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Cross-Platform                             Mobile Design                             What makes your app, your app        ...
First Things FirstWednesday, November 16, 11
First Things First       HTML may be the better choice for many apps.Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
HTML or Native?Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
When Not to Use                                HTML?Wednesday, November 16, 11
GamesWednesday, November 16, 11
UtilityWednesday, November 16, 11
LearningWednesday, November 16, 11
iOS, Android, WPWednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
iPhone vs. iPadWednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
Wednesday, November 16, 11
How to Approach                           the Design?Wednesday, November 16, 11
• iOS Human Interface Guidelines                   • Android Interface Guidelines                   • Windows Phone Design...
Brand & VisionWednesday, November 16, 11
Brand & Vision                              ExperienceWednesday, November 16, 11
Brand & Vision                              Experience                               CapabilityWednesday, November 16, 11
Brand & Vision                              Experience                               Capability                           ...
Brand & Vision                                Experience                                Capability                        ...
Brand & Vision                                Experience                                Capability                        ...
Know the PlatformsWednesday, November 16, 11
Be True To Your VisionWednesday, November 16, 11
The Experience of                       Your App Defines                          Your BrandWednesday, November 16, 11
How to document?Wednesday, November 16, 11
You DecideWednesday, November 16, 11
• Map out the flow of content, not flow of            screens     • Design in terms of interaction with content            fi...
Thank You                              Neil Cadsawan                                 @rainer3Wednesday, November 16, 11
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Cross platform design

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What makes your app, your app no matter what platform or device.

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Transcript of "Cross platform design"

  1. 1. Cross-Platform Mobile Design What makes your app, your app Neil Cadsawan - Nov. 2011Wednesday, November 16, 11
  2. 2. First Things FirstWednesday, November 16, 11
  3. 3. First Things First HTML may be the better choice for many apps.Wednesday, November 16, 11
  4. 4. Wednesday, November 16, 11
  5. 5. Wednesday, November 16, 11
  6. 6. Wednesday, November 16, 11
  7. 7. HTML or Native?Wednesday, November 16, 11
  8. 8. Wednesday, November 16, 11
  9. 9. Wednesday, November 16, 11
  10. 10. Wednesday, November 16, 11
  11. 11. When Not to Use HTML?Wednesday, November 16, 11
  12. 12. GamesWednesday, November 16, 11
  13. 13. UtilityWednesday, November 16, 11
  14. 14. LearningWednesday, November 16, 11
  15. 15. iOS, Android, WPWednesday, November 16, 11
  16. 16. Wednesday, November 16, 11
  17. 17. Wednesday, November 16, 11
  18. 18. Wednesday, November 16, 11
  19. 19. Wednesday, November 16, 11
  20. 20. Wednesday, November 16, 11
  21. 21. iPhone vs. iPadWednesday, November 16, 11
  22. 22. Wednesday, November 16, 11
  23. 23. Wednesday, November 16, 11
  24. 24. Wednesday, November 16, 11
  25. 25. Wednesday, November 16, 11
  26. 26. Wednesday, November 16, 11
  27. 27. Wednesday, November 16, 11
  28. 28. Wednesday, November 16, 11
  29. 29. Wednesday, November 16, 11
  30. 30. How to Approach the Design?Wednesday, November 16, 11
  31. 31. • iOS Human Interface Guidelines • Android Interface Guidelines • Windows Phone Design GuidelinesWednesday, November 16, 11
  32. 32. Brand & VisionWednesday, November 16, 11
  33. 33. Brand & Vision ExperienceWednesday, November 16, 11
  34. 34. Brand & Vision Experience CapabilityWednesday, November 16, 11
  35. 35. Brand & Vision Experience Capability FunctionalityWednesday, November 16, 11
  36. 36. Brand & Vision Experience Capability Functionality Platform & DeviceWednesday, November 16, 11
  37. 37. Brand & Vision Experience Capability Functionality Platform & DeviceWednesday, November 16, 11
  38. 38. Know the PlatformsWednesday, November 16, 11
  39. 39. Be True To Your VisionWednesday, November 16, 11
  40. 40. The Experience of Your App Defines Your BrandWednesday, November 16, 11
  41. 41. How to document?Wednesday, November 16, 11
  42. 42. You DecideWednesday, November 16, 11
  43. 43. • Map out the flow of content, not flow of screens • Design in terms of interaction with content first, then consider platform functionality • Allow for platform/device functionality to offer unique experiences • Learn from interactions in one platform and use them on anotherWednesday, November 16, 11
  44. 44. Thank You Neil Cadsawan @rainer3Wednesday, November 16, 11
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