2. Artistic Statement
After few weeks studied at Linda’s Narrative related class, the most
impressive concept which delved into my brain is the idea of
“Narrative is not just story.” As a cinematic art student, we take
narration as story for granted for almost three years, and until now,
when dealing with the art theory, I know that the two words are
different and subvert what I thought before. During this assignment,
there are two innovations that break the rule: I didn’t use normal
photographs which we usually take by a camera, instead, I created a
fantastic “magic shop” with some gothic and Medieval element
scene by actually my favorite PC game “The Sims” for six days in
details. In addition, I didn’t use any characters to fulfill my screen
because I think I could reach my narration just by showing the
location. In my work, it has two trajectories actually, first one is I
show the house in the sequence of the direction of clockwise,
secondly I show audience the place from outside to inside, then
each of the rooms. So the audience might feel that they are walking
step by step on a timeline and want to figure out what is at the end
of the narration of space. In this way, I built my dream of creating a
magic shop which I really obsessed with and reach a montage.