Personal Information
Organization / Workplace
Lyon - Lille France
Occupation
Game Design and Production Consulting
Industry
Technology / Software / Internet
Website
www.pourlejeu.com
About
Specialties:
• Game Design (Consoles, Browser, Social, Mobile, Serious & Gamification).
> game documents;
> game theories;
> game mechanics;
> game loops;
> mind maps;
> monetization;
> interface & controls design;
> games, competitors & persona analysis;
> game heuristics & benchmarking;
• Classic game design (LARPG, RPG, Cards, Boardgames)
• Game history (boards, cards, live action, paper rpg, video games)
• Project management & mentoring.
• Submission process (Nintendo, Sony & Apple).
• Knowledge of QA and testing procedures.
• Knowledge of competitive products and companies.
Tags
game design
video games
apple
art
unity
unreal engine
game engines
vr
architecture
psychology
gamification
ipad
iphone
See more
- Presentations
- Documents
- Infographics
Tbe gamification summit 2011 M2 Research presentation
M2 Research
•
13 years ago
Seductive Interactions (Idea 09 Version)
Stephen Anderson
•
14 years ago
Gaming the Web: Using the Structure of Games to Design Better Web Apps
Dan Saffer
•
16 years ago
Smart Gamification: Social Game Design for a Connected World
Amy Jo Kim
•
13 years ago
DESIGN BRIEF: What's Your Engagement Style?
Amy Jo Kim
•
12 years ago
Principles and patterns of social games
Staffan Björk
•
13 years ago
There Be Dragons: Ten Potential Pitfalls of Gamification
Sebastian Deterding
•
13 years ago
Gamification Workshop 2010
Amy Jo Kim
•
13 years ago
Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
13 years ago
Social Gaming Overview: Too Big To Ignore
Mark Silva
•
13 years ago
Games People Play: How to Use Game Dynamics to Increase Customer Loyalty and Lifetime Value
Speaking Your Brand
•
13 years ago