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Similar to Year 1: Group Game Presentation
Similar to Year 1: Group Game Presentation (20)
Year 1: Group Game Presentation
- 2. ©Enigma Games 2011
• A Sandbox FPS with a sci-fi alien twist.
• Aliens have crashed into and invaded SEEVIC College in the
year 2035.
• The aliens have decided to set up camp, turning the college
into a dark and gloomy fortress.
• Fight against the aliens to obtain all four keys which will gain
you access to the old theatre which has been converted into a
launch pad for the aliens and their ship.
- 3. ©Enigma Games 2011
1. First Alien Sandbox FPS Game.
2. The game has an open story where the player
can visit any area of the game at any time
giving full freedom.
3. Gather the 4 keys at your own pace using skill
and stealth to plan your attacks.
- 4. ©Enigma Games 2011
• Age: 15 – 19 Year Olds
• Gender: Male and Female SEEVIC Students
• Common Interests: Games – FPS and SCI-FI
- 5. ©Enigma Games 2011
As part of our project we had to create a
questionnaire enabling us to find out information on
how students feel about the college layout. This
helped gain a better understanding when creating our
game to make it more user friendly.
- 6. ©Enigma Games 2011
• Here is a list of resources we will need to
create our game:
• PC Tower • Video Camera
• Monitor • Printer
• Mouse • Scanner
• Keyboard • Good Quality Graphics Card
• FPS Creator • Good Quality Sounds Card
• Microsoft Word & PowerPoint
- 7. ©Enigma Games 2011
• To complete our project we need a well
structured team that contains members that
can offer their individual skills in order to
complete the project successfully.
– Project Manager– Michael Tillson
– Vice Manager – Adam Letch
– Lead Level Creator – George Towler
– Lead Level Designer – Jack Feltham
- 8. ©Enigma Games 2011
• For the project our team has been assigned a budget of £400. Our project
manager has decided to split the budget evenly amongst the team members.
This means that I would have £100 of the budget as there are four group
members.
ITEM AVALIABILITY HIRE/PRICE (£)
Video Camera Only in studio, 1 weeks £5 per hour (min price)
notice required
Transport Only during working hours £5 per route taken
FPS Creator Outside developmental £1 per hour
hours
Time in Studio N/A Free
Time Outside Studio N/A £5 per hour
Computer Hire When not in studio 10p per hour
- 9. ©Enigma Games 2011
• Here is a table containing our project schedule.
• The schedule includes college periods in which our team is together for
meetings and time where each member has time to work individually.
Monday College Periods 8 & 9
Tuesday College Periods 1 & 2
Wednesday Individual Time – No College
Thursday Individual Time – No Group Meetings
Friday College Periods 6 & 7
- 10. ©Enigma Games 2011
• In the project it is one of my tasks to cover the in game
lighting.
Lighting –
•Dark and gloomy
•Shadows
•Low natural light
•Sense of fear
•Run down feel
A couple of examples from
mood board
- 11. ©Enigma Games 2011
• In the project it is also one of my tasks to cover the environment within
the game, this is in terms of how in game objects and how the overall level
looks.
• Achieving the effect – The lighting in the game need to
• Dynamic objects compliment the object within
• Broken glass the game to create the key
environment.
• The sense of deserted rooms
• Alien objects such as teleports