Personal Information
Industry
CleanTech / Environment
Website
gaia-project.eu/
About
GAIA (Green Awareness In Action) is an EU-funded H2020 project. It aims to promote positive behavioral changes within the educational community, regarding energy consumption and sustainability awareness.
Activities will focus on achieving energy savings and educational outcomes, utilizing a large IoT infrastructure in school buildings, as well as the gamification of real-time energy consumption metrics in schools located in Italy, Greece and Sweden.
This work was supported by the European Commission and the EASME, under the H2020-EE-2015-2-RIA call and contract number 696029.
Tags
energy efficiency
sustainability
iot
school buildings
gaia
gamification
h2020
education
internet of things
eu project
easme
research results
applications
mobile application development
dataset
big data
smart cities
schools
synelixis
energy campaign
end-user evaluation
lab activity
maker communities
educational
augmented reality
buildings
behavioral change
sweden
italy
greece
curriculum
teacher
teaching
green
building management
energy
See more
Presentations
(13)Personal Information
Industry
CleanTech / Environment
Website
gaia-project.eu/
About
GAIA (Green Awareness In Action) is an EU-funded H2020 project. It aims to promote positive behavioral changes within the educational community, regarding energy consumption and sustainability awareness.
Activities will focus on achieving energy savings and educational outcomes, utilizing a large IoT infrastructure in school buildings, as well as the gamification of real-time energy consumption metrics in schools located in Italy, Greece and Sweden.
This work was supported by the European Commission and the EASME, under the H2020-EE-2015-2-RIA call and contract number 696029.
Tags
energy efficiency
sustainability
iot
school buildings
gaia
gamification
h2020
education
internet of things
eu project
easme
research results
applications
mobile application development
dataset
big data
smart cities
schools
synelixis
energy campaign
end-user evaluation
lab activity
maker communities
educational
augmented reality
buildings
behavioral change
sweden
italy
greece
curriculum
teacher
teaching
green
building management
energy
See more