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Dx11 performancereloaded
mistercteam
•
9 years ago
ACEScg: A Common Color Encoding for Visual Effects Applications - DigiPro 2015
hpduiker
•
8 years ago
Stochastic Screen-Space Reflections
Electronic Arts / DICE
•
8 years ago
Colin Barre-Brisebois - GDC 2011 - Approximating Translucency for a Fast, Cheap and Convincing Subsurface-Scattering Look
Colin Barré-Brisebois
•
13 years ago
Inferred lighting
ozlael ozlael
•
13 years ago
The Busy Bee Paradox Agile Tour Lille 2014
Håkan Forss
•
9 years ago
GTC 2014 - DirectX 11 Rendering and NVIDIA GameWorks in Batman: Arkham Origins
Colin Barré-Brisebois
•
10 years ago