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CONESTOGA COLLEGE INSTITUTE OF TECHNOLOGY AND ADVANCED LEARNING
Gaming Table
EECE3420: Project Planning and Presentation
Semester (Winter 2015)
Created By: Joshua Dehaan, Merrick Scroggins And Dylan Chin-A-
Loy
Created for: Jose Delgado
Date: October 26, 2015
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Over View
This project is designed and created by Conestoga College third year electrical
engineering students Dylan Chin-A-loy, Merrick Scroggins and Joshua Dehaan. The projects
shows the plans and procedures to build an all in one video gaming system consisting of a
screen and two video games consoles. This report will give a greater and more in-depth
overview of the task being performed.
Acknowledgement
The BILT-IN team would like to thank everyone for their hard work with respect to this
project. The staff at Conestoga College has put in a lot of time and effort in order to train the
BILT-IN team and give them the skills necessary to build the table. They would also like to thank
their employees for working long, hard hours in order to design, build and troubleshoot the all-in-
one gaming table.
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Table of Contents
Table of Contents.......................................................................................................................................... i
List of Figures............................................................................................................................................... ii
1.Purpose.................................................................................................................................................... 3
2.Introduction............................................................................................................................................... 3
3.Background............................................................................................................................................... 3
4.Equipment................................................................................................................................................. 3
5.Procedure................................................................................................................................................. 4
6.Power Requirements................................................................................................................................4
7.Results...................................................................................................................................................... 4
8.Future Work.............................................................................................................................................. 5
References.................................................................................................................................................. 5
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1. Purpose
The current video game market continues to sell consumers a little box that they can add to
their TV to entertain themselves on. This design is to take the entire entertainment system and
combine it to the TV and have it as a functional piece of the room without it being in the way or
seen.
2. Introduction
The intended outcome of this proposal is to get authorization to design and build an all in
one video gaming center with the capability of hiding everything away. Throughout the report
they are technical drawings, budgets, presentations and progress reports made to show the
development of the project.
Many entertainment systems are large and take up a bunch of space that then cannot be
utilized for other projects. This is where the Bilt-in table company comes in. They are designing
a system that can hide a full entertainment system with a TV and video game system and only
need one wire to power the entire component. The TV and videogame system are built inside
the table as that so that the space can be used for other purposes when not being used.
3. Background
As time has come along and technology has advanced the popularity of video games
has greatly increased. Plenty of energy and resources have been put towards developing the
games and the systems. In spite of this the storage of these systems has not been looked at.
The conventional way that is used to store the system is either within the television’s case thus
rendering it useless for further use. It is also common for people to keep their households
gaming systems on the floor where they are in the way for the rest of their use.
Our solution to these problems was to automate a table. The table has two modes in
which it operates. The storage mode makes it function as an ordinary table. This allows it to
work for studying, reading, enjoying a meal or any other function a table is capable of
performing. The second mode is a little more exciting. This is the gaming mode. It raises the
television set up from within the table where it is stored. It activates the gaming system in the
table for hours of gaming enjoyment.
4. Equipment
Here is a list of the equipment needed for this project.
Play station 2
Game cube
Gateway Monitor
Variable frequency drive
3x 12’ computer fans
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14-16 AWG wire
2x 3 way selector switch
LED lights
Fuses
Wooden frame
Plexi-glass
Power supply
Offset gears
Roller chain
5. Procedure
The BILTIN automated table is designed to stay in its table form when not in use. In order to
turn it on there is going to be three position selector switches located on the front of the
machine. One of these switches is going to be used to turn on the system as well as raise and
lower the television set. The other switch is used to select which gaming console the user is
going to use.
Behind the scenes there is a programmable relay controlling what is going on. It has a
timing function on it to control how long the fan is to be running when the system has just been
turned off so that the heat does not get trapped inside the table creating some potentially
negative effects on the sensitive electronic equipment. The programmable relay also connects
to a variable frequency drive in order to drive the motor at a safe speed while raising and
lowering the television set. Moving too fast could cause damage to the equipment or to an
external obstacle such as a human. Moving too slow would make the entire system rather
pointless.
Power will be provided to the system from a standard 120 volt ac wall outlet. From there
some of it will be supplied to television, gaming consoles and the power supply. The power
supply changes the input voltage of 120 V AC into a 12 V DC current. This new 12 V DC is
supplied to the programmable relay and, by extension, the equipment that the relay is
controlling.
6. Power Requirements
- 120V AC main line
- Motor single phase 120V AC
- Power supply 120V AC to 12V DC
7. Results
This project has the potential to bring back older generation games back into the modern
world without having the problems and hassle of all the cords and connection.
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8. Future Work
The initial design allows users to enjoy their video gaming experience and then hide it away
when the system is not in use.
The quickest change that can be made is to incorporate more current up-to-date video gaming
systems. This allows the user to have more variety in the games they play.
Future designs could also use voice activated technology but we are going to wait for the
software before adding that feature to the design. This could do away with the switches and
buttons and make the system a more efficient use of space.
References
http://us.playstation.com/support/manuals/ps2_30k/
http://www.nintendo.com/consumer/manuals/gcn.jsp
http://ab.rockwellautomation.com/allenbradley/productdirectory.page
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