SlideShare a Scribd company logo
1 of 10
Download to read offline
Ring Documentation, Release 1.10
• GL_AUX1
• GL_AUX2
• GL_AUX3
• GL_INVALID_ENUM
• GL_INVALID_VALUE
• GL_INVALID_OPERATION
• GL_STACK_OVERFLOW
• GL_STACK_UNDERFLOW
• GL_OUT_OF_MEMORY
• GL_2D
• GL_3D
• GL_3D_COLOR
• GL_3D_COLOR_TEXTURE
• GL_4D_COLOR_TEXTURE
• GL_PASS_THROUGH_TOKEN
• GL_POINT_TOKEN
• GL_LINE_TOKEN
• GL_POLYGON_TOKEN
• GL_BITMAP_TOKEN
• GL_DRAW_PIXEL_TOKEN
• GL_COPY_PIXEL_TOKEN
• GL_LINE_RESET_TOKEN
• GL_EXP
• GL_VIEWPORT_BIT
• GL_EXP2
• GL_CW
• GL_CCW
• GL_COEFF
• GL_ORDER
• GL_DOMAIN
• GL_CURRENT_COLOR
• GL_CURRENT_INDEX
• GL_CURRENT_NORMAL
• GL_CURRENT_TEXTURE_COORDS
• GL_CURRENT_RASTER_COLOR
• GL_CURRENT_RASTER_INDEX
1618
Ring Documentation, Release 1.10
• GL_CURRENT_RASTER_TEXTURE_COORDS
• GL_CURRENT_RASTER_POSITION
• GL_CURRENT_RASTER_POSITION_VALID
• GL_CURRENT_RASTER_DISTANCE
• GL_POINT_SMOOTH
• GL_POINT_SIZE
• GL_POINT_SIZE_RANGE
• GL_POINT_SIZE_GRANULARITY
• GL_LINE_SMOOTH
• GL_LINE_WIDTH
• GL_LINE_WIDTH_RANGE
• GL_LINE_WIDTH_GRANULARITY
• GL_LINE_STIPPLE
• GL_LINE_STIPPLE_PATTERN
• GL_LINE_STIPPLE_REPEAT
• GL_LIST_MODE
• GL_MAX_LIST_NESTING
• GL_LIST_BASE
• GL_LIST_INDEX
• GL_POLYGON_MODE
• GL_POLYGON_SMOOTH
• GL_POLYGON_STIPPLE
• GL_EDGE_FLAG
• GL_CULL_FACE
• GL_CULL_FACE_MODE
• GL_FRONT_FACE
• GL_LIGHTING
• GL_LIGHT_MODEL_LOCAL_VIEWER
• GL_LIGHT_MODEL_TWO_SIDE
• GL_LIGHT_MODEL_AMBIENT
• GL_SHADE_MODEL
• GL_COLOR_MATERIAL_FACE
• GL_COLOR_MATERIAL_PARAMETER
• GL_COLOR_MATERIAL
• GL_FOG
• GL_FOG_INDEX
1619
Ring Documentation, Release 1.10
• GL_FOG_DENSITY
• GL_FOG_START
• GL_FOG_END
• GL_FOG_MODE
• GL_FOG_COLOR
• GL_DEPTH_RANGE
• GL_DEPTH_TEST
• GL_DEPTH_WRITEMASK
• GL_DEPTH_CLEAR_VALUE
• GL_DEPTH_FUNC
• GL_ACCUM_CLEAR_VALUE
• GL_STENCIL_TEST
• GL_STENCIL_CLEAR_VALUE
• GL_STENCIL_FUNC
• GL_STENCIL_VALUE_MASK
• GL_STENCIL_FAIL
• GL_STENCIL_PASS_DEPTH_FAIL
• GL_STENCIL_PASS_DEPTH_PASS
• GL_STENCIL_REF
• GL_STENCIL_WRITEMASK
• GL_MATRIX_MODE
• GL_NORMALIZE
• GL_VIEWPORT
• GL_MODELVIEW_STACK_DEPTH
• GL_PROJECTION_STACK_DEPTH
• GL_TEXTURE_STACK_DEPTH
• GL_MODELVIEW_MATRIX
• GL_PROJECTION_MATRIX
• GL_TEXTURE_MATRIX
• GL_ATTRIB_STACK_DEPTH
• GL_CLIENT_ATTRIB_STACK_DEPTH
• GL_ALPHA_TEST
• GL_ALPHA_TEST_FUNC
• GL_ALPHA_TEST_REF
• GL_DITHER
• GL_BLEND_DST
1620
Ring Documentation, Release 1.10
• GL_BLEND_SRC
• GL_BLEND
• GL_LOGIC_OP_MODE
• GL_INDEX_LOGIC_OP
• GL_COLOR_LOGIC_OP
• GL_AUX_BUFFERS
• GL_DRAW_BUFFER
• GL_READ_BUFFER
• GL_SCISSOR_BOX
• GL_SCISSOR_TEST
• GL_INDEX_CLEAR_VALUE
• GL_INDEX_WRITEMASK
• GL_COLOR_CLEAR_VALUE
• GL_COLOR_WRITEMASK
• GL_INDEX_MODE
• GL_RGBA_MODE
• GL_DOUBLEBUFFER
• GL_STEREO
• GL_RENDER_MODE
• GL_PERSPECTIVE_CORRECTION_HINT
• GL_POINT_SMOOTH_HINT
• GL_LINE_SMOOTH_HINT
• GL_POLYGON_SMOOTH_HINT
• GL_FOG_HINT
• GL_TEXTURE_GEN_S
• GL_TEXTURE_GEN_T
• GL_TEXTURE_GEN_R
• GL_TEXTURE_GEN_Q
• GL_PIXEL_MAP_I_TO_I
• GL_PIXEL_MAP_S_TO_S
• GL_PIXEL_MAP_I_TO_R
• GL_PIXEL_MAP_I_TO_G
• GL_PIXEL_MAP_I_TO_B
• GL_PIXEL_MAP_I_TO_A
• GL_PIXEL_MAP_R_TO_R
• GL_PIXEL_MAP_G_TO_G
1621
Ring Documentation, Release 1.10
• GL_PIXEL_MAP_B_TO_B
• GL_PIXEL_MAP_A_TO_A
• GL_PIXEL_MAP_I_TO_I_SIZE
• GL_PIXEL_MAP_S_TO_S_SIZE
• GL_PIXEL_MAP_I_TO_R_SIZE
• GL_PIXEL_MAP_I_TO_G_SIZE
• GL_PIXEL_MAP_I_TO_B_SIZE
• GL_PIXEL_MAP_I_TO_A_SIZE
• GL_PIXEL_MAP_R_TO_R_SIZE
• GL_PIXEL_MAP_G_TO_G_SIZE
• GL_PIXEL_MAP_B_TO_B_SIZE
• GL_PIXEL_MAP_A_TO_A_SIZE
• GL_UNPACK_SWAP_BYTES
• GL_UNPACK_LSB_FIRST
• GL_UNPACK_ROW_LENGTH
• GL_UNPACK_SKIP_ROWS
• GL_UNPACK_SKIP_PIXELS
• GL_UNPACK_ALIGNMENT
• GL_PACK_SWAP_BYTES
• GL_PACK_LSB_FIRST
• GL_PACK_ROW_LENGTH
• GL_PACK_SKIP_ROWS
• GL_PACK_SKIP_PIXELS
• GL_PACK_ALIGNMENT
• GL_MAP_COLOR
• GL_MAP_STENCIL
• GL_INDEX_SHIFT
• GL_INDEX_OFFSET
• GL_RED_SCALE
• GL_RED_BIAS
• GL_ZOOM_X
• GL_ZOOM_Y
• GL_GREEN_SCALE
• GL_GREEN_BIAS
• GL_BLUE_SCALE
• GL_BLUE_BIAS
1622
Ring Documentation, Release 1.10
• GL_ALPHA_SCALE
• GL_ALPHA_BIAS
• GL_DEPTH_SCALE
• GL_DEPTH_BIAS
• GL_MAX_EVAL_ORDER
• GL_MAX_LIGHTS
• GL_MAX_CLIP_PLANES
• GL_MAX_TEXTURE_SIZE
• GL_MAX_PIXEL_MAP_TABLE
• GL_MAX_ATTRIB_STACK_DEPTH
• GL_MAX_MODELVIEW_STACK_DEPTH
• GL_MAX_NAME_STACK_DEPTH
• GL_MAX_PROJECTION_STACK_DEPTH
• GL_MAX_TEXTURE_STACK_DEPTH
• GL_MAX_VIEWPORT_DIMS
• GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
• GL_SUBPIXEL_BITS
• GL_INDEX_BITS
• GL_RED_BITS
• GL_GREEN_BITS
• GL_BLUE_BITS
• GL_ALPHA_BITS
• GL_DEPTH_BITS
• GL_STENCIL_BITS
• GL_ACCUM_RED_BITS
• GL_ACCUM_GREEN_BITS
• GL_ACCUM_BLUE_BITS
• GL_ACCUM_ALPHA_BITS
• GL_NAME_STACK_DEPTH
• GL_AUTO_NORMAL
• GL_MAP1_COLOR_4
• GL_MAP1_INDEX
• GL_MAP1_NORMAL
• GL_MAP1_TEXTURE_COORD_1
• GL_MAP1_TEXTURE_COORD_2
• GL_MAP1_TEXTURE_COORD_3
1623
Ring Documentation, Release 1.10
• GL_MAP1_TEXTURE_COORD_4
• GL_MAP1_VERTEX_3
• GL_MAP1_VERTEX_4
• GL_MAP2_COLOR_4
• GL_MAP2_INDEX
• GL_MAP2_NORMAL
• GL_MAP2_TEXTURE_COORD_1
• GL_MAP2_TEXTURE_COORD_2
• GL_MAP2_TEXTURE_COORD_3
• GL_MAP2_TEXTURE_COORD_4
• GL_MAP2_VERTEX_3
• GL_MAP2_VERTEX_4
• GL_MAP1_GRID_DOMAIN
• GL_MAP1_GRID_SEGMENTS
• GL_MAP2_GRID_DOMAIN
• GL_MAP2_GRID_SEGMENTS
• GL_TEXTURE_1D
• GL_TEXTURE_2D
• GL_FEEDBACK_BUFFER_POINTER
• GL_FEEDBACK_BUFFER_SIZE
• GL_FEEDBACK_BUFFER_TYPE
• GL_SELECTION_BUFFER_POINTER
• GL_SELECTION_BUFFER_SIZE
• GL_TEXTURE_WIDTH
• GL_TRANSFORM_BIT
• GL_TEXTURE_HEIGHT
• GL_TEXTURE_INTERNAL_FORMAT
• GL_TEXTURE_BORDER_COLOR
• GL_TEXTURE_BORDER
• GL_DONT_CARE
• GL_FASTEST
• GL_NICEST
• GL_AMBIENT
• GL_DIFFUSE
• GL_SPECULAR
• GL_POSITION
1624
Ring Documentation, Release 1.10
• GL_SPOT_DIRECTION
• GL_SPOT_EXPONENT
• GL_SPOT_CUTOFF
• GL_CONSTANT_ATTENUATION
• GL_LINEAR_ATTENUATION
• GL_QUADRATIC_ATTENUATION
• GL_COMPILE
• GL_COMPILE_AND_EXECUTE
• GL_BYTE
• GL_UNSIGNED_BYTE
• GL_SHORT
• GL_UNSIGNED_SHORT
• GL_INT
• GL_UNSIGNED_INT
• GL_FLOAT
• GL_2_BYTES
• GL_3_BYTES
• GL_4_BYTES
• GL_DOUBLE
• GL_CLEAR
• GL_AND
• GL_AND_REVERSE
• GL_COPY
• GL_AND_INVERTED
• GL_NOOP
• GL_XOR
• GL_OR
• GL_NOR
• GL_EQUIV
• GL_INVERT
• GL_OR_REVERSE
• GL_COPY_INVERTED
• GL_OR_INVERTED
• GL_NAND
• GL_SET
• GL_EMISSION
1625
Ring Documentation, Release 1.10
• GL_SHININESS
• GL_AMBIENT_AND_DIFFUSE
• GL_COLOR_INDEXES
• GL_MODELVIEW
• GL_PROJECTION
• GL_TEXTURE
• GL_COLOR
• GL_DEPTH
• GL_STENCIL
• GL_COLOR_INDEX
• GL_STENCIL_INDEX
• GL_DEPTH_COMPONENT
• GL_RED
• GL_GREEN
• GL_BLUE
• GL_ALPHA
• GL_RGB
• GL_RGBA
• GL_LUMINANCE
• GL_LUMINANCE_ALPHA
• GL_BITMAP
• GL_POINT
• GL_LINE
• GL_FILL
• GL_RENDER
• GL_FEEDBACK
• GL_SELECT
• GL_FLAT
• GL_SMOOTH
• GL_KEEP
• GL_REPLACE
• GL_INCR
• GL_DECR
• GL_VENDOR
• GL_RENDERER
• GL_VERSION
1626
Ring Documentation, Release 1.10
• GL_EXTENSIONS
• GL_S
• GL_ENABLE_BIT
• GL_T
• GL_R
• GL_Q
• GL_MODULATE
• GL_DECAL
• GL_TEXTURE_ENV_MODE
• GL_TEXTURE_ENV_COLOR
• GL_TEXTURE_ENV
• GL_EYE_LINEAR
• GL_OBJECT_LINEAR
• GL_SPHERE_MAP
• GL_TEXTURE_GEN_MODE
• GL_OBJECT_PLANE
• GL_EYE_PLANE
• GL_NEAREST
• GL_LINEAR
• GL_NEAREST_MIPMAP_NEAREST
• GL_LINEAR_MIPMAP_NEAREST
• GL_NEAREST_MIPMAP_LINEAR
• GL_LINEAR_MIPMAP_LINEAR
• GL_TEXTURE_MAG_FILTER
• GL_TEXTURE_MIN_FILTER
• GL_TEXTURE_WRAP_S
• GL_TEXTURE_WRAP_T
• GL_CLAMP
• GL_REPEAT
• GL_POLYGON_OFFSET_UNITS
• GL_POLYGON_OFFSET_POINT
• GL_POLYGON_OFFSET_LINE
• GL_R3_G3_B2
• GL_V2F
• GL_V3F
• GL_C4UB_V2F
1627

More Related Content

What's hot

What's hot (20)

The Ring programming language version 1.8 book - Part 143 of 202
The Ring programming language version 1.8 book - Part 143 of 202The Ring programming language version 1.8 book - Part 143 of 202
The Ring programming language version 1.8 book - Part 143 of 202
 
The Ring programming language version 1.8 book - Part 128 of 202
The Ring programming language version 1.8 book - Part 128 of 202The Ring programming language version 1.8 book - Part 128 of 202
The Ring programming language version 1.8 book - Part 128 of 202
 
The Ring programming language version 1.8 book - Part 161 of 202
The Ring programming language version 1.8 book - Part 161 of 202The Ring programming language version 1.8 book - Part 161 of 202
The Ring programming language version 1.8 book - Part 161 of 202
 
The Ring programming language version 1.5.4 book - Part 134 of 185
The Ring programming language version 1.5.4 book - Part 134 of 185The Ring programming language version 1.5.4 book - Part 134 of 185
The Ring programming language version 1.5.4 book - Part 134 of 185
 
The Ring programming language version 1.5.3 book - Part 104 of 184
The Ring programming language version 1.5.3 book - Part 104 of 184The Ring programming language version 1.5.3 book - Part 104 of 184
The Ring programming language version 1.5.3 book - Part 104 of 184
 
The Ring programming language version 1.5.3 book - Part 113 of 184
The Ring programming language version 1.5.3 book - Part 113 of 184The Ring programming language version 1.5.3 book - Part 113 of 184
The Ring programming language version 1.5.3 book - Part 113 of 184
 
The Ring programming language version 1.5.3 book - Part 144 of 184
The Ring programming language version 1.5.3 book - Part 144 of 184The Ring programming language version 1.5.3 book - Part 144 of 184
The Ring programming language version 1.5.3 book - Part 144 of 184
 
The Ring programming language version 1.7 book - Part 156 of 196
The Ring programming language version 1.7 book - Part 156 of 196The Ring programming language version 1.7 book - Part 156 of 196
The Ring programming language version 1.7 book - Part 156 of 196
 
The Ring programming language version 1.10 book - Part 163 of 212
The Ring programming language version 1.10 book - Part 163 of 212The Ring programming language version 1.10 book - Part 163 of 212
The Ring programming language version 1.10 book - Part 163 of 212
 
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212
 
The Ring programming language version 1.7 book - Part 123 of 196
The Ring programming language version 1.7 book - Part 123 of 196The Ring programming language version 1.7 book - Part 123 of 196
The Ring programming language version 1.7 book - Part 123 of 196
 
The Ring programming language version 1.9 book - Part 164 of 210
The Ring programming language version 1.9 book - Part 164 of 210 The Ring programming language version 1.9 book - Part 164 of 210
The Ring programming language version 1.9 book - Part 164 of 210
 
The Ring programming language version 1.9 book - Part 178 of 210
The Ring programming language version 1.9 book - Part 178 of 210The Ring programming language version 1.9 book - Part 178 of 210
The Ring programming language version 1.9 book - Part 178 of 210
 
The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189
 
The Ring programming language version 1.8 book - Part 166 of 202
The Ring programming language version 1.8 book - Part 166 of 202The Ring programming language version 1.8 book - Part 166 of 202
The Ring programming language version 1.8 book - Part 166 of 202
 
The Ring programming language version 1.10 book - Part 171 of 212
The Ring programming language version 1.10 book - Part 171 of 212The Ring programming language version 1.10 book - Part 171 of 212
The Ring programming language version 1.10 book - Part 171 of 212
 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
 
The Ring programming language version 1.10 book - Part 138 of 212
The Ring programming language version 1.10 book - Part 138 of 212The Ring programming language version 1.10 book - Part 138 of 212
The Ring programming language version 1.10 book - Part 138 of 212
 
The Ring programming language version 1.10 book - Part 185 of 212
The Ring programming language version 1.10 book - Part 185 of 212The Ring programming language version 1.10 book - Part 185 of 212
The Ring programming language version 1.10 book - Part 185 of 212
 
The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210
 

Similar to The Ring programming language version 1.10 book - Part 166 of 212

Similar to The Ring programming language version 1.10 book - Part 166 of 212 (15)

The Ring programming language version 1.10 book - Part 172 of 212
The Ring programming language version 1.10 book - Part 172 of 212The Ring programming language version 1.10 book - Part 172 of 212
The Ring programming language version 1.10 book - Part 172 of 212
 
The Ring programming language version 1.10 book - Part 153 of 212
The Ring programming language version 1.10 book - Part 153 of 212The Ring programming language version 1.10 book - Part 153 of 212
The Ring programming language version 1.10 book - Part 153 of 212
 
The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194
 
The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196
 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
 
The Ring programming language version 1.8 book - Part 190 of 202
The Ring programming language version 1.8 book - Part 190 of 202The Ring programming language version 1.8 book - Part 190 of 202
The Ring programming language version 1.8 book - Part 190 of 202
 
The Ring programming language version 1.10 book - Part 157 of 212
The Ring programming language version 1.10 book - Part 157 of 212The Ring programming language version 1.10 book - Part 157 of 212
The Ring programming language version 1.10 book - Part 157 of 212
 
The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196
 
The Ring programming language version 1.8 book - Part 148 of 202
The Ring programming language version 1.8 book - Part 148 of 202The Ring programming language version 1.8 book - Part 148 of 202
The Ring programming language version 1.8 book - Part 148 of 202
 
The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210 The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210
 
The Ring programming language version 1.10 book - Part 186 of 212
The Ring programming language version 1.10 book - Part 186 of 212The Ring programming language version 1.10 book - Part 186 of 212
The Ring programming language version 1.10 book - Part 186 of 212
 
The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202
 
The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212
 
The Ring programming language version 1.8 book - Part 152 of 202
The Ring programming language version 1.8 book - Part 152 of 202The Ring programming language version 1.8 book - Part 152 of 202
The Ring programming language version 1.8 book - Part 152 of 202
 
The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181
 

More from Mahmoud Samir Fayed

More from Mahmoud Samir Fayed (20)

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
 
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
 
The Ring programming language version 1.10 book - Part 190 of 212
The Ring programming language version 1.10 book - Part 190 of 212The Ring programming language version 1.10 book - Part 190 of 212
The Ring programming language version 1.10 book - Part 190 of 212
 
The Ring programming language version 1.10 book - Part 189 of 212
The Ring programming language version 1.10 book - Part 189 of 212The Ring programming language version 1.10 book - Part 189 of 212
The Ring programming language version 1.10 book - Part 189 of 212
 

Recently uploaded

AI Mastery 201: Elevating Your Workflow with Advanced LLM Techniques
AI Mastery 201: Elevating Your Workflow with Advanced LLM TechniquesAI Mastery 201: Elevating Your Workflow with Advanced LLM Techniques
AI Mastery 201: Elevating Your Workflow with Advanced LLM Techniques
VictorSzoltysek
 
CHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
CHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICECHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
CHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
9953056974 Low Rate Call Girls In Saket, Delhi NCR
 
TECUNIQUE: Success Stories: IT Service provider
TECUNIQUE: Success Stories: IT Service providerTECUNIQUE: Success Stories: IT Service provider
TECUNIQUE: Success Stories: IT Service provider
mohitmore19
 
+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...
+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...
+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...
Health
 

Recently uploaded (20)

AI Mastery 201: Elevating Your Workflow with Advanced LLM Techniques
AI Mastery 201: Elevating Your Workflow with Advanced LLM TechniquesAI Mastery 201: Elevating Your Workflow with Advanced LLM Techniques
AI Mastery 201: Elevating Your Workflow with Advanced LLM Techniques
 
Learn the Fundamentals of XCUITest Framework_ A Beginner's Guide.pdf
Learn the Fundamentals of XCUITest Framework_ A Beginner's Guide.pdfLearn the Fundamentals of XCUITest Framework_ A Beginner's Guide.pdf
Learn the Fundamentals of XCUITest Framework_ A Beginner's Guide.pdf
 
AI & Machine Learning Presentation Template
AI & Machine Learning Presentation TemplateAI & Machine Learning Presentation Template
AI & Machine Learning Presentation Template
 
8257 interfacing 2 in microprocessor for btech students
8257 interfacing 2 in microprocessor for btech students8257 interfacing 2 in microprocessor for btech students
8257 interfacing 2 in microprocessor for btech students
 
How to Choose the Right Laravel Development Partner in New York City_compress...
How to Choose the Right Laravel Development Partner in New York City_compress...How to Choose the Right Laravel Development Partner in New York City_compress...
How to Choose the Right Laravel Development Partner in New York City_compress...
 
Azure_Native_Qumulo_High_Performance_Compute_Benchmarks.pdf
Azure_Native_Qumulo_High_Performance_Compute_Benchmarks.pdfAzure_Native_Qumulo_High_Performance_Compute_Benchmarks.pdf
Azure_Native_Qumulo_High_Performance_Compute_Benchmarks.pdf
 
Diamond Application Development Crafting Solutions with Precision
Diamond Application Development Crafting Solutions with PrecisionDiamond Application Development Crafting Solutions with Precision
Diamond Application Development Crafting Solutions with Precision
 
Optimizing AI for immediate response in Smart CCTV
Optimizing AI for immediate response in Smart CCTVOptimizing AI for immediate response in Smart CCTV
Optimizing AI for immediate response in Smart CCTV
 
The Guide to Integrating Generative AI into Unified Continuous Testing Platfo...
The Guide to Integrating Generative AI into Unified Continuous Testing Platfo...The Guide to Integrating Generative AI into Unified Continuous Testing Platfo...
The Guide to Integrating Generative AI into Unified Continuous Testing Platfo...
 
Define the academic and professional writing..pdf
Define the academic and professional writing..pdfDefine the academic and professional writing..pdf
Define the academic and professional writing..pdf
 
HR Software Buyers Guide in 2024 - HRSoftware.com
HR Software Buyers Guide in 2024 - HRSoftware.comHR Software Buyers Guide in 2024 - HRSoftware.com
HR Software Buyers Guide in 2024 - HRSoftware.com
 
Microsoft AI Transformation Partner Playbook.pdf
Microsoft AI Transformation Partner Playbook.pdfMicrosoft AI Transformation Partner Playbook.pdf
Microsoft AI Transformation Partner Playbook.pdf
 
CHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
CHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICECHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
CHEAP Call Girls in Pushp Vihar (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
 
How To Troubleshoot Collaboration Apps for the Modern Connected Worker
How To Troubleshoot Collaboration Apps for the Modern Connected WorkerHow To Troubleshoot Collaboration Apps for the Modern Connected Worker
How To Troubleshoot Collaboration Apps for the Modern Connected Worker
 
Software Quality Assurance Interview Questions
Software Quality Assurance Interview QuestionsSoftware Quality Assurance Interview Questions
Software Quality Assurance Interview Questions
 
TECUNIQUE: Success Stories: IT Service provider
TECUNIQUE: Success Stories: IT Service providerTECUNIQUE: Success Stories: IT Service provider
TECUNIQUE: Success Stories: IT Service provider
 
VTU technical seminar 8Th Sem on Scikit-learn
VTU technical seminar 8Th Sem on Scikit-learnVTU technical seminar 8Th Sem on Scikit-learn
VTU technical seminar 8Th Sem on Scikit-learn
 
10 Trends Likely to Shape Enterprise Technology in 2024
10 Trends Likely to Shape Enterprise Technology in 202410 Trends Likely to Shape Enterprise Technology in 2024
10 Trends Likely to Shape Enterprise Technology in 2024
 
W01_panagenda_Navigating-the-Future-with-The-Hitchhikers-Guide-to-Notes-and-D...
W01_panagenda_Navigating-the-Future-with-The-Hitchhikers-Guide-to-Notes-and-D...W01_panagenda_Navigating-the-Future-with-The-Hitchhikers-Guide-to-Notes-and-D...
W01_panagenda_Navigating-the-Future-with-The-Hitchhikers-Guide-to-Notes-and-D...
 
+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...
+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...
+971565801893>>SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHAB...
 

The Ring programming language version 1.10 book - Part 166 of 212

  • 1. Ring Documentation, Release 1.10 • GL_AUX1 • GL_AUX2 • GL_AUX3 • GL_INVALID_ENUM • GL_INVALID_VALUE • GL_INVALID_OPERATION • GL_STACK_OVERFLOW • GL_STACK_UNDERFLOW • GL_OUT_OF_MEMORY • GL_2D • GL_3D • GL_3D_COLOR • GL_3D_COLOR_TEXTURE • GL_4D_COLOR_TEXTURE • GL_PASS_THROUGH_TOKEN • GL_POINT_TOKEN • GL_LINE_TOKEN • GL_POLYGON_TOKEN • GL_BITMAP_TOKEN • GL_DRAW_PIXEL_TOKEN • GL_COPY_PIXEL_TOKEN • GL_LINE_RESET_TOKEN • GL_EXP • GL_VIEWPORT_BIT • GL_EXP2 • GL_CW • GL_CCW • GL_COEFF • GL_ORDER • GL_DOMAIN • GL_CURRENT_COLOR • GL_CURRENT_INDEX • GL_CURRENT_NORMAL • GL_CURRENT_TEXTURE_COORDS • GL_CURRENT_RASTER_COLOR • GL_CURRENT_RASTER_INDEX 1618
  • 2. Ring Documentation, Release 1.10 • GL_CURRENT_RASTER_TEXTURE_COORDS • GL_CURRENT_RASTER_POSITION • GL_CURRENT_RASTER_POSITION_VALID • GL_CURRENT_RASTER_DISTANCE • GL_POINT_SMOOTH • GL_POINT_SIZE • GL_POINT_SIZE_RANGE • GL_POINT_SIZE_GRANULARITY • GL_LINE_SMOOTH • GL_LINE_WIDTH • GL_LINE_WIDTH_RANGE • GL_LINE_WIDTH_GRANULARITY • GL_LINE_STIPPLE • GL_LINE_STIPPLE_PATTERN • GL_LINE_STIPPLE_REPEAT • GL_LIST_MODE • GL_MAX_LIST_NESTING • GL_LIST_BASE • GL_LIST_INDEX • GL_POLYGON_MODE • GL_POLYGON_SMOOTH • GL_POLYGON_STIPPLE • GL_EDGE_FLAG • GL_CULL_FACE • GL_CULL_FACE_MODE • GL_FRONT_FACE • GL_LIGHTING • GL_LIGHT_MODEL_LOCAL_VIEWER • GL_LIGHT_MODEL_TWO_SIDE • GL_LIGHT_MODEL_AMBIENT • GL_SHADE_MODEL • GL_COLOR_MATERIAL_FACE • GL_COLOR_MATERIAL_PARAMETER • GL_COLOR_MATERIAL • GL_FOG • GL_FOG_INDEX 1619
  • 3. Ring Documentation, Release 1.10 • GL_FOG_DENSITY • GL_FOG_START • GL_FOG_END • GL_FOG_MODE • GL_FOG_COLOR • GL_DEPTH_RANGE • GL_DEPTH_TEST • GL_DEPTH_WRITEMASK • GL_DEPTH_CLEAR_VALUE • GL_DEPTH_FUNC • GL_ACCUM_CLEAR_VALUE • GL_STENCIL_TEST • GL_STENCIL_CLEAR_VALUE • GL_STENCIL_FUNC • GL_STENCIL_VALUE_MASK • GL_STENCIL_FAIL • GL_STENCIL_PASS_DEPTH_FAIL • GL_STENCIL_PASS_DEPTH_PASS • GL_STENCIL_REF • GL_STENCIL_WRITEMASK • GL_MATRIX_MODE • GL_NORMALIZE • GL_VIEWPORT • GL_MODELVIEW_STACK_DEPTH • GL_PROJECTION_STACK_DEPTH • GL_TEXTURE_STACK_DEPTH • GL_MODELVIEW_MATRIX • GL_PROJECTION_MATRIX • GL_TEXTURE_MATRIX • GL_ATTRIB_STACK_DEPTH • GL_CLIENT_ATTRIB_STACK_DEPTH • GL_ALPHA_TEST • GL_ALPHA_TEST_FUNC • GL_ALPHA_TEST_REF • GL_DITHER • GL_BLEND_DST 1620
  • 4. Ring Documentation, Release 1.10 • GL_BLEND_SRC • GL_BLEND • GL_LOGIC_OP_MODE • GL_INDEX_LOGIC_OP • GL_COLOR_LOGIC_OP • GL_AUX_BUFFERS • GL_DRAW_BUFFER • GL_READ_BUFFER • GL_SCISSOR_BOX • GL_SCISSOR_TEST • GL_INDEX_CLEAR_VALUE • GL_INDEX_WRITEMASK • GL_COLOR_CLEAR_VALUE • GL_COLOR_WRITEMASK • GL_INDEX_MODE • GL_RGBA_MODE • GL_DOUBLEBUFFER • GL_STEREO • GL_RENDER_MODE • GL_PERSPECTIVE_CORRECTION_HINT • GL_POINT_SMOOTH_HINT • GL_LINE_SMOOTH_HINT • GL_POLYGON_SMOOTH_HINT • GL_FOG_HINT • GL_TEXTURE_GEN_S • GL_TEXTURE_GEN_T • GL_TEXTURE_GEN_R • GL_TEXTURE_GEN_Q • GL_PIXEL_MAP_I_TO_I • GL_PIXEL_MAP_S_TO_S • GL_PIXEL_MAP_I_TO_R • GL_PIXEL_MAP_I_TO_G • GL_PIXEL_MAP_I_TO_B • GL_PIXEL_MAP_I_TO_A • GL_PIXEL_MAP_R_TO_R • GL_PIXEL_MAP_G_TO_G 1621
  • 5. Ring Documentation, Release 1.10 • GL_PIXEL_MAP_B_TO_B • GL_PIXEL_MAP_A_TO_A • GL_PIXEL_MAP_I_TO_I_SIZE • GL_PIXEL_MAP_S_TO_S_SIZE • GL_PIXEL_MAP_I_TO_R_SIZE • GL_PIXEL_MAP_I_TO_G_SIZE • GL_PIXEL_MAP_I_TO_B_SIZE • GL_PIXEL_MAP_I_TO_A_SIZE • GL_PIXEL_MAP_R_TO_R_SIZE • GL_PIXEL_MAP_G_TO_G_SIZE • GL_PIXEL_MAP_B_TO_B_SIZE • GL_PIXEL_MAP_A_TO_A_SIZE • GL_UNPACK_SWAP_BYTES • GL_UNPACK_LSB_FIRST • GL_UNPACK_ROW_LENGTH • GL_UNPACK_SKIP_ROWS • GL_UNPACK_SKIP_PIXELS • GL_UNPACK_ALIGNMENT • GL_PACK_SWAP_BYTES • GL_PACK_LSB_FIRST • GL_PACK_ROW_LENGTH • GL_PACK_SKIP_ROWS • GL_PACK_SKIP_PIXELS • GL_PACK_ALIGNMENT • GL_MAP_COLOR • GL_MAP_STENCIL • GL_INDEX_SHIFT • GL_INDEX_OFFSET • GL_RED_SCALE • GL_RED_BIAS • GL_ZOOM_X • GL_ZOOM_Y • GL_GREEN_SCALE • GL_GREEN_BIAS • GL_BLUE_SCALE • GL_BLUE_BIAS 1622
  • 6. Ring Documentation, Release 1.10 • GL_ALPHA_SCALE • GL_ALPHA_BIAS • GL_DEPTH_SCALE • GL_DEPTH_BIAS • GL_MAX_EVAL_ORDER • GL_MAX_LIGHTS • GL_MAX_CLIP_PLANES • GL_MAX_TEXTURE_SIZE • GL_MAX_PIXEL_MAP_TABLE • GL_MAX_ATTRIB_STACK_DEPTH • GL_MAX_MODELVIEW_STACK_DEPTH • GL_MAX_NAME_STACK_DEPTH • GL_MAX_PROJECTION_STACK_DEPTH • GL_MAX_TEXTURE_STACK_DEPTH • GL_MAX_VIEWPORT_DIMS • GL_MAX_CLIENT_ATTRIB_STACK_DEPTH • GL_SUBPIXEL_BITS • GL_INDEX_BITS • GL_RED_BITS • GL_GREEN_BITS • GL_BLUE_BITS • GL_ALPHA_BITS • GL_DEPTH_BITS • GL_STENCIL_BITS • GL_ACCUM_RED_BITS • GL_ACCUM_GREEN_BITS • GL_ACCUM_BLUE_BITS • GL_ACCUM_ALPHA_BITS • GL_NAME_STACK_DEPTH • GL_AUTO_NORMAL • GL_MAP1_COLOR_4 • GL_MAP1_INDEX • GL_MAP1_NORMAL • GL_MAP1_TEXTURE_COORD_1 • GL_MAP1_TEXTURE_COORD_2 • GL_MAP1_TEXTURE_COORD_3 1623
  • 7. Ring Documentation, Release 1.10 • GL_MAP1_TEXTURE_COORD_4 • GL_MAP1_VERTEX_3 • GL_MAP1_VERTEX_4 • GL_MAP2_COLOR_4 • GL_MAP2_INDEX • GL_MAP2_NORMAL • GL_MAP2_TEXTURE_COORD_1 • GL_MAP2_TEXTURE_COORD_2 • GL_MAP2_TEXTURE_COORD_3 • GL_MAP2_TEXTURE_COORD_4 • GL_MAP2_VERTEX_3 • GL_MAP2_VERTEX_4 • GL_MAP1_GRID_DOMAIN • GL_MAP1_GRID_SEGMENTS • GL_MAP2_GRID_DOMAIN • GL_MAP2_GRID_SEGMENTS • GL_TEXTURE_1D • GL_TEXTURE_2D • GL_FEEDBACK_BUFFER_POINTER • GL_FEEDBACK_BUFFER_SIZE • GL_FEEDBACK_BUFFER_TYPE • GL_SELECTION_BUFFER_POINTER • GL_SELECTION_BUFFER_SIZE • GL_TEXTURE_WIDTH • GL_TRANSFORM_BIT • GL_TEXTURE_HEIGHT • GL_TEXTURE_INTERNAL_FORMAT • GL_TEXTURE_BORDER_COLOR • GL_TEXTURE_BORDER • GL_DONT_CARE • GL_FASTEST • GL_NICEST • GL_AMBIENT • GL_DIFFUSE • GL_SPECULAR • GL_POSITION 1624
  • 8. Ring Documentation, Release 1.10 • GL_SPOT_DIRECTION • GL_SPOT_EXPONENT • GL_SPOT_CUTOFF • GL_CONSTANT_ATTENUATION • GL_LINEAR_ATTENUATION • GL_QUADRATIC_ATTENUATION • GL_COMPILE • GL_COMPILE_AND_EXECUTE • GL_BYTE • GL_UNSIGNED_BYTE • GL_SHORT • GL_UNSIGNED_SHORT • GL_INT • GL_UNSIGNED_INT • GL_FLOAT • GL_2_BYTES • GL_3_BYTES • GL_4_BYTES • GL_DOUBLE • GL_CLEAR • GL_AND • GL_AND_REVERSE • GL_COPY • GL_AND_INVERTED • GL_NOOP • GL_XOR • GL_OR • GL_NOR • GL_EQUIV • GL_INVERT • GL_OR_REVERSE • GL_COPY_INVERTED • GL_OR_INVERTED • GL_NAND • GL_SET • GL_EMISSION 1625
  • 9. Ring Documentation, Release 1.10 • GL_SHININESS • GL_AMBIENT_AND_DIFFUSE • GL_COLOR_INDEXES • GL_MODELVIEW • GL_PROJECTION • GL_TEXTURE • GL_COLOR • GL_DEPTH • GL_STENCIL • GL_COLOR_INDEX • GL_STENCIL_INDEX • GL_DEPTH_COMPONENT • GL_RED • GL_GREEN • GL_BLUE • GL_ALPHA • GL_RGB • GL_RGBA • GL_LUMINANCE • GL_LUMINANCE_ALPHA • GL_BITMAP • GL_POINT • GL_LINE • GL_FILL • GL_RENDER • GL_FEEDBACK • GL_SELECT • GL_FLAT • GL_SMOOTH • GL_KEEP • GL_REPLACE • GL_INCR • GL_DECR • GL_VENDOR • GL_RENDERER • GL_VERSION 1626
  • 10. Ring Documentation, Release 1.10 • GL_EXTENSIONS • GL_S • GL_ENABLE_BIT • GL_T • GL_R • GL_Q • GL_MODULATE • GL_DECAL • GL_TEXTURE_ENV_MODE • GL_TEXTURE_ENV_COLOR • GL_TEXTURE_ENV • GL_EYE_LINEAR • GL_OBJECT_LINEAR • GL_SPHERE_MAP • GL_TEXTURE_GEN_MODE • GL_OBJECT_PLANE • GL_EYE_PLANE • GL_NEAREST • GL_LINEAR • GL_NEAREST_MIPMAP_NEAREST • GL_LINEAR_MIPMAP_NEAREST • GL_NEAREST_MIPMAP_LINEAR • GL_LINEAR_MIPMAP_LINEAR • GL_TEXTURE_MAG_FILTER • GL_TEXTURE_MIN_FILTER • GL_TEXTURE_WRAP_S • GL_TEXTURE_WRAP_T • GL_CLAMP • GL_REPEAT • GL_POLYGON_OFFSET_UNITS • GL_POLYGON_OFFSET_POINT • GL_POLYGON_OFFSET_LINE • GL_R3_G3_B2 • GL_V2F • GL_V3F • GL_C4UB_V2F 1627