Fun for a Change is a social innovation competition that engages youth in coming up with fun and engaging ways to create positive change. Enter the global competition or organize a challenge at your own school.
Fun for a Change is a global competitiondesigned to introduce students to the fun sideof social innovation.Teams compete in using “fun” as well as “gamedynamics” to bring about positive change. Along the way, they engage one another inchallenges, learn best practices in socialentrepreneurship and game design, andinnovate new solutions.
Imagine getting people to exercise more... Play on YouTube ...by making it fun to take the stairs.
Imagine getting people to feed the poor... Play on YouTube ...by making it fun to donate food.
Imagine helping women in rural Africa fetch water... Play on YouTube ...by making it fun for others to help out.
Imagine solutionspowered by fun and game dynamics.
Why use game dynamics?1. Games have incredible power to change human behavior.2. Behavior change is essential to social change.3. Logic and reason are not enough to get people to “do the right thing.”4. It’s more fun.
Seth Priebatsch: Building a Game Layer on Top of the World Play on YouTube
How It WorksFun for a Change consists of an annualglobal competition as well as smallercompetitions at participating schools aroundthe world. Universities and secondary schools organizelocal competitions with unique themes,timelines and prizes.Winners from each competition move on to bepart of the global competition.
Cycle of Engagement Pitch Teams present re ned CelebrateStart ideas and budgets to Top teams are recognizedLaunch competition judges. Top 3 ideas are and move on to globaland announce theme awarded funds. competition. Design Experiment Teams brainstorm ways Teams implement ideas to use fun for change and document results Learn Share Teams attend workshop Teams share results of on game dynamics and experiments through social innovation short videos. Scale -> Teams have opportunities to scale impact.
Beneﬁts of Fun for a ChangeIt’s easy.For most students, this is a better introduction to social innovation than socialbusiness plan competitions. You don’t need to start a business or non-pro t. It’s new. We are just beginning to understand the power of game dynamics. This oﬀers a great opportunity to experiment with them.It completes the picture.Students gain a more accurate view of how to eﬀect change - through acombination of products + processes. It’s fun (for a change). By making social change fun, we make it more appealing... and more infectious.
Join Fun for a Change Enter your fun solution! Top entries are eligible to receive funding to implement solution or create a demo. Get help, mentorship and tools by joining the community. Organize your own competition. Bring Fun for a Change to your school. Join community and get resources and multimedia presentations to help you run your own challenge. Web: funforachange.org
To learn more and to oﬀer Fun for a Change at your school, please contact us. Charles Tsai Executive Director email@example.com