Exer-gaming in the Field

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Exergaming or exer-gaming (a portmanteau of "exercise" and "gaming") is a term used for video games that are also a form of exercise. The genre has been credited with upending the stereotype of gaming as a sedentary activity, and promoting an active lifestyle.

Uploaded on behalf of Kevin Williams, KWP Ltd, UK for the Interactive Fitness and Exergame Seminar at LIW, Sept 24th.

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Exer-gaming in the Field

  1. 1. “ Exer-gaming in the field ” Presented by Kevin Williams of KWP Limited
  2. 2. <ul><li>“ EXER-GAMING”: …[Wikipedia-2000] Exergaming or exer-gaming (a portmanteau of &quot;exercise&quot; and &quot;gaming&quot;) is a term used for video games that are also a form of exercise. The genre has been credited with upending the stereotype of gaming as a sedentary activity, and promoting an active lifestyle... TOPICS </li></ul><ul><li>‘ exercise systems’: </li></ul><ul><li>‘ sports / fitness experience’: </li></ul><ul><li>‘ health / rehabilitation’: </li></ul><ul><li>‘ childhood obesity’: </li></ul><ul><li>Conclusion: </li></ul>Presentation: Page 1   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  3. 3. ‘ exercise systems’: 1. Amusement Application <ul><li>The BEMANI explosion - Dance Dance Revolution (Konami) 1998 - Pump It Up (Andamiro) 1999 </li></ul>Page 2   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  4. 4. ‘ exercise systems’: 2. Exer-Gaming Application <ul><li>Dancing Stage outside of amusement - iDANCE Multiplayer System (Positive Gaming) - CF DancePad ( Cobalt Flux ) </li></ul>Page 3   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  5. 5. ‘ exercise systems’: 3. Exer-Gaming Application <ul><li>Dancing Stage outside of amusement - Dancemats (Game2Move) - XerDance ( XerGames) </li></ul>Page 4   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  6. 6. ‘ exercise systems’: 4. Exer-Gaming Application <ul><li>Motion Tracking - Motivatrix MX10 (Boink Systems Inc.) - Trazer (Cybex) </li></ul>Page 5   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  7. 7. ‘ exercise systems’: 5. Exer-Gaming Application <ul><li>Interactive Surfaces - Play Floor (Lightspace) - Play Wall (Lightspace) </li></ul>Page 6  | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  8. 8. ‘ exercise systems’: 6. Exer-Gaming Application <ul><li>Interactive Exercise - S2R Bike (Instyle Fitness) - Xdream (Trixter) </li></ul>Page 7   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  9. 9. ‘ exercise systems’: 7. Exer-Gaming Application <ul><li>Exercise Gaming - Dogfight - Active Gaming Flight Simulator ( Electronic Sports ) </li></ul>Page 8   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  10. 10. ‘ sports / fitness experience’: 8. Exer-Gaming Application <ul><li>User Monitoring (High-score) - BodyBugg - Konami Club </li></ul>Page 9   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  11. 11. ‘ sports / fitness experience’: 9. Exer-Gaming Application <ul><li>E-Sports - RealSports (Visual Sports) </li></ul>Page 10   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  12. 12. ‘ health / rehabilitation’: 10. Exer-Gaming Application <ul><li>Interactive Health Care - Aged-Based Health Care - Physiotherapy </li></ul>Page 11  | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  13. 13. ‘ childhood obesity’: 11. Exer-Gaming Application <ul><li>Propaganda - “Government promotion of healthy living” </li></ul>Page 12   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  14. 14. ‘ childhood obesity’: 12. Exer-Gaming Application <ul><li>Consumer wants Exer-Gaming - “ Consumer trade protects its position!” </li></ul>Page 13   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  15. 15. Conclusion: 13. “The Future” <ul><li>Next-Gen Motion Capture - MoCap SPORTS (Konami) </li></ul>Page 14   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  16. 16. Conclusion: 14. “The Future?” <ul><li>Next-Gen Motion Capture - i-Coocon </li></ul>Page 15   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   | 
  17. 17. - Founder and director of the industry consultancy KWP Limited , focusing on the Out-of-Home leisure entertainment sector. With experience in the global video amusement and hi-tech attractions industry. A well-known speaker concerning the industry and its technology, he also pens extensive articles for leading trade publications, KWP also publishes a leading industry eNewsletter The Stinger Report ( www.thestingerreport.com ) Phone: +44 (0)7785 254 729 Email: [email_address] Page 16   | 24 September 2009  |  www.thestingerreport.com/kwp.html   |  Copyright © 2009   |  <ul><li>Thank you for your time. </li></ul><ul><li>Are there any Questions? </li></ul>

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