1. Nick Hillstrom
11150 Messina Way, Reno NV 89521
nicholashillstrom@gmail.com
TECHNICAL SUMMARY
Three years experience in UNITY 3D.
Version: 3.5, 4.6, 5.0
Two years experience in Unreal Development
Kit.
Unreal Game Editor. Version: 3, 4
Five years experience in Autodesk 3D Studio
Max.
Version: 2011-2015
Experience in Adobe Photoshop.
Version: CS4 – CS6
Knowledge in Java, C#.
Familiar with GUI programming / event driven
using Java Swing
Knowledge in Autodesk Motion Builder.
Version: 2011, 2012
Knowledge in Autodesk Match Mover.
Version: 2011
EDUCATION
Bachelor of Arts, 3D Animation and Game Development | Minor: Visual Communication and Design
Eastern Washington University, 6/6/2013 (Graduated)
▪ GPA Overall: 3.65
▪ Best of 3D Animation and Game Design Award
▪ Relevant Coursework: 3D Animation I, II, III, Motion Capture, Game Development II, Visual Communication
Design I and II, Programming Principles I and II ( Java ), Data Structures, GUI Programming ( Java ), Software
Engineering, 3D Graphics Programming ( Java ).
EXPERIENCE
Technical Artist International Game Technology Aug 2013 – Present
TMZ (Current): Responsible for Unity 4.6 pipeline setup/maintenance, real time effects and animations, lighting,
focused heavily on 3D pipeline and integration. Used variety of external packages including Marmoset, and
Particle Playground.
Quartermania Super Times Pay, Triple Red Hot Sevens, Wild Red Sevens (Shipped): Responsible for Unity 3.5
pipeline setup/maintenance, performance management using real time effects, animations, and lighting, custom
EGM cabinet lighting.
HBO Entourage (Shipped): Responsible for Unity 3.5 pipeline setup/maintenance, performance management
using real time effects, animations, and lighting.
WOF Jackpot Paradise (Shipped): Responsible for Unity 3.5 pipeline setup/maintenance, performance
management using real time effects, animations, and lighting.
Character Animator DigiDeal Corp. Internship June 2012 – September 2012
▪ AVA Virtual Blackjack: Responsible for 500 character animations of multiple 3D virtual blackjack hosts.
3D Campus Tour Self / Group Dec 2012 - June 2013
▪ Project lead of a 3D Campus Tour of EWU using the Unreal Game Engine. A virtual tour EWU campus. Project
shipped to over 7000 new students Sept 1
st
2013.
2. Nick Hillstrom
11150 Messina Way, Reno NV 89521
nicholashillstrom@gmail.com
REFERENCES
Jens Larson
Office of Admissions
Marketing & Communications Coordinator
509.359.6575
jlarson10@ewu.edu
Brian Kamp
EWU instructor in 3D Animation / Computer Science
509.359.4292
bkamp@ewu.edu
Quinn Hoener
Seven 2 Programmer
509.842.4121
quinn@seven2
Rod Nemitz
Application Specialist at Venture Design Services
509.232.1080
rnemitz@venturedesignservices.com