1. Research into Wider Media:
Television Shows
‘Doctor Who: The Curse of Fenric’
2. Narrative
• The Doctor and Ace arrive at naval
base during WWII. Captain Sorin and
his Russian comrades are after the
ULTIMA machine, a machine that can
decrypt anything. It is owned by
Judson and Millington, who are using
it to crack ancient Viking inscriptions.
The Doctor and Ace arriving.
• Judson decrypts it which leads to the
release of Fenric, an evil since the
dawn of time. It awakens Fenric’s
servants, the Haemovores and they
arise from the ocean at Maiden’s
Bay.
The Haemovores rise from the
misty ocean.
3. • The Haemovores attack the church,
their like vampires, they suck
everyone dry of their blood. Faith
however, holds them back.
• The Doctor and Ace escape into the
crypt where they get the Viking
treasure that holds Fenric. Millington
orders it to be put in the ULTIMA The effect faith has on the
machine and Fenric arises, in Judson’s Haemovores.
body.
• Judson dissapears, ordering his
servants to kill everyone, summoning
the first Haemovore, the ancienct
Haemovore.
• Ace helps her friend Audrey escape
with a baby, and tells them to take The Ancient One
refuge in a cottage she would come to
know in the future.
4. • Fenric orders the Ancient One to kill all the Haemovores as collateral.
He then orders Fenric to take the chemical poison being produced at
the base and to pollute the ocean’s with it, killing every human on
the Planet.
• The Doctor persuades the Ancient One to help him as Fenric’s plan
would kill him too.
• The Doctor sets a chess challenge for Fenric. Ace tells Captain Sorin
the solution, but Fenric has left Judson to become in Sorin’s body.
Fenric wins, the planet is his.
• The Ancient One arrives, and Ace, not knowing the Doctor’s plan has
faith and the Ancient One is repelled. The Doctor insults Ace and she
loses her faith, The Ancient One kills Fenric and himself, but Ace
discovers the baby she hates would become her mother, the mother
she hates.
• The Doctor apologises to Ace and explains the situation. She takes a
cleansing swim in the water and she comes to her senses. They leave,
to go off on another adventure.
6. • I feel this is a key shot because it’s eerie,
atmospheric and mysterious. The mist around
the water creates a sense of tension and the
rising from the water is reminiscent of horror
films. This creates fear in the audience’s mind.
• The long shot makes it more atmospheric as it
allows more Haemovores to be seen rising,
making it look like there is more than there
actually is, making it appear to be even more
scary.
7.
8. • This is a key shot because it shows new runes
appearing, being carved out of nothing. The
light on them makes them appear moody and
creepy. It also creates a sense of tension
because individual letters in runes don’t light
up. The fact the light is orange and red makes
the runes look evil.
• It is a close up on the rune. This puts all the
attention on the new runes being carved.
9.
10. • This is a key shot because it shows how
Judson is no longer Judson but Fenric. The use
of green glowing eyes makes him appear evil
and it creates a sense of terror and power in
the audience’s mind.
• The fact that it is a close up keeps all the
attention on the fact that it is no longer
Judson standing there and doesn’t allow the
attention to be anywhere else.
11. Editing
• The pace of the editing is quite fast, most
scenes lasting less than a minute. This is
because there are lots of different elements
to cover in the story and they only had 100
minutes to convey it all in. There are lots of
jump cuts to different locations and a few
minutes in the future, but it flows as a solid
self contained narrative that stretches over a
day.
12. Music
• Most of the incidental music is played on an
organ sounding instrument to keep the theme
of horror going. There are lots of stings to
emphasise the drama and make the climactic
moments appear more climatic.
• There are lots of diegetic sounds, like the birds
chirping near the start to create verisimilitude
in an unrealistic diegesis.
13. How Mise-En-Scene adds to the
atmosphere
• It’s mainly the Haemovores
costumes that add to the
creepy and scary atmosphere. It
is an old looking costume all
ripped, and torn which instantly
makes it appear more
frightening and atmospheric.
• A grave yard location also adds
to the tension because a lot of
superstition is connected to
graves and graveyards.