2. An interactive
smartphone and
website application
Lets you decide
what will be heard
next
Based on the “Hot
or Not” philosophy
3.
4. Customers: Entertainment venue owners (bars,
cafés, clubs etc.) who need a financially efficient
solution and a fun new activity for their clientele.
Bar/club/café owners
30,000 entertainment venues and establishments
in Greece
6. Stores:
Showcase through a device
Free source of interactive entertainment for
customers
Forging relationships between them
Making their place a hotspot
7. Customers:
A free and “why not” type of app
Intriguing customers to try it out
Satisfy their “dream” of becoming a DJ