2. Video game violence is most common in
young generation.
Video game Violence leads to
1. Hostility
2. Strong language
3. Racism
4. Addiction
3. Sincethe introduction of video and computer
games, concerns have been raised regarding
their possible ill effects. Video game
violence is one of the major source that is
destroying the future generation of our
country.
4. Following are the research questions of the
report
What are the consequences of violent video
games?
Isvideo game violence destroying our
society?
What are the effects of video game on
teenage group?
5. Isvideo game violence destroying our future
generation?
Ifvideo game is curse, then what are the
possible solutions to overcome this problem?
6. The literature has been reviewed by
different sources
Articles
Books
Magazines e.tc
9. Following are the limitation of report
As a student, the researcher used a small
sample because of lack of resources and
time.
Because of the shortage of time the
researcher did not use different instruments,
instead only questionnaires and documentary
were used.
Because of lack of resources and time, the
researcher did not use any advance
statistical models.
10. Theanalysis of data is done through forming
graphs using excel and spss.
11. 18
16
May be, 15
14
12
10
8 Not at all, 8
A lot, 7
6
4
2
0
0 0.5 1 1.5 2 2.5 3 3.5
13. To ensure the validity and reliability of the
research a pilot study was conducted on the
small sample of the teachers and the pupils
other than the target sample.
To ensure the validity concerns the
instruments checked by experts and test and
retest done by researcher.
14. Following are the considerations
The researcher took the permission from
people and organizations before collecting
the data.
Names of the respondents have not been
used in the report in order to maintain
confidentiality.
Respondents were ensured that data that has
been collected will be used for the report
only.
15. Findings
Video game violence Existing situation Recommended
solutions
Respondents Video game violence is By making people
destroying our feature aware about the
generation myths of video game
violence
Parents Parents do not look Parents must stop
after their child what their children's playing
nature of game he/she violent games
is playing
16. Video game violence Existing situation Recommended
solutions
Young generation Video game violence By making young
is highest among generation aware that
young generation age games are just for
from 10-22 entertainment only, it
has no role to play
with real life. Parents
can also decrease this
violence by bounding
their child from
playing violent game