2. camera shots

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2. camera shots

  1. 1. CAMERA SHOTS AND MICROELEMENTS Nadia Khatun
  2. 2. EXTREME CLOSE UP You would normally need a specific reason to get this close. The reason why it is too close is because it is to show general reactions or emotion except in very dramatic scenes.
  3. 3. CLOSE UP This tightly frames a person or ran object. Close-ups display the most detail, but do not include the boarder scene. Moving in to a close-up or away from a close-up is a common type of zooming. (A certain feature of part of the subject takes up the whole frame)
  4. 4. MEDIUM SHOT / MID SHOT The mid shot shows some part of the subject in more detail (whilst still showing enough for the audience to feel as if they were looking at the whole subject). If you were having a casual conversation with someone this is how you would see them. You wouldn't be paying any attention to their lower body, so that part of the picture is unnecessary.
  5. 5. LONG SHOT This is where the subject is shown at a relatively small scale. The shot is used like this because it is intended to place the subject in some relation to its surroundings. This is also referred to a full shot or wide shot.
  6. 6. EXTREME LONG SHOT An extreme long shot is when the camera is at its furthest distance from the subject. This shot is used to show a large amount of landscape around the character/s.
  7. 7. TRACK A tracking shot is very similar to a dolly shot; that is, a shot in which the camera is mounted on a cart which travels along tracks.
  8. 8. PAN A pan is a horizontal camera movement in which the camera moves left and right about a central axis. This is a swivelling movement.
  9. 9. TILT A tilt is when a camera moves vertically pointing up or down from a stationary location. For example, if you mount a camera on your shoulder and nod it up and down, you are tilting the camera.
  10. 10. ZOOM Zooming is a shot that changes smoothly from a close-up to a long shot or vice versa. (A zoom is not technically a camera move as it does not require the camera itself to move at all).
  11. 11. CUT A Cut specifically refers to showing some part of the subject in detail. It can be used purely as an edit point, or to emphasise emotion. For example, hand movements can show enthusiasm, agitation, nervousness, etc.
  12. 12. PACE Pace is the rate of speed at which an activity or movement proceeds at. In films, there would be fast or slow motion to add effect to the film. For example the pace for the image on the right would be in fast motion.
  13. 13. PERFORMANCE To perform in front of an audience, more specifically in front of a camera. It can be associated with acting, dancing, or singing.
  14. 14. DIEGETIC This is a sound that is visually seen happening in a film or on TV and is relevant to the action. An example of this is: A war film with people firing guns, and some of the shot sounds can be seen on screen, while others cant, but remain relevant to the action.
  15. 15. NON DIEGETIC This is a sound that cannot be seen on screen, nor has any direct relevance. An example of this is: A war film with the sound of a cymbal crashing shortly before someone firing. The sound is not relevant to what is happening, nor is implied to be happening on or off screen.
  16. 16. MISE EN SCENE This is the arrangement of actors and scenery actors on a stage for the production. This includes the setting, costume, make-up, framing, angles, colour, lighting, acting, expressions, etc.

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