Cross platform design

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What makes your app, your app no matter what platform or device.

What makes your app, your app no matter what platform or device.

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  • 1. Cross-Platform Mobile Design What makes your app, your app Neil Cadsawan - Nov. 2011Wednesday, November 16, 11
  • 2. First Things FirstWednesday, November 16, 11
  • 3. First Things First HTML may be the better choice for many apps.Wednesday, November 16, 11
  • 4. Wednesday, November 16, 11
  • 5. Wednesday, November 16, 11
  • 6. Wednesday, November 16, 11
  • 7. HTML or Native?Wednesday, November 16, 11
  • 8. Wednesday, November 16, 11
  • 9. Wednesday, November 16, 11
  • 10. Wednesday, November 16, 11
  • 11. When Not to Use HTML?Wednesday, November 16, 11
  • 12. GamesWednesday, November 16, 11
  • 13. UtilityWednesday, November 16, 11
  • 14. LearningWednesday, November 16, 11
  • 15. iOS, Android, WPWednesday, November 16, 11
  • 16. Wednesday, November 16, 11
  • 17. Wednesday, November 16, 11
  • 18. Wednesday, November 16, 11
  • 19. Wednesday, November 16, 11
  • 20. Wednesday, November 16, 11
  • 21. iPhone vs. iPadWednesday, November 16, 11
  • 22. Wednesday, November 16, 11
  • 23. Wednesday, November 16, 11
  • 24. Wednesday, November 16, 11
  • 25. Wednesday, November 16, 11
  • 26. Wednesday, November 16, 11
  • 27. Wednesday, November 16, 11
  • 28. Wednesday, November 16, 11
  • 29. Wednesday, November 16, 11
  • 30. How to Approach the Design?Wednesday, November 16, 11
  • 31. • iOS Human Interface Guidelines • Android Interface Guidelines • Windows Phone Design GuidelinesWednesday, November 16, 11
  • 32. Brand & VisionWednesday, November 16, 11
  • 33. Brand & Vision ExperienceWednesday, November 16, 11
  • 34. Brand & Vision Experience CapabilityWednesday, November 16, 11
  • 35. Brand & Vision Experience Capability FunctionalityWednesday, November 16, 11
  • 36. Brand & Vision Experience Capability Functionality Platform & DeviceWednesday, November 16, 11
  • 37. Brand & Vision Experience Capability Functionality Platform & DeviceWednesday, November 16, 11
  • 38. Know the PlatformsWednesday, November 16, 11
  • 39. Be True To Your VisionWednesday, November 16, 11
  • 40. The Experience of Your App Defines Your BrandWednesday, November 16, 11
  • 41. How to document?Wednesday, November 16, 11
  • 42. You DecideWednesday, November 16, 11
  • 43. • Map out the flow of content, not flow of screens • Design in terms of interaction with content first, then consider platform functionality • Allow for platform/device functionality to offer unique experiences • Learn from interactions in one platform and use them on anotherWednesday, November 16, 11
  • 44. Thank You Neil Cadsawan @rainer3Wednesday, November 16, 11