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21:24:57 - [DEBUG] Loader - Process created: C:Program FilesRockstar GamesGTA
San Andreasgta_sa.exe
21:24:57 - [DEBUG] DLL_PROCESS_ATTACH
21:24:57 - [DEBUG] ModuleFileName: C:Program FilesMTA San Andreas 1.3Multi
Theft Auto.exe
21:24:57 - [DEBUG] DLL_PROCESS_DETACH
21:24:57 - [DEBUG] ModuleFileName: C:Program FilesMTA San Andreas 1.3Multi
Theft Auto.exe
21:24:57 - [DEBUG] Loader - InsertWinMainBlock
21:24:57 - [DEBUG] Loader - ApplyLoadingCrashPatch
21:24:59 - [DEBUG] DLL_PROCESS_ATTACH
21:24:59 - [DEBUG] ModuleFileName: C:Program FilesRockstar GamesGTA San
Andreasgta_sa.exe
21:24:59 - [DEBUG] CCommands::CCommands
21:24:59 - [DEBUG] CCore::CCore
21:24:59 - [DEBUG] CDirect3DHookManager::CDirect3DHookManager
21:24:59 - [DEBUG] CDirectInputHookManager::CDirectInputHookManager
21:24:59 - [DEBUG] CMessageLoopHook::CMessageLoopHook
21:24:59 - [DEBUG] CSetCursorPosHook::CSetCursorPosHook
21:24:59 - [DEBUG] CCore::ApplyHooks
21:24:59 - [DEBUG] CDirectInputHook8::CDirectInputHook8
21:24:59 - [DEBUG] Loader - RemoveWinMainBlock
21:24:59 - [DEBUG] Loader - Core injected: C:Program FilesMTA San Andreas
1.3mtacore.dll
21:24:59 - [DEBUG] Loader - Waiting for L2 to close
21:25:00 - [DEBUG] DirectInput8 ANSI Interface Created.
21:25:00 - [DEBUG] CProxyDirectInput8::CProxyDirectInput8
21:25:00 - [DEBUG] CProxyDirectInputDevice8::CProxyDirectInputDevice8
21:25:00 - [DEBUG] CCore::ApplyHooks2
21:25:00 - [DEBUG] CDirect3DHookManager::ApplyHook
21:25:00 - [DEBUG] CDirect3DHook9::CDirect3DHook9
21:25:00 - [DEBUG] Direct3D9 hook applied
21:25:00 - [DEBUG] Loading network
21:25:00 - [DEBUG] Network loaded.
21:25:01 - [DEBUG] Network initialized.
21:25:01 - [DEBUG] Loading game
21:25:01 - [DEBUG] Game loaded.
21:25:01 - [DEBUG] Game initialized.
21:25:01 - [DEBUG] Loading multiplayer
21:25:01 - [DEBUG] Multiplayer loaded.
21:25:01 - [DEBUG] Multiplayer initialized.
21:25:01 - [DEBUG] Loading xml
21:25:01 - [DEBUG] XML loaded.
21:25:01 - [DEBUG] XML initialized.
21:25:01 - [DEBUG] Loading gui
21:25:02 - [DEBUG] GUI loaded.
21:25:02 - [DEBUG] CProxyDirect3D9::CProxyDirect3D9
21:25:02 - [DEBUG] CProxyDirect3D9::CProxyDirect3D9
21:25:02 - [DEBUG] CProxyDirect3D9::~CProxyDirect3D9
21:25:02 - [DEBUG] CProxyDirect3D9::CreateDevice
21:25:02 - [DEBUG]     Adapter:0 DeviceType:1 BehaviorFlags:0x50
21:25:02 - [DEBUG]     BackBufferWidth:800 Height:600 Format:21 Count:1
21:25:02 - [DEBUG]     MultiSampleType:0 Quality:0
21:25:02 - [DEBUG]     SwapEffect:2 Windowed:0 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
21:25:02 - [DEBUG]     FullScreen_RefreshRateInHz:60
PresentationInterval:0x80000000
21:25:02 - [DEBUG] CProxyDirect3DDevice9::CProxyDirect3DDevice9
21:25:03 - [DEBUG] CDirect3DEvents9::OnDirect3DDeviceCreate
21:25:03 - [DEBUG] GUI initialized.
21:25:06 - [DEBUG]     Adapter:0 DeviceType:1 BehaviorFlags:0x40
ReadableDepth:INTZ
21:25:06 - [DEBUG] CProxyDirect3DDevice9::Reset
21:25:06 - [DEBUG] CDirect3DEvents9::OnInvalidate
21:25:08 - [DEBUG] CDirect3DEvents9::OnRestore
21:25:08 - [DEBUG]     BackBufferWidth:800 Height:600 Format:21 Count:1
21:25:08 - [DEBUG]     MultiSampleType:0 Quality:0
21:25:08 - [DEBUG]     SwapEffect:2 Windowed:0 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
21:25:08 - [DEBUG]     FullScreen_RefreshRateInHz:60
PresentationInterval:0x00000001
21:25:08 - [DEBUG]     Adapter:0 DeviceType:1 BehaviorFlags:0x40
21:25:11 - [DEBUG] Loader - L2 closed
21:25:14 - [DEBUG] Loader - Wait for game to exit
21:25:15 - [DEBUG] InitDirectInput - No Joystick found
21:25:35 - [DEBUG] CProxyDirect3DDevice9::Reset
21:25:35 - [DEBUG] CDirect3DEvents9::OnInvalidate
21:25:35 - [DEBUG] CDirect3DEvents9::OnRestore
21:25:35 - [DEBUG]     BackBufferWidth:800 Height:600 Format:21 Count:1
21:25:35 - [DEBUG]     MultiSampleType:0 Quality:0
21:25:35 - [DEBUG]     SwapEffect:2 Windowed:0 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
21:25:35 - [DEBUG]     FullScreen_RefreshRateInHz:60
PresentationInterval:0x80000000
21:25:35 - [DEBUG]     Adapter:0 DeviceType:1 BehaviorFlags:0x40

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Logfile

  • 1. 21:24:57 - [DEBUG] Loader - Process created: C:Program FilesRockstar GamesGTA San Andreasgta_sa.exe 21:24:57 - [DEBUG] DLL_PROCESS_ATTACH 21:24:57 - [DEBUG] ModuleFileName: C:Program FilesMTA San Andreas 1.3Multi Theft Auto.exe 21:24:57 - [DEBUG] DLL_PROCESS_DETACH 21:24:57 - [DEBUG] ModuleFileName: C:Program FilesMTA San Andreas 1.3Multi Theft Auto.exe 21:24:57 - [DEBUG] Loader - InsertWinMainBlock 21:24:57 - [DEBUG] Loader - ApplyLoadingCrashPatch 21:24:59 - [DEBUG] DLL_PROCESS_ATTACH 21:24:59 - [DEBUG] ModuleFileName: C:Program FilesRockstar GamesGTA San Andreasgta_sa.exe 21:24:59 - [DEBUG] CCommands::CCommands 21:24:59 - [DEBUG] CCore::CCore 21:24:59 - [DEBUG] CDirect3DHookManager::CDirect3DHookManager 21:24:59 - [DEBUG] CDirectInputHookManager::CDirectInputHookManager 21:24:59 - [DEBUG] CMessageLoopHook::CMessageLoopHook 21:24:59 - [DEBUG] CSetCursorPosHook::CSetCursorPosHook 21:24:59 - [DEBUG] CCore::ApplyHooks 21:24:59 - [DEBUG] CDirectInputHook8::CDirectInputHook8 21:24:59 - [DEBUG] Loader - RemoveWinMainBlock 21:24:59 - [DEBUG] Loader - Core injected: C:Program FilesMTA San Andreas 1.3mtacore.dll 21:24:59 - [DEBUG] Loader - Waiting for L2 to close 21:25:00 - [DEBUG] DirectInput8 ANSI Interface Created. 21:25:00 - [DEBUG] CProxyDirectInput8::CProxyDirectInput8 21:25:00 - [DEBUG] CProxyDirectInputDevice8::CProxyDirectInputDevice8 21:25:00 - [DEBUG] CCore::ApplyHooks2 21:25:00 - [DEBUG] CDirect3DHookManager::ApplyHook 21:25:00 - [DEBUG] CDirect3DHook9::CDirect3DHook9 21:25:00 - [DEBUG] Direct3D9 hook applied 21:25:00 - [DEBUG] Loading network 21:25:00 - [DEBUG] Network loaded. 21:25:01 - [DEBUG] Network initialized. 21:25:01 - [DEBUG] Loading game 21:25:01 - [DEBUG] Game loaded. 21:25:01 - [DEBUG] Game initialized. 21:25:01 - [DEBUG] Loading multiplayer 21:25:01 - [DEBUG] Multiplayer loaded. 21:25:01 - [DEBUG] Multiplayer initialized. 21:25:01 - [DEBUG] Loading xml 21:25:01 - [DEBUG] XML loaded. 21:25:01 - [DEBUG] XML initialized. 21:25:01 - [DEBUG] Loading gui 21:25:02 - [DEBUG] GUI loaded. 21:25:02 - [DEBUG] CProxyDirect3D9::CProxyDirect3D9 21:25:02 - [DEBUG] CProxyDirect3D9::CProxyDirect3D9 21:25:02 - [DEBUG] CProxyDirect3D9::~CProxyDirect3D9 21:25:02 - [DEBUG] CProxyDirect3D9::CreateDevice 21:25:02 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x50 21:25:02 - [DEBUG] BackBufferWidth:800 Height:600 Format:21 Count:1 21:25:02 - [DEBUG] MultiSampleType:0 Quality:0 21:25:02 - [DEBUG] SwapEffect:2 Windowed:0 EnableAutoDepthStencil:1 AutoDepthStencilFormat:75 Flags:0x0 21:25:02 - [DEBUG] FullScreen_RefreshRateInHz:60 PresentationInterval:0x80000000 21:25:02 - [DEBUG] CProxyDirect3DDevice9::CProxyDirect3DDevice9 21:25:03 - [DEBUG] CDirect3DEvents9::OnDirect3DDeviceCreate 21:25:03 - [DEBUG] GUI initialized. 21:25:06 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40 ReadableDepth:INTZ 21:25:06 - [DEBUG] CProxyDirect3DDevice9::Reset 21:25:06 - [DEBUG] CDirect3DEvents9::OnInvalidate
  • 2. 21:25:08 - [DEBUG] CDirect3DEvents9::OnRestore 21:25:08 - [DEBUG] BackBufferWidth:800 Height:600 Format:21 Count:1 21:25:08 - [DEBUG] MultiSampleType:0 Quality:0 21:25:08 - [DEBUG] SwapEffect:2 Windowed:0 EnableAutoDepthStencil:1 AutoDepthStencilFormat:75 Flags:0x0 21:25:08 - [DEBUG] FullScreen_RefreshRateInHz:60 PresentationInterval:0x00000001 21:25:08 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40 21:25:11 - [DEBUG] Loader - L2 closed 21:25:14 - [DEBUG] Loader - Wait for game to exit 21:25:15 - [DEBUG] InitDirectInput - No Joystick found 21:25:35 - [DEBUG] CProxyDirect3DDevice9::Reset 21:25:35 - [DEBUG] CDirect3DEvents9::OnInvalidate 21:25:35 - [DEBUG] CDirect3DEvents9::OnRestore 21:25:35 - [DEBUG] BackBufferWidth:800 Height:600 Format:21 Count:1 21:25:35 - [DEBUG] MultiSampleType:0 Quality:0 21:25:35 - [DEBUG] SwapEffect:2 Windowed:0 EnableAutoDepthStencil:1 AutoDepthStencilFormat:75 Flags:0x0 21:25:35 - [DEBUG] FullScreen_RefreshRateInHz:60 PresentationInterval:0x80000000 21:25:35 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40