Voice is the new controller discusses how voice interfaces are becoming more common through devices like Alexa. It provides an overview of how Alexa works through speech recognition, natural language understanding, and responses. It also discusses new capabilities for Alexa skills, like using the input event channel and session extension for games. Game developers are creating different types of games for Alexa like trivia games, adventures, and helpers for other games. The document encourages designing for voice first with considerations like sound design and usability testing.
15. Alexa Skill – Responses
{
...
"sessionAttributes": {}, // set session attributes
"response": {
"outputSpeech": { // text/audio to say to user
"type": "PlainText",
"text": “Hi, welcome to awesome skill. What can I help you with?"
},
"card": {}, // visuals to send back
"reprompt": {} // if user doesn‘t respond
"shouldEndSession": false // open mic for user
}
}
32. DESIGNING FOR VOICE + BUTTONS
• Don’t make animations too fast
• Make a user interaction flow chart
• Conversational memory
• Get your build process right
• Iterative testing
Overview Directives Design Labs
33. BUILDING FOR BUTTONS
• Check the docs
• Check the “Don’t Cut That Wire”
teardown
Overview Directives Design Labs
34. v o i c e i s t h e n e w c o n t r o l l e r
a l e x a . d e s i g n / g a m e s
a l e x a . d e s i g n / g e r m a n y
@markbate