This document describes the prototype design pattern and provides an example implementation. The key points are:
- The prototype pattern is used to avoid creating multiple objects of the same type by copying (cloning) an existing object instead of creating a new instance.
- An example BookShop class is implemented to store Book objects. Deep cloning is achieved by overriding the clone() method to create a new BookShop instance and copy each Book object rather than just copying the reference.
- This allows modifying one BookShop instance without affecting the other, demonstrating the prototype pattern's ability to create objects independently while sharing initial state.