2. The Problem
Player pathing is too linear
CPs 1 and 6 become pointless and mostly
unused once the other CPs are capped
Units quickly die if they go outside,
unless in a vehicle
Not enough vehicle variety to warrant
branching out to outside paths
3. The Solution
Change map setting to a compound
in a snowfield on Noveria
Make outside area suitable for
infantry combat
Remove damage region
Reshape terrain
Add cover props
Add a CP
Also retain possibility of vehicle combat