2010
2011
2015
Rest
of
the
World
196.9
410.4
2,761.70
Asia/Pacific
and
Japan
868.8
1,628.50
6,925.00
Western
Europe
257.1
569.3
5,131.90
North
America
304.3
701.7
5,791.40
0
5,000
10,000
15,000
20,000
25,000
$
millions
Mobile Advertising Revenue
by Region, Worldwide
Mobile Internet Users: 530 millions
Smartphone users: 478 millions
Mobile Users: > 6000 millions
Mobile Marketing global size
Source: Mobithinking 2012; Inmobi 2012, Gartner
SMS Text Ads
Static Banners
Animated Banners
Rich Media and HTML 5
122 MILLIONS
Mobile vs 136 mil
telephone subscribers
30% mobile user is
Smartphone Users
Thousands of Mobile
content products
Source: Ministry of T&I, GroupM
Mobile Overview in Vietnam
Devices used for connecting online
32.5mil
Internet Users
21 mil Mobile
Internet users
%
Source: 3D 2012
36
17
36
52
0
10
20
30
40
50
60
All
adults
Age
35-‐45
Age
25-‐34
Age
15-‐24
Mobile internet access by age
Who are Mobile users in Vietnam
“Mobile users in Vietnam consume
4.5 hours of media daily”
Source: Cimigo 2012
Mobile Internet activities – Vietnam consumer
8
8
9
9
11
12
13
14
16
18
19
20
30
59
64
0
10
20
30
40
50
60
70
To
Find
Out
Movie
InformaOon
To
Download
Mobile
Apps
To
Send
Or
Receive
Emails
(Non-‐Work)
To
Watch
TV
To
Search
For
DirecOons
To
Purchase
Music
To
Keep
Updated
On
Sport
To
Send
Or
Receive
Emails
(Work)
To
Download
Ringtones
To
Find
Out
The
Weather
For
Social
Network-‐Update
Profile
To
Download
Games
To
Search
To
Keep
Updated
On
News
For
Entertainment
Reasons to use mobile internet
Source:
3D
2012
Base:
3,010
urban
adults
aged
15-‐45
Reach
Act
Convert
Engage
Situa-on
analysis:
How
well
are
we
using
digital
media
now?
Audience
and
customer
analysis
Compe-tor
benchmarking
Online
partner
analysis
Own
digital
marke-ng
review
Objec-ve
seAng:
Which
goals
and
KPIs
should
we
use?
Mission
and
vision
Goals,
KPIs
and
web
analy-cs
Strategy:
How
can
we
achieve
our
goal?
Segmenta-on
and
targe-ng
Posi-oning
and
value
proposi-on
Engagement
and
content
strategy
Integrated
communica-ons
strategy
Digital Marketing Strategy Planning Tool
Which digital marketing activities to optimise
REACH
Build
awareness
on
other
sites
and
in
offline
media
and
drive
to
OWNED
presences
ACT
&
CONVERT
Achieve
conversion
to
markeOng
goals
such
as
fans,
leads
or
sales
on
OWNED
&
PAID
ENGAGE
Build
customer
and
fan
relaOonships
to
encourage
repeat
visits
as
EARNED
media
Pay
per
click
Affiliate
and
partner
marke-ng
Display
adver-sing
Acquisi-on
email
marke-ng
Social
media
marke-ng
Site
–
wide
content
&
design
effec-veness
Home
page
design
effec-veness
Search
and
browse
page
efficiencies
Category
and
product
page
efficiencies
Basket
and
checkout
efficiency
Social
media
marke-ng
Content
marke-ng
E
-‐
newsleVers
and
promo-onal
emails
Event
–
triggered
marke-ng
Customer
service
&
support
Website
personaliza-on
Social
media
marke-ng
Search
Engine
Op-miza-on
(SEO)
Source: Decision Fuel and InMobi research; sample n = 1,062 VIETNAM ; Source 1: Group M
2%
17% 33%
42%
22%
Mobile is most impactful media on purchase decisions, followed by TV
31%
Purchase decisions in Vietnam
Awareness
Engagement
Consideration
Purchase
Consumption
Loyalty
Advocacy
53%
• Target consumers
• Profiles your
messages
Target
• Drive different
conversation
• Develop
interactive brand
relationships
Engage • Build loyalty
• Improve retention
active purchase…
Convert
• Increase ROI
• Drive cross-sell
• Collect customer
knowledge
Generate
Click
to
Landing
Page
User
is
taken
to
a
mobile
website
Click
to
Video
Play
Video
plays
on
device
Click
to
Search
User
is
taken
to
a
search
results
page
Click
to
Calendar
Mobile
device
stores
an
event
date
Click
to
SMS
Mobile
device
sends
SMS
shortcode
Click
to
dld.
coupon
Device
downloads
discount
coupon
Click
to
Call
Mobile
device
calls
specified
number
Click
to
Share
User
shares
link
on
social
media
Click
to
Store
Locate
User
is
taken
to
a
store
locator
map
Click
to
Buy
User
is
taken
to
mCommerce
store
CTA: Click to Action
Point Art is an Augmented Reality platform, that delivers
contextual engagements based on camera & location
30 Mil+ engagements every month
300+advertisers on board
Over 60award winning campaigns
Intel funded mobile technology venture
Owner: TELiBrahma Technologies Inc. (USA, India, Singapore).
Vietnam Exclusive Partner.
Overview
p Scan a key hook p Interact real-time p 3S: See it, show it, share it
Application in general
1
2
3
Interactive Tools
p SMS/MMS interaction
p 3D Model
p Survey, Register…
p IVR
p Mobile Game
p Wapsite
p Video
p HTLM5…
How can Point do?
Key hooks
p Print ads
p Logos
p Name cards,
p Bottle, ...
p TVC
p Billboard
p Digital Poster
p Packaging
Point is the best application, that enable to integrate &
Enhance Across All Media Types
Try it to have new experiences
Toyota Etios Liva – Logo recognition
Key hooks
• Print
• Brochures
• Outdoors
Interactive tools
• Augmentation of logo
• Demonstration interactive 3D
• Augmenting 3D display on a
camera view
• Tagging of multiple digital assets
and contents with car logo
• Integrating call for action
Toyota Etios Liva – Logo recognition
RESULTS
§ 50,000+ rich media engagements
§ 3000+ users registered for a Test
Drive
§ 7,500+ users spoke about the car on
Social Media
§ 25% of the users engaged multiple
times
§ 65% of them experiencing car on
3D and 85% of them downloading
mobile content
BUSINESS CASE
Toyota wanted to leverage a mobile
platform to drive engagements
through traditional media investments.
Maxim – India
o Point at the cover page to see
the cover page come alive
Try it to have new experiences