1. GD 100 Print apps
1. Differentiate the uses of vector software applications versus bitmap software applications in
the area of graphic design.
2. Explain the uses of the menus, palettes and tools associated with vector software
applications.
3. Apply various techniques associated with vector software applications.
4. Identify the uses of page layout software applications in the area of graphic design.
5. Explain the uses of the menus, palettes and tools associated with page layout software
applications.
6. Apply various techniques associated with page layout software applications.
7. Differentiate the uses of bitmap software applications versus vector software applications in
the area of graphic design.
8. Explain the uses of the menus, palettes and tools associated with bitmap software
applications.
9. Apply various techniques associated with bitmap software applications.
10. Apply critical thinking to issues associated with graphic design.
GD 105 Web apps
1. Differentiate the uses of bitmap software applications versus vector software applications
in the area of graphic design.
2. Explain the uses of the menus, palettes and tools associated with Fireworks.
3. Demonstrate ability to apply various techniques associated Fireworks.
4. Identify the uses of HTML based web development software applications in the
area of graphic design.
5. Explain the uses of the menus, palettes and tools associated with HTML based
web development software applications.
6. Demonstrate ability to apply various techniques associated with HTML based
web development software applications.
7. Identify the uses of Adobe Flash in the area of graphic design.
8. Explain the uses of the menus, palettes and tools associated with Adobe Flash.
9. Demonstrate ability to apply various techniques associated with Adobe Flash
10. Apply critical thinking to issues associated with graphic design
GD 230 Fundamentals of Web Design
1. Identify current trends and strategies in Webdesign
2. Explain the importance of Webstandards.
3. Analyze and explain the design and technical problems related to Webdesign.
4. Apply critical thinking to issues associated with graphic design.
GD 260 Typography
1. Define terminology associated with typography.
2. Effectively control and manipulate typography using industry-standard graphic design
applications.
3. Assess projects that reflect a solid understanding and a strong use of type.
4. Apply critical thinking to issues associated with graphic design.
GD 355 Identity Design
1. Create effective logos (logotypes and marks).
2. 2. Develop typographic sets, color palettes and image standards.
3. Perform research in order to produce effective solutions.
4. Apply critical thinking to issues associated with graphic design.
GD 430 Web Page Design
1. Employ advanced applications of CSS and XHTML-based design.
2. Implement the use of Standard design software in Webdesign and development.
3. Integrate animation, sound and video in Webdevelopment.
4. Demonstrate innovative concepts in user experience and site architecture.
5. Apply critical thinking to issues associated with graphic design.
GD 332 Interactivity Basics
1. Identify the elements of user experience in the area of graphic design.
2. Explain the uses of the fundamentals of design as related to interactivity and user
experience.
3. Demonstrate the ability to design effective interactive user interfaces.
4. Apply critical thinking to issues associated with graphic design.
GD 435 Web Dev
1. Apply current trends and strategies in Webdesign.
2. Implement Webstandards.
3. Employ current industry-standard hardware and software.
4. Apply critical thinking to issues associated with graphic design.
GD 490 Portfolio
1. Create an identity for employment.
2. Create and recognize an aesthetic problem and solution.
3. Develop a personal aesthetic concept with a high degree of expression and originality.
4. Locate resources for continuation of study or placement in the Industry.