9. The Game
1.
2.
3.
4.
5.
6.
7.
8.
9.
Each starts with 10 cards (money)
Flip with 2 other people, the odd one wins all (Trading)
When you have no more cards, go to Slave Pen (Slaves)
The Slave Master will sell you to highest bidder
If you own a slave, you must give your slave cards to trade for you
Half of your slave’s winnings are yours.
You can free your slave if he/she can meet an agreed price
The King can give holidays, declare taxes
The King can declare war, when the Enemy will capture Prisoners in his
lair (Dungeons)
10. Prisoners cannot be bought with money
10. The Winners
1.
2.
3.
4.
The one with the most CARDs
The one with the most Slaves
The one with the most Cards AND Slaves
The one with the ONE RING who goes to the ENEMY and hides it in the
ENEMY’s lair (Dungeons).