“I don’t know” is certainly the most common answer I give to my clients’ questions. That may sound crazy, but I actually think it’s the smartest thing you can say as a freelancer. BUT I know how to find out, and when I do, I'll deliver them the most informed and creative answer they have ever heard. User surveys, forms, interviews, A/B testing, big shift and even street events, "I will explain how to combine the power of intuition with logic and reasoning to reach very significant results. Because after all, the biggest barriers to great work and creativity is not money, time or technical limitations but MENTAL obstacles.
. . . . . . . . . . . . . . . . . . . . .
Adrien is a digital expert helping startups & advertising agencies to reach the highest summit focusing on UI & UX design, digital and marketing strategy. He's the Founder of Creatives Without Borders, design teacher, startups mentor & investor, he also writes articles about entrepreneurship, freelance and self development. He is currently based in New York City.
“I don’t know” is certainly the most common answer I give to my clients’ questions. That may sound crazy, but I actually think it’s the smartest thing you can say as a freelancer. BUT I know how to find out, and when I do, I'll deliver them the most informed and creative answer they have ever heard. User surveys, forms, interviews, A/B testing, big shift and even street events, "I will explain how to combine the power of intuition with logic and reasoning to reach very significant results. Because after all, the biggest barriers to great work and creativity is not money, time or technical limitations but MENTAL obstacles.
. . . . . . . . . . . . . . . . . . . . .
Adrien is a digital expert helping startups & advertising agencies to reach the highest summit focusing on UI & UX design, digital and marketing strategy. He's the Founder of Creatives Without Borders, design teacher, startups mentor & investor, he also writes articles about entrepreneurship, freelance and self development. He is currently based in New York City.
Designing Creative Teams: Play makes Hay!
Play releases most Potential, Most Easily, Adding Most Value.
What works for Teams also works for Nature. Why?
Good Form follows True, Beautiful Flow.
It’s built into the way the world works, from geometry to nature, people and society. It’s called Universality and it works for everything…including Football (so it must be true)!
Like a Penrose tiling, finite shapes can create infinitely varied patterns.
This is how universality explores possibilities most easily.
Does that sound familiar? It should — because it’s Play.
Play in terms of recreation, making plans, models and theatre to explore new concepts, ideas and hypotheticals.
What the new sciences of complexity tell us is that Nature can self-organise to evolve, and it does it with lateral, playful dynamics that explore as much information in a possibility-space as possible, most simply & quickly.
Teams are a collective consciousness. So they both work best when they’re connected in as many and varied ways as possible.
When they’re both bottom-up as well as top-down.
Vertical and lateral, focussed and playful in turn, especially when problems need solving and new thinking is needed.
Look at the circles in this background image and how they change relative positions and sizes. That’s just what creativity is — playing with permutations and potentials to find the most ideal and fit for purpose arrangements.
Creativity is both divergent as well as convergent — and it yields moments that flip modes — or even keep both (or several), in superposition, most easily.
In terms of Nash Equilibrium, the most potential is released for the least energy cost during self-organised critical, phase-transition regimes (known as dynamical systems universality); when co-operation replaces conflict.
The geometry of the natural world into which we’re all embedded is fractal and recursively self-similar, it’s feedback-led, bottom up and top down in symphonic harmony, adaptive & resilient, rhyming and resonant, delivering gestalt (wholes that are more than the some of their parts — synergies). That’s what empathy is: emotional fractals and self-similarity between individuals and within teams.
So the best teams are the ones that are best curated and synergised by empathic mentors that tolerate and encourage equality & pluralism.
It’s what the French called an Espirit de Corps and is why a happy, healthy and creative team is also a pluralistic democracy that thrives on diversity, simplexity, shared information and humour, on leadership from the front delivering fulfilled potential for both individuals and the unit — on an emergent unity of shared purpose and meaning, rather than as an imposed, authoritarian “dick-tatorship”.
The geometries that best express these (ultimately, information), flows and behaviours are those of the Asynsis principle — and since they
Что такое онлайн-маркетинг? Зачем он вообще нужен? Разве нельзя просто запустить сайт и все? В своем выступлении я постараюсь ответить на эти вопросы, расскажу об интереснейшем мире онлайн-маркетинга и дам пару советов, что делать программисту, если «маркетологи просят тебя помочь».
As we move into a new year – with the breakneck velocity that is the new normal for technology – NetApp CTO Jay Kidd presents his forecast for 2014. Below are his 10 technology predictions for 2014. Although both hybrid cloud and accelerated adoption of new technologies will be dominant themes for 2014, IT’s changing and more central role in the business will be critical to a successful year ahead. Learn more: http://nt-ap.com/1e89gMh
Designing Creative Teams: Play makes Hay!
Play releases most Potential, Most Easily, Adding Most Value.
What works for Teams also works for Nature. Why?
Good Form follows True, Beautiful Flow.
It’s built into the way the world works, from geometry to nature, people and society. It’s called Universality and it works for everything…including Football (so it must be true)!
Like a Penrose tiling, finite shapes can create infinitely varied patterns.
This is how universality explores possibilities most easily.
Does that sound familiar? It should — because it’s Play.
Play in terms of recreation, making plans, models and theatre to explore new concepts, ideas and hypotheticals.
What the new sciences of complexity tell us is that Nature can self-organise to evolve, and it does it with lateral, playful dynamics that explore as much information in a possibility-space as possible, most simply & quickly.
Teams are a collective consciousness. So they both work best when they’re connected in as many and varied ways as possible.
When they’re both bottom-up as well as top-down.
Vertical and lateral, focussed and playful in turn, especially when problems need solving and new thinking is needed.
Look at the circles in this background image and how they change relative positions and sizes. That’s just what creativity is — playing with permutations and potentials to find the most ideal and fit for purpose arrangements.
Creativity is both divergent as well as convergent — and it yields moments that flip modes — or even keep both (or several), in superposition, most easily.
In terms of Nash Equilibrium, the most potential is released for the least energy cost during self-organised critical, phase-transition regimes (known as dynamical systems universality); when co-operation replaces conflict.
The geometry of the natural world into which we’re all embedded is fractal and recursively self-similar, it’s feedback-led, bottom up and top down in symphonic harmony, adaptive & resilient, rhyming and resonant, delivering gestalt (wholes that are more than the some of their parts — synergies). That’s what empathy is: emotional fractals and self-similarity between individuals and within teams.
So the best teams are the ones that are best curated and synergised by empathic mentors that tolerate and encourage equality & pluralism.
It’s what the French called an Espirit de Corps and is why a happy, healthy and creative team is also a pluralistic democracy that thrives on diversity, simplexity, shared information and humour, on leadership from the front delivering fulfilled potential for both individuals and the unit — on an emergent unity of shared purpose and meaning, rather than as an imposed, authoritarian “dick-tatorship”.
The geometries that best express these (ultimately, information), flows and behaviours are those of the Asynsis principle — and since they
Что такое онлайн-маркетинг? Зачем он вообще нужен? Разве нельзя просто запустить сайт и все? В своем выступлении я постараюсь ответить на эти вопросы, расскажу об интереснейшем мире онлайн-маркетинга и дам пару советов, что делать программисту, если «маркетологи просят тебя помочь».
As we move into a new year – with the breakneck velocity that is the new normal for technology – NetApp CTO Jay Kidd presents his forecast for 2014. Below are his 10 technology predictions for 2014. Although both hybrid cloud and accelerated adoption of new technologies will be dominant themes for 2014, IT’s changing and more central role in the business will be critical to a successful year ahead. Learn more: http://nt-ap.com/1e89gMh
8. import android.app.Activity;
import android.os.Bundle;
public class Sample2 extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle avedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
}
最も単純な Activity
リソースファイル
から作られる
画面定義
15. /* AUTO-GENERATED FILE. DO NOT MODIFY.
*
* This class was automatically generated by the
* aapt tool from the resource data it found. It
* should not be modified by hand.
*/
package lecture_android.android2;
public final class R {
public static final class attr {
}
public static final class drawable {
public static final int icon=0x7f020000;
}
public static final class layout {
public static final int main=0x7f030000;
}
public static final class string {
public static final int app_name=0x7f040001;
public static final int hello=0x7f040000;
}
}
16. import android.app.Activity;
import android.os.Bundle;
public class Sample2 extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle avedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
}
最も単純な Activity
20. public class Sample3 extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
TextView tv = new TextView(this);
tv.setText(" こんにちは ");
setContentView(tv);
}
}
TextView クラスによる文字表示
教科書 P. 178
24. 画像の表示 (プログラムによ
る)
• ImageView クラスを用いる
public class Sample4 extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
ImageView iv = new ImageView(this);
iv.setImageResource(R.drawable.sdk_large);
setContentView(iv);
}
}