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Nigel Davis
1912 S. Stevens Street Game Designer
Seattle WA 98144
206-354-6198
Nigelxdavis@gmail.com Nigelx.Squarespace.com
Qualifications:
● Understanding of current popular gameplay mechanics found in many online games
● Strong FPS player
● Has shipped AAA titles
● Has shipped independent games
● Two years of Quality Assurance testing
● Creative and Critical thinker
● Strong math skills
______________________________________________________________________________
Professional Experience:
Microsoft Studios (Volt) July 2012-July 2013
Quality Assurance Test Associate 2 (Experis) July 2014- Present
Projects shipped: Project Malibu, Project Midnight,others
● Tasked with finding bugs that would impair the user experience
● Tasked with assisting in the development of Hololens experiences
● Offered input to improve the userexperience including UI, Balance and controls
Arena Net (Mobius) March 2014 - July 2014
Quality Assurance Tester
Projects Shipped: Guild Wars 2
● Tasked with finding bugs that would impair the user experience
● Offered input to improve the userexperience UI, Balance and controls
Little Red Goblin Games August 2011 - January 2012
Lead Game Designer
Projects Shipped: Dessert Factory
● Prototyped and Designed gameplay systems (Food Combinations, AI behavior, upgrades and costs)
● Reviewed all design work to make sure project stayed within scope and remained fun
● Worked with all departments to meet deadlines
Independent November 2014- Present
Lead Game Designer/Producer
Projects Shipped: Iserta (Alpha)
● Responsible for prototyping,balancing and content creation of the game
● Works with art team to make sure deadlines are maintained
_____________________________________________________________________________________________
Education:
Bachelor of Arts, Digital Multimedia with a concentration in Game Design
University of Advancing Technology,Phoenix AZ September 2008 - April 2012

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Nigel_Davis_Resume_01.15.16.docx

  • 1. Nigel Davis 1912 S. Stevens Street Game Designer Seattle WA 98144 206-354-6198 Nigelxdavis@gmail.com Nigelx.Squarespace.com Qualifications: ● Understanding of current popular gameplay mechanics found in many online games ● Strong FPS player ● Has shipped AAA titles ● Has shipped independent games ● Two years of Quality Assurance testing ● Creative and Critical thinker ● Strong math skills ______________________________________________________________________________ Professional Experience: Microsoft Studios (Volt) July 2012-July 2013 Quality Assurance Test Associate 2 (Experis) July 2014- Present Projects shipped: Project Malibu, Project Midnight,others ● Tasked with finding bugs that would impair the user experience ● Tasked with assisting in the development of Hololens experiences ● Offered input to improve the userexperience including UI, Balance and controls Arena Net (Mobius) March 2014 - July 2014 Quality Assurance Tester Projects Shipped: Guild Wars 2 ● Tasked with finding bugs that would impair the user experience ● Offered input to improve the userexperience UI, Balance and controls Little Red Goblin Games August 2011 - January 2012 Lead Game Designer Projects Shipped: Dessert Factory ● Prototyped and Designed gameplay systems (Food Combinations, AI behavior, upgrades and costs) ● Reviewed all design work to make sure project stayed within scope and remained fun ● Worked with all departments to meet deadlines Independent November 2014- Present Lead Game Designer/Producer Projects Shipped: Iserta (Alpha) ● Responsible for prototyping,balancing and content creation of the game ● Works with art team to make sure deadlines are maintained _____________________________________________________________________________________________ Education: Bachelor of Arts, Digital Multimedia with a concentration in Game Design University of Advancing Technology,Phoenix AZ September 2008 - April 2012