8. Because he had gamified the whole process -
His site contained –
• No fractions
• No decimals
• No percentages
He hid all the numbers –
• Used visual graphics
• Inspired by Otto Neurath’s
Isotypes
• Made the whole process
more interactive and fun.
9. “Gamification is 75%
psychology and 25%
technology”
Gamification, when used in
workplace can –
• Change Behavior
• Create Motivation
• Keep Employees Engaged- Gabe Zichermann