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Interactive Media Products - The Use of Sound


                      All You Need To Know                                                      Volume 1, Issue 1



                      Understanding the use of sound in interactive media products
                      Waveforms
Special points of
                      Sound is
interest:
                      produced when
   Theory of Sound   something
                      vibrates. The
   Basics of Sound   vibrating body
    Recording         causes the
                      medium
   Analogue versus   around it to vibrate. Vibrations in air are called traveling longitudi-
    Digital           nal waves, which we can hear. Sound waves consist of areas of
                      high and low pressure called compressions. Shown in the dia-
   Applications
                      gram on the right is a traveling wave. The shaded bar above it
   Use of Sound      represents the varying pressure of the wave. Lighter areas are
                      low pressure and darker areas are high pressure.

                      Amplitude

                      The amplitude is a variable characterizing an oscillation. It gives
                      the deflection of a physical quantity from its neutral position (0-
                      point) up to a positive or negative value.
                      The amplitude is expressed in a physical quantity − for example,
                      as voltage, sound pressure, etc.
                      Amplitudes are expressed either as instantaneous values or
                      mostly as peak values.
                      Amplitude is the variation or displacement of a wave from its
                      mean value. With sound waves, it is the extent to which air parti-
                      cles are displaced, and is experienced as the loudness of a
                      sound.

                      Frequency

                      Sound is made up of changes in air pressure in the form of
                      waves (See waveforms). Frequency is the property of sound that
                      most determines pitch. The frequencies that an ear can hear are
                      limited to a certain range of frequencies.

                      Decibel Levels (dB)

                      Our ears detect changes in volume in a non-linear fashion. A
                      decibel is a logarithmic scale of loudness. A difference of 1 deci-
                      bel is perceived as a minimum change in volume, 3 dB is a mod-
                      erate change, and 10 decibels is perceived by the listener as a
                      doubling of volume. Decibels are designated by the letters: dB

                      Examples:

                      0 dB is the threshold of hearing
                      Whisper: 15-25 dB
                      Background noise: about 35 dB
                      Normal home or office background: 40-60 dB
                      Normal speaking voice: 65-70 dB
                      Orchestral climax: 105 dB
                      Live Rock music: 120 dB+
                      Pain Threshold: 130 dB
                      Jet aircraft: 140-180 dB
Sound Generator                     Pitch                                                Page 2

A sound generator is a vibrat-      The sensation of a frequency
ing object which produces a         is commonly referred to as the    Hertz
sound via sound waves. A            pitch of a sound. A high pitch
sound generator is an object        sound corresponds to a high       Sound travels through air as
that makes sounds. These            frequency sound wave and a        waves of increasing and de-
sounds may be produced in a         low pitch sound corresponds       creasing changes in the pres-
nearly infinite number of ways,     to a low frequency sound          sure of the air. The number of
ranging from a foot stomping        wave.                             complete sound waves moving
on the floor to a fire engine                                         past a point is called the fre-
siren. Regardless of the origin     Frequency                         quency, which is measured in
of the sound, it is always the                                        hertz (Hz).
                                    As a sound wave moves
same thing — vibrations in the
                                    through a medium, each parti-
air that make a pattern recog-
                                    cle of the medium vibrates at
nizable by aural senses. While
                                    the same frequency. This is
the ways to make sound are
                                    sensible since each particle
nearly limitless, practically all
                                    vibrates due to the motion of
sound-generating objects fall
                                    its nearest neighbor. The first
within two main categories:
                                    particle of the medium begins
single-tone and multi-tone.
                                    vibrating, at say 500 Hz, and
Each of these processes
                                    begins to set the second parti-
makes a full and complete
                                    cle into vibrational motion at
sound pattern, but in different
                                    the same frequency of 500
ways.
                                    Hz.




Basics Of Sound Recording
Microphones                         ground noise or hiss. On the
                                    other hand, a very high level
Any sound from the real world       signal can cause distortion,
must first be converted into an
                                    whatever the control setting.
electrical signal by means of a
microphone. All microphones         Most types of analogue audio
contain some form of dia-           mixer or mixing desk have a
phragm that moves under the         microphone input and a line
influence of the sound pres-        input on each channel. Alt-
sure waves. This is either part     hough the level of each sound
of a capacitor, as in a capaci-     source can be adjusted by
tor or condenser microphone,        means of a channel fader, the
or is mechanically linked to a      ‘default’ gain of a channel is
coil, as in a moving-coil micro-    set by additional controls,
phone.                              usually of the rotary type.

A capacitor microphone usual-       Mono & Stereo
ly has a built-in amplifier, re-
quiring a battery inside the        Care must be taken to ensure
                                    that those with mono equip-
microphone or an external
source of power. In a profes-       ment can hear everything in
sional studio, the mixing desk      your recordings. It’s very easy
                                    to create wonderful stereo,
provides phantom power
along the microphone’s con-         containing out-of-phase com-
necting cable.                      ponents, which can’t be heard
                                    in mono. A mono output can
Mixers & Signal Levels              be obtained from a stereo
                                    mixing desk by simply combin-
Most analogue audio devices         ing the left and right hand
only accept signals within a        channels via a buffer amplifier
given range. If the applied
                                    and a 6 dB attenuator or pad.
signal is too low you must turn
up the volume or gain control,
possibly introducing back-
Volume 1, Issue 1                                                                                      Page 3




Analog Vs. Digital Sound Recording
An analog recording is one          Examples of properties that        recorded onto a digital storage
where a property or character-      are modified are the magneti-      medium such as a compact
istic of a physical recording       zation of magnetic tape or the     disc or hard disk.
medium is made to vary in a         deviation of the groove of a
manner analogous to the vari-       gramophone disc from a
ations in air pressure of the       smooth, flat spiral track.
original sound. Generally, the
air pressure variations are first   A digital recording is produced
converted into an electrical        by converting the physical
                                    properties of the original
analog signal in which either
the instantaneous voltage or        sound into a sequence of
current is directly proportional    numbers, which can then be
                                    stored and read back for re-
to the instantaneous air pres-
sure. The variations of the         production. Normally, the
electrical signal in turn are       sound is transduced to an
                                    analog signal in the same way
converted to variations in the
recording medium by a record-       as for analog recording, and
ing machine such as a tape          then the analog signal is digit-
                                    ized, or converted to a digital
recorder or record cutter—the
variable property of the medi-      signal, through an analog-to-
um is modulated by the signal.      digital converter and then




Sound In Interactive Media Products
Sound is used in plenty of          plosions, dialogue etc. This
media applications such as          adds to the excitement and
DVD interfaces, video games,        realism of the current video
mobile phones etc. Concerning       games on sale.
DVD interfaces, sound is used
in many different ways. For         Mobile phones are potentially
                                    one of the greatest of inven-
example, the title screen may
include the soundtrack or           tions ever created. Now with
quotes of the movie to add          the new iPhone 5 released,
                                    the realization of endless pos-
drama or suspense to the
audience. It also may make a        sibilities concerning mobile
noise when the cursor have          phones seems phenomenal.
                                    However, since the first re-
moved from one selection to
another. This noise happens in      lease of even telephones they
plenty of other applications        have always made a sound
                                    that indicates someone is
and is primarily used to inform
the user that they have done        trying to contact them. Nowa-
something. Although not a           days, ringtones for mobiles
                                    can be set to almost anything.
sound, DVD interfaces also
usually allow the audience to       But also, different sounds or
choose the subtitled option for     noises can be used for differ-
                                    ent notifications on a phone.
the duration of the film. Simi-
lar to DVD interfaces, video        For example there can be dif-
games regularly contain sound       ferent sounds for phone calls,
                                    text messages, Twitter/
in main menu scenarios, most-
ly for the same reason of           FaceBook notifications etc.
DVD’s. However, for example a
‘shooting’ game will have plen-
ty of sound during gameplay.
Such as: gun shots, cries, ex-

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Magazine article

  • 1. Interactive Media Products - The Use of Sound All You Need To Know Volume 1, Issue 1 Understanding the use of sound in interactive media products Waveforms Special points of Sound is interest: produced when  Theory of Sound something vibrates. The  Basics of Sound vibrating body Recording causes the medium  Analogue versus around it to vibrate. Vibrations in air are called traveling longitudi- Digital nal waves, which we can hear. Sound waves consist of areas of high and low pressure called compressions. Shown in the dia-  Applications gram on the right is a traveling wave. The shaded bar above it  Use of Sound represents the varying pressure of the wave. Lighter areas are low pressure and darker areas are high pressure. Amplitude The amplitude is a variable characterizing an oscillation. It gives the deflection of a physical quantity from its neutral position (0- point) up to a positive or negative value. The amplitude is expressed in a physical quantity − for example, as voltage, sound pressure, etc. Amplitudes are expressed either as instantaneous values or mostly as peak values. Amplitude is the variation or displacement of a wave from its mean value. With sound waves, it is the extent to which air parti- cles are displaced, and is experienced as the loudness of a sound. Frequency Sound is made up of changes in air pressure in the form of waves (See waveforms). Frequency is the property of sound that most determines pitch. The frequencies that an ear can hear are limited to a certain range of frequencies. Decibel Levels (dB) Our ears detect changes in volume in a non-linear fashion. A decibel is a logarithmic scale of loudness. A difference of 1 deci- bel is perceived as a minimum change in volume, 3 dB is a mod- erate change, and 10 decibels is perceived by the listener as a doubling of volume. Decibels are designated by the letters: dB Examples: 0 dB is the threshold of hearing Whisper: 15-25 dB Background noise: about 35 dB Normal home or office background: 40-60 dB Normal speaking voice: 65-70 dB Orchestral climax: 105 dB Live Rock music: 120 dB+ Pain Threshold: 130 dB Jet aircraft: 140-180 dB
  • 2. Sound Generator Pitch Page 2 A sound generator is a vibrat- The sensation of a frequency ing object which produces a is commonly referred to as the Hertz sound via sound waves. A pitch of a sound. A high pitch sound generator is an object sound corresponds to a high Sound travels through air as that makes sounds. These frequency sound wave and a waves of increasing and de- sounds may be produced in a low pitch sound corresponds creasing changes in the pres- nearly infinite number of ways, to a low frequency sound sure of the air. The number of ranging from a foot stomping wave. complete sound waves moving on the floor to a fire engine past a point is called the fre- siren. Regardless of the origin Frequency quency, which is measured in of the sound, it is always the hertz (Hz). As a sound wave moves same thing — vibrations in the through a medium, each parti- air that make a pattern recog- cle of the medium vibrates at nizable by aural senses. While the same frequency. This is the ways to make sound are sensible since each particle nearly limitless, practically all vibrates due to the motion of sound-generating objects fall its nearest neighbor. The first within two main categories: particle of the medium begins single-tone and multi-tone. vibrating, at say 500 Hz, and Each of these processes begins to set the second parti- makes a full and complete cle into vibrational motion at sound pattern, but in different the same frequency of 500 ways. Hz. Basics Of Sound Recording Microphones ground noise or hiss. On the other hand, a very high level Any sound from the real world signal can cause distortion, must first be converted into an whatever the control setting. electrical signal by means of a microphone. All microphones Most types of analogue audio contain some form of dia- mixer or mixing desk have a phragm that moves under the microphone input and a line influence of the sound pres- input on each channel. Alt- sure waves. This is either part hough the level of each sound of a capacitor, as in a capaci- source can be adjusted by tor or condenser microphone, means of a channel fader, the or is mechanically linked to a ‘default’ gain of a channel is coil, as in a moving-coil micro- set by additional controls, phone. usually of the rotary type. A capacitor microphone usual- Mono & Stereo ly has a built-in amplifier, re- quiring a battery inside the Care must be taken to ensure that those with mono equip- microphone or an external source of power. In a profes- ment can hear everything in sional studio, the mixing desk your recordings. It’s very easy to create wonderful stereo, provides phantom power along the microphone’s con- containing out-of-phase com- necting cable. ponents, which can’t be heard in mono. A mono output can Mixers & Signal Levels be obtained from a stereo mixing desk by simply combin- Most analogue audio devices ing the left and right hand only accept signals within a channels via a buffer amplifier given range. If the applied and a 6 dB attenuator or pad. signal is too low you must turn up the volume or gain control, possibly introducing back-
  • 3. Volume 1, Issue 1 Page 3 Analog Vs. Digital Sound Recording An analog recording is one Examples of properties that recorded onto a digital storage where a property or character- are modified are the magneti- medium such as a compact istic of a physical recording zation of magnetic tape or the disc or hard disk. medium is made to vary in a deviation of the groove of a manner analogous to the vari- gramophone disc from a ations in air pressure of the smooth, flat spiral track. original sound. Generally, the air pressure variations are first A digital recording is produced converted into an electrical by converting the physical properties of the original analog signal in which either the instantaneous voltage or sound into a sequence of current is directly proportional numbers, which can then be stored and read back for re- to the instantaneous air pres- sure. The variations of the production. Normally, the electrical signal in turn are sound is transduced to an analog signal in the same way converted to variations in the recording medium by a record- as for analog recording, and ing machine such as a tape then the analog signal is digit- ized, or converted to a digital recorder or record cutter—the variable property of the medi- signal, through an analog-to- um is modulated by the signal. digital converter and then Sound In Interactive Media Products Sound is used in plenty of plosions, dialogue etc. This media applications such as adds to the excitement and DVD interfaces, video games, realism of the current video mobile phones etc. Concerning games on sale. DVD interfaces, sound is used in many different ways. For Mobile phones are potentially one of the greatest of inven- example, the title screen may include the soundtrack or tions ever created. Now with quotes of the movie to add the new iPhone 5 released, the realization of endless pos- drama or suspense to the audience. It also may make a sibilities concerning mobile noise when the cursor have phones seems phenomenal. However, since the first re- moved from one selection to another. This noise happens in lease of even telephones they plenty of other applications have always made a sound that indicates someone is and is primarily used to inform the user that they have done trying to contact them. Nowa- something. Although not a days, ringtones for mobiles can be set to almost anything. sound, DVD interfaces also usually allow the audience to But also, different sounds or choose the subtitled option for noises can be used for differ- ent notifications on a phone. the duration of the film. Simi- lar to DVD interfaces, video For example there can be dif- games regularly contain sound ferent sounds for phone calls, text messages, Twitter/ in main menu scenarios, most- ly for the same reason of FaceBook notifications etc. DVD’s. However, for example a ‘shooting’ game will have plen- ty of sound during gameplay. Such as: gun shots, cries, ex-