1. Nigel Davis
1912 S. Stevens Street Game Designer
Seattle WA 98144
206-354-6198
Nigelxdavis@gmail.com Nigelx.Squarespace.com
Qualifications:
● Understanding of current popular gameplay mechanics found in many online games
● Strong FPS player
● Has shipped AAA titles
● Has shipped independent games
● Two years of Quality Assurance testing
● Creative and Critical thinker
● Strong math skills
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Professional Experience:
Microsoft Studios (Volt) July 2012-July 2013
Quality Assurance Test Associate 2 (Experis) July 2014- Present
Projects shipped: Project Malibu, Project Midnight,others
● Tasked with finding bugs that would impair the user experience
● Tasked with assisting in the development of Hololens experiences
● Offered input to improve the userexperience including UI, Balance and controls
Arena Net (Mobius) March 2014 - July 2014
Quality Assurance Tester
Projects Shipped: Guild Wars 2
● Tasked with finding bugs that would impair the user experience
● Offered input to improve the userexperience UI, Balance and controls
Little Red Goblin Games August 2011 - January 2012
Lead Game Designer
Projects Shipped: Dessert Factory
● Prototyped and Designed gameplay systems (Food Combinations, AI behavior, upgrades and costs)
● Reviewed all design work to make sure project stayed within scope and remained fun
● Worked with all departments to meet deadlines
Independent November 2014- Present
Lead Game Designer/Producer
Projects Shipped: Iserta (Alpha)
● Responsible for prototyping,balancing and content creation of the game
● Works with art team to make sure deadlines are maintained
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Education:
Bachelor of Arts, Digital Multimedia with a concentration in Game Design
University of Advancing Technology,Phoenix AZ September 2008 - April 2012