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Scott Robidoux Absolute Inside 1-13-16
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Scott Robidoux ★ LION ★ Business Development
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My presentation at "What’s Next… in Experience Design: Digital leaps forward" hosted by LBi on the a leap day Wednesday the 29th.
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We had so much feedback that we need to bring a designer on board to give our slides a bit of a design edge. So here is the latest result. It still needs some wriggling regarding structures and I have to improve and change some images, but the look I reckon, is there. Do you like it? A big Thank you to Silene Pedron who helped us with this.
Our latest slide geo AR Games slide set
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Developing Augmented Reality games for the masses that can also make money is a challenge only a few have taken but many are thinking of doing. After several years of thinking and a few years of trying im sharing my thoughts at ARE 2011.
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Invited talk I gave at the Mobile Games Forum London (January 2016). It gives an overview of the state of the art in AR for games, discusses challenges that are specific to AR, and suggests 5 domains where games and AR can be a great combination.
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Augmented Reality apps and games for mobile are a developing technology. Some applications live up to expectations, while others fall short. This is a review of the various design patterns to consider when designing an AR app, and some recommendations on how to make the most of the current technology.
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My presentation at "What’s Next… in Experience Design: Digital leaps forward" hosted by LBi on the a leap day Wednesday the 29th.
Augmented reality and gamification: Long-anticipated trends coming of age ris...
Augmented reality and gamification: Long-anticipated trends coming of age ris...
Foteini Valeonti
We had so much feedback that we need to bring a designer on board to give our slides a bit of a design edge. So here is the latest result. It still needs some wriggling regarding structures and I have to improve and change some images, but the look I reckon, is there. Do you like it? A big Thank you to Silene Pedron who helped us with this.
Our latest slide geo AR Games slide set
Our latest slide geo AR Games slide set
Geo AR Games
Developing Augmented Reality games for the masses that can also make money is a challenge only a few have taken but many are thinking of doing. After several years of thinking and a few years of trying im sharing my thoughts at ARE 2011.
Developing commercial AR games for the masses
Developing commercial AR games for the masses
Oriel Bergig
Tangible Interaction & Augmented Reality
Tangible Interaction & Augmented Reality
elliando dias
Invited talk I gave at the Mobile Games Forum London (January 2016). It gives an overview of the state of the art in AR for games, discusses challenges that are specific to AR, and suggests 5 domains where games and AR can be a great combination.
Design principles for great AR games
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AR Experience Design @ ARE2011
AR Experience Design @ ARE2011
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Augmented Reality apps and games for mobile are a developing technology. Some applications live up to expectations, while others fall short. This is a review of the various design patterns to consider when designing an AR app, and some recommendations on how to make the most of the current technology.
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Presented at Ignite SF on March 28, 2011. Ignite talks are 20 slides that auto-advance every 15 seconds, so this is a 5 minute talk ;-)
Hijacking the Here and Now: adventures in augmented reality
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Presented at Ignite SF on March 28, 2011. Ignite talks are 20 slides that auto-advance every 15 seconds, so this is a 5 minute talk ;-)
Hijacking the Here and Now: adventures in augmented reality
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Hijacking the Here and Now: adventures in augmented reality
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