prototype http://www.si.edu/commons/prototype
First presented at Computers in Libraries (CIL) 2010, this presentation gives an overview of Smithsonian strategies and the inception of the Smithsonian Commons.
2. Why do we need creative learning? Steve Wheeler, University of Plymouth, 2011 http://blog.prosperyourmind.com
3. “Creativity (in general) is the ability to come up with new ideas that are surprising yet intelligible, and also valuable in some way” (Boden, 2001) Creativity “Creativity in general is the ability to come up with new ideas that are surprising yet intelligible, and also valuable in some way” (Boden, 2001) Creativity? Steve Wheeler, University of Plymouth, 2011 Steve Wheeler, University of Plymouth, 2011 http://flexyourgeek.com
4. 3 types of Creativity Combinational creativity - combining old ideas in new ways. e.g. Analogy in science Steve Wheeler, University of Plymouth, 2011 http://flexyourgeek.com
5. 3 types of Creativity Exploratory creativity - what do the rules enable me to do? e.g. Jazz music. Steve Wheeler, University of Plymouth, 2011 http://flexyourgeek.com
6. 3 types of Creativity Transformational creativity - significant alteration of one or more rules in concept space. e.g. E=MC2. Steve Wheeler, University of Plymouth, 2011
7. Wallas: 4 Stage Creative Process Preparation Incubation Illumination Verification (The Creative Process takes time) Steve Wheeler, University of Plymouth, 2011 http://blog.prosperyourmind.com
8. The pace of change is unrelenting Steve Wheeler, University of Plymouth, 2011 How can we keep up with it?
9. "In the times of rapid change, learners inherit the Earth, while the learned find themselves beautifully equipped to deal with a world that no longer exists." -Eric Hoffer Steve Wheeler, University of Plymouth, 2011 washingtonrebel.typepad.com
10. “For the first time we are preparing students for a future we cannot clearly describe.” -David Warlick Steve Wheeler, University of Plymouth, 2011
11. Mass working... Steve Wheeler, University of Plymouth, 2011 http://le-flaneur.com/wp-content/uploads/2010/02/office-workers.jpg
12. ... led to mass synchronisation Linear thinking Conformity Standardisation Steve Wheeler, University of Plymouth, 2011 http://www.delasallewaterford.com
13. The ICT Suite... Linear thinking Conformity Standardisation ... again Steve Wheeler, University of Plymouth, 2011 http://www.hseb.utah.edu
14. Think Different Kick start your brain. New ideas come from watching something, talking to people, experimenting, asking questions, getting out of the office - Steve Jobs Steve Wheeler, University of Plymouth, 2011 http://steve-jobs-biography.pics-grabber.appspot.com/
15. Creativity involves breaking out of established patterns in order to look at things in a different way - Edward de Bono Steve Wheeler, University of Plymouth, 2011 http://www.flickr.com/photos/caveman_92223/3346906435/
16. Creativity requires the courage to let go of certainties - Erich Fromm Steve Wheeler, University of Plymouth, 2011
18. Join all nine dots using only four straight lines. Do not take your pen from the paper and do not go back over any lines. We need creative solutions... Steve Wheeler, University of Plymouth, 2011
19. We see boundaries where there are none. We need to break out of this mindset and take risks. Steve Wheeler, University of Plymouth, 2011 Think outside the box!
20. Aman enters a field with an unopened package and dies. Why? Steve Wheeler, University of Plymouth, 2011
21. Aman enters a field with an unopened package and dies. Why? Steve Wheeler, University of Plymouth, 2011
22. What areas of your practice do you want to make more creative? Steve Wheeler, University of Plymouth, 2011 http://blog.prosperyourmind.com
23. The 10% myth... Steve Wheeler, University of Plymouth, 2011 www.mediajunk.com
24. The 10% myth... ‘we only use 10%of our brains....’ Steve Wheeler, University of Plymouth, 2011 We actually use all of our brains, but not simultaneously www.mediajunk.com
25. Mind maps Steve Wheeler, University of Plymouth, 2011 http://focusonhealthy.com
26. Create Connect Collaborate Communicate Mindtools Steve Wheeler, University of Plymouth, 2011 http://commons.wikimedia.org/
27. Positive Deviance “Somewhere in your organization, groups of people are already doing things differently and better. To create lasting change, find areas of positive deviance and fan their flames.” - Pascale & Sternin (Harvard Business Review) Steve Wheeler, University of Plymouth, 2011
28. Positive Deviance “Somewhere in your organization, groups of people are already doing things differently and better. To create lasting change, find areas of positive deviance and fan their flames.” - Pascale & Sternin (Harvard Business Review) Disruption Steve Wheeler, University of Plymouth, 2011
29. What would you want to disrupt? Steve Wheeler, University of Plymouth, 2011 http://flexyourgeek.com