This document summarizes a Flappy Bird game project created with Android Studio and LibGDX. The project contains one Java file and asset files to create the start screen, gameplay, and game over screens. Android Studio and LibGDX were used to build the game as they allow for developing Android applications and games. Choosing Android provided advantages like it being simple, easy to learn, open source, platform independent, and popular. Future enhancements could include improving graphics, adding multiplayer gameplay, and enhancing the user experience.
2. Table of Contents
• About The Project
• Tools & Technologies
• Why I Chose Android
• Future Scope of My Project
• Outputs
• Start Screen
• GamePlay Screen
• GameOver Screen
• References
• Thank You
3. About The
Project
This is an Android Single Player Game
(Flappy Bird). This Project File contains
One Java File and few Assets. It
contains only limited functions which
only includes Playing The Game,
Score, Stopping The Game.
It doesn’t require any permission from
user to run like Storage, Internet, etc.
The Main Aim of this Project to build to
get the Idea how Games are code
different from Everyday Use Utility
Applications.
4. Tools &
Technologies
We have used Android Studio & LibGDX for
this Project. Android Studio is used primarily
for Developing Android Applications & LibGDX
for Developing Games.
Some of the key features it offers are :
• Multi-window text editor
• Code Auto completion
• Intelligent indenting
• Android Emulator
5. Why I chose
Android
The Android Application Development has diversified
applications in the software development companies such as in
Gaming, Music, Social, Finance, Communication, etc.
Advantages of Android :-
1. Simple
2. Easy to Learn
3. Open Source
4. Platform Independent
5. Popularity
6. Future Scope of My Project
ENHANCING
GRAPHICS
MULTIPLAYER
GAMEPLAY
ENHANCING USER-
EXPERIENCE