Derek Parcell is an innovative concept artist and junior matte painter seeking a position. He has a solid educational background and training in areas such as matte painting, concept design, illustration, and environmental concept art. Parcell has experience creating concept art for an independent online game. He also completed a comprehensive matte painting course and is proficient in software such as Photoshop, Painter, and Sketchup. Parcell works well independently or as part of a team, and strives continuously to improve his skills.
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Derek parcell-resume
1. DEREK PARCELL
12350 E 137th Street S ♦ Broken Arrow, OK 74011
451-2385♦ dparcell87@gmail.com
CONCEPT ARTIST / JUNIOR MATTE PAINTER
Innovative, creative and detail-oriented Concept Artist and Junior Matte Painter with solid training and
dedication to illustration. Expertise in communicating visually though original and effective concept
creation. Exceptional work ethic and commitment to providing high-quality product. Solid interpersonal
and communication skills complement ability to successfully interface with clients and translate their
vision into an accurate and compelling end result. Enthusiastic, methodical and driven; highly proficient
in generating outstanding outcomes in challenging, deadline-driven environments.
CORE COMPETENCIES
Concept Design Illustration Manual Dexterity
Environmental Concept Art Matte Painting Team-Oriented
Customer Service Character Concept Art Flexibility & Adaptability
Verbal & Written Time Management Skills Detailed & Consistent
Communication
KEY SKILLS ASSESSMENT
Adept in interpreting a verbal or written description and subsequently creating an accurate concept
based on the information provided.
Fast learning curve; ability to quickly become skilled at proprietary software, new processes and
specialized techniques.
Proficient in Photoshop, Painter, Vue, and Sketchup.
Created weapon and environment concept art for the upcoming independent online 3rd person game
Stone Rage with Mountainwheel Games.
Professionally trained in creating realistic matte paintings to be used as elements in movies and film.
Completed comprehensive, one-on-one matte painting course under the tutelage of Alp Altiner;
renowned matte painter and concept artist for movies and video games.
Open to artistic and technical direction; highly appreciate of feedback and constructive criticism.
Successfully work both alone and as part of a team.
Proactively strive for continuous development of skills and to maintain current knowledge of cutting
edge practices and methods.
Eye for color, light, form, perspective and composition; solid fundamental art skills.
Practiced in creating a variety of designs to display different approaches for the same idea.
PROFESSIONAL TRAINING
Matte Painting for Movies and Film, Alp Altiner, 2012
AREA of STUDY, CDW Studios, DATE
AREA of STUDY, VFX Workshops, 2013
AREA of STUDY, Tulsa Technology Center, 2011
Online Portfolio: http://www.dparcell87.blogspot.com/