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1.
2. These images are of different swords I have researched
on the internet, I found these pictures on Google
images and traced the outline on to my paper and
added my own design to it. The style of the swords are
very different they fit my game design because there
very mysterious and not like any other original sword.
3.
4. I interviewed members of my class and asked them
which two swords out of the six were the best that
would fit my game and I could use they chose the two
in the last slide. These are two very different swords
one looks like a short sword and the other a Arabian
curved blade . These swords are relevant to my game
because my character that I created is a treasure
hunter and has travelled the world and on his way
collected many antique items such as the swords in the
picture.
5.
6. I decided to draw two different pictures of the same
environment. One picture shows a large temple and the
other shows the entrance of the temple my game is set
in the jungle where my main character has to come
across obstacles along his way.
7. My image research has influenced my games design
because I looked at different themes such as celshaded and photorealism and chose which one would
fit my adventure game and then I designed my objects
around this style. I realise that Cel-shading is used in
some adventure games and Japanese RPG and that
there are many cel-shaded games nowadays.