3. More than 6 million active user groups on the site
4.
5. It is a “portal” history with a common homepage for users, with little customization
6. Even when the sites are collaborative, the 1% rule applies(stating that only around 1% of users actively contribute vs 9% comment and 90% only consume content : Flickr, YouTube, Wikipedia)
7. Social sites allow a better- balanced communication, where users produce and receive content
8. Users seek to keep in touch with people they care about
9. All actors publish content to an extent, but different types of influential people can be identified as “Connectors” who have wide social networks and act as hubs, “mavens” who are knowledgeable people, and “salesmen” with high negotiation skills
10. Social sites offer a customizable homepage and a way to keep track of your friends (feed, pulse)
11.
12. The conversation is both verbal and non-verbal, through dedications(songs),gestures(pokes),and emotions(gifts, feelings)
13. It can be either instantaneous (with chat applications and presence indicators)or asynchronous(with wall posts, messages)
14.
15. Loyalty is harder to come by: Υouths are becoming more willing to flip between brands. However, they will return if the reward is right.
16. Open-source society: CyberGens feel they control their media. They no longer passively accept what is given, demanding open structures from organizations.
17. Rewired: Generation Now : Cyber technology has created a culture of convenience that means you can find what you want without having to look too hard. ‘A quick search online' means we live life through shortcuts without seeing the entirety. This creates disappointment when the young realize the hard work involved in achieving goals.
18. Low commitment is key: Young people are not conditioned to commit. Brands need to allow the youth market to interact with them, but without demanding commitment. If they think there is too much work involved in initial brand interaction, this will be a barrier.
23. Posting feelings , opinions etc. , is something that some people do and some others do not, depending on the character
24. Again, depending on the character, some people like to exchange ideas with celebrities; some others don’t, with a stronger tendency in a negative answer.
25. By far the most popular tendency is that Greek users participate because they can meet friends and especially old friends
28. Some groups of people post their best photos to receive the best comments (celebrity-me behavior), and some do not bother.
29. Some people use Facebook as a medium for making public relationships, being careful in what groups they participate, what comments they will make for the others, what stuff and comments they will maintain in their profiles, while others do not bother and they just have fun. That discovery is very interesting!
30. Feelings play an important role as well. People want to receive responses when they are sad for example, or congratulations when they achieve something, which again follows the “celebrity-me” behavior”.
31.
32. 52.9% chose that they pay attention to people they respect posts
40. They are spreaders of things, as long as it is humorous, interesting or important, seeking affirmation (Celebrity-Me), by being the ones to first spread it.
42. Strong ties play important role , as Greeks value friendships, trustworthiness and respectful persons ( this is different than the rest of the Europeans)
43.
44. Joe Plummer et al. ,2007, “The Online Advertising Playbook: Proven Strategies and Tested Tactics from the Advertising Research Foundation” , Wiley , ISBN-10: 0470051051
45. Clara Shin, 2009,” The Facebook Era: Tapping Online Social Networks to Build Better Products, Reach New Audiences”, Prentice Hall PTR, ISBN-10: 0137152221
46. Thomas J. Reynolds , 2008,”Understanding Consumer Decision Making: The Means–End Approach to Marketing and Advertising Strategy” , LLC Jerry C. Olson,
47. Connected Marketing, the viral, buzz and Word of mouth revolution, Butterworth-Heinemann Date: September 9, 2005 Subject: Marketing
52. JOHN E. HOGAN, KATHERINE N. LEMON, BARAK LIBAI, , September 2004, Quantifying the Ripple: Word-of-mouth and Advertising Effectiveness, Journal of Marketing Research
53. CATE RIEGNER , Word of Mouth on the Web: The Impact of Web 2.0 on Consumer Purchase Decisions , December 2007
55. KATE NIEDERHOFFER, ROB MOOTH, DAVID WIESENFELD, December 2007,The Origin and Impact of CPG New-Product Buzz: Emerging Trends and Implications ,
56.
57. Riadh Ladhari, 2008,The Effect of Consumption Emotions on Satisfaction and Word-of-Mouth Communications, Psychology & Marketing, Vol. 24(12): 1085–1108 (December 2007), Published online in Wiley InterScience
58. KINETA H. HUNG , STELLA YIYAN LI, December 2007,The Influence of eWOM on Virtual Consumer Communities: Social Capital, Consumer Learning, and Behavioral Outcomes
59. Sang-Yeon Kim, David Westerman, & Stephanie Tom Tong ,”The Role of Friends’ Appearance and Behavior on Evaluations of Individuals on Facebook”, Joseph B. Walther, Brandon Van Der Heide, , Human Communication Research ISSN 0360-3989 , 2008 International Communication Association
60. TED SMITH, JAMES R. COYLE, ELIZABETH LIGHTFOOT, December 2007 “Reconsidering Models of Influence: The Relationship between Consumer Social Networks and Word-of Mouth Effectiveness”,
64. “Facebook : Expansion ala Google in advertising», available on ,www.naftemporiki.gr/news/cstory.asp?id=1729548 , published October 18th , 2009
65. “ Attitudes and values that are gone forever in the Cyberspace” , available on http://news.kathimerini.gr/4dcgi/_w_articles_world_1_17/10/2009_333817 , published October 17th 2009
66. “Email – The end of an Era”, available on http://portal.kathimerini.gr/4dcgi/_w_articles_kathbreak_1_14/10/2009_302165 , , published October 10th , 2009
67. “Inside the mind of the internet users” ,by Epameinondas Tsakalos , available on www.marketingweek.gr/default.asp?pid=9&la=1&arId=26278&pg=2&ss= , published November 17th 2009
68. “Facebook Case Study: Offline behavior drives online usage” , by Nissan Gabbay , available on www.startup-review.com/blog/facebook-case-study-offline-behavior-drives-online-usage.php , published on November 5th , 2006
69. “ Facebook: the “social media” revolution: A study and analysis of the phenomenon” , presentation by FaberNovel Consulting , available on www.myplick.com/view/d74FxuKPD0U/facebook-study , published October 26th , 2007Appendix A<br />Questionnaire<br />I am an Internet user YN<br />I use the internet for<br />a) Up to 1 hour dailyb) Between 5 – 10 hours daily<br />c) Between 3- 5 hours dailyd) I am online most of the day<br />I am using internet for the following purposes (check as many as apply)<br />Find informationb) buy productsc) play online games<br />d) Communicatee) social networking f) other _____________<br />Have you ever used any of the social networks applications <br /> YN<br />Are you still a present user YN (if No Please GO to demographics)<br />6) In which one of the following you are presently participating (check as many as apply)<br />Facebookb) Tweeterc) hi5d)Other …………………….<br />… If you are NOT a Facebook User PLEASE GO to Demographics<br />7) I am a Facebook participant since <br />a) 2004b) 2005 c) 2006d) 2007e)2008f) 2009<br />Please Respond to the following statements regarding Facebook – there are not right and wrong answers, your personal opinion ONLY counts.<br />I enjoy being on Facebook because: <br /> Strongly Disagree Neutral Agree Strongly<br />Disagree Agree <br />8) I feel connected with a lot of people 12 3 4 5<br />9) I can participate (groups, fan pages) 12 3 4 5<br />10) I belong to groups and communities 12 3 4 5 <br />11) I like posting things (opinions, feelings, <br />comments) 12 3 4 5<br />12) I have the opportunity to exchange <br />ideas with celebrities 12 3 4 5<br />13) To meet old friends 1 2 3 4 5<br />14) Other (please specify) ………….<br />15) I post a lot of things on my Facebook profile, including photos, videos and lots of stuff from my personal life.<br />a) Strongly