More Related Content More from Parham Baghestani More from Parham Baghestani (14) Mobile UX8. FUNCTION
ALITY
MARKETING IA
SOCIAL CONTENT
HELP DESIGN
MOBILE USER
EXPERIENCE
FEEDBACK ELEMENTS USER
INPUT
MOBILE
TRUSTWOR CONTEXT
THINESS
USABILITY
Thursday, March 7, 13
11. IMPORTANT ELEMENTS
OF MOBILE USER
EXPERIENCE CONTENT
DESIGN
USER
INPUT
USABILITY
Thursday, March 7, 13
14. CONTENT
CONTENT STRATEGY FOR
MOBILE
Thursday, March 7, 13
16. 1
YOUR CONTENT,
NOW MOBILE
Thursday, March 7, 13
17. 2
1
CONTENT
YOUR CONTENT,
BEFORE
NOW MOBILE
PLATFORM
Thursday, March 7, 13
18. CONTENT BEFORE PLATFORM
ﻣﺎ ﺑﺎﯾﺪ ﯾ ﻧﺮﻡم ﺍاﻓﺰﺍاﺭر ﻣﻮﺑﺎﯾﻞ ﺩدﺍاﺷﺘﻪ ﺑﺎﺷﯿﻢ ﯾﺎ ﯾ ﻣﻮﺑﺎﯾﻞ ﻭوﺏب ؟
ﺑﺮﺍاﯼی ﮐﺪﺍاﻡم ﭘﻠﺘﻔﺮﻡم ﻫﺎ ﺑﺎﯾﺪ ﻧﺮﻡم ﺍاﻓﺰﺍاﺭر ﺁآﻣﺎﺩدﻩه ﮐﻨﯿﻢ ؟
ﺑﺮﺍاﯼی ﭼﻪ ﺩدﯾﻮﺍاﯾﺲ ﻫﺎﯾﯽ ﻧﺮﻡم ﺍاﻓﺰﺍاﺭر ﺁآﻣﺎﺩدﻩه ﮐﻨﯿﻢ ؟ ﺩدﺳﺘﺎﭖپ، ﺗﺒﻠﺖ ﯾﺎ
ﻓﻘﻂ ﻣﻮﺑﺎﯾﻞ ؟
31 ,7 Thursday, March
19. 2
1
CONTENT
YOUR CONTENT,
BEFORE
NOW MOBILE
PLATFORM
Thursday, March 7, 13
20. 2
1
CONTENT
YOUR CONTENT,
BEFORE
NOW MOBILE
PLATFORM
3
STRATEGY AND
PLANNING
Thursday, March 7, 13
21. 2
1
CONTENT
YOUR CONTENT,
BEFORE
NOW MOBILE
PLATFORM
3 4
STRATEGY AND PEOPLE AND
PLANNING PROCESS
Thursday, March 7, 13
25. DESIGN PATTERNS
Navigation Tools Invitations
Tables Forms Charts Help
Anti
Search Feedback
Patterns
Thursday, March 7, 13
29. MOBILE
KEYBOARD
GESTURES
Thursday, March 7, 13
37. “I WANT TO MAKE A
TABLET, AND IT CAN’T
HAVE A KEYBOARD
OR A STYLUS.”
-STEVE JOBS
Steve Jobs by
Walter Isaacson
Thursday, March 7, 13
39. “SO COULD YOU
GUYS COME UP WITH
A MULTI-TOUCH,
TOUCH-SENSITIVE
DISPLAY FOR ME?”
-STEVE JOBS
Steve Jobs by
Walter Isaacson
Thursday, March 7, 13
42. FREQUENT
ACTIONS IN
THE BOTTOM
OF THE
SCREEN
Thursday, March 7, 13
43. GESTURES,
NOT
BUTTONS
Thursday, March 7, 13
44. FLOATING
HEADER
Thursday, March 7, 13
46. UX / UI TOOLS
Thursday, March 7, 13
50. PLUNK APP
plunkapp.com
Thursday, March 7, 13
52. MOBILE
USABILITY
Thursday, March 7, 13
53. LEARNABILTY ﺁآﻣﻮﺯزﺵش ﭘﺬﯾﺮﯼی
ﺁآﻣﻮﺧﺘﻦ ﻧﺤﻮﻩه ﺍاﺳﺘﻔﺎﺩدﻩه ﺍاﺯز
ﻣﺤﺼﻮﻝل ﭼﻘﺪﺭر ﺁآﺳﺎﻥن ﺍاﺳﺖ
31 ,7 Thursday, March
54. ﯾﺎﺩدﺁآﻭوﺭر ﭘﺬﯾﺮﯼی MEMORABILITY
ﺑﻪ ﺧﺎﻃﺮ ﺁآﻭوﺭرﺩدﻥن ﻧﺤﻮﻩه ﺍاﺳﺘﻔﺎﺩدﻩه ﺍاﺯز ﯾ ﻣﺤﺼﻮﻝل ﭼﻘﺪﺭر ﺁآﺳﺎﻥن ﺍاﺳﺖ
ﺑﻪ ﻃﻮﺭر ﻣﺜﺎﻝل ﮔﺰﯾﻨﻪ ﻫﺎﯼی ﺗﻨﻈﯿﻤﺎﺕت
31 ,7 Thursday, March
55. UTILITY ﺍاﻣﺎﻧﺎﺕت
ﺍاﯾﺠﺎﺩد ﻣﯿﺎﻧﺒﺮﻫﺎ ﺑﺮﺍاﯼی ﺍاﺳﺘﻔﺎﺩدﻩه ﺳﺮﯾﻌﺘﺮ
ﻗﺎﺑﻠﯿﺖ ﺷﺨﺼ ﺳﺎﺯزﯼی
ﺍاﺳﺘﻔﺎﺩدﻩه ﺍاﺯز ﺣﺮﮐﺎﺕت ﺩدﺳﺖ
31 ,7 Thursday, March
56. EFFICIENCY ﮐﺎﺭرﺁآﯾﯽ )ﺑﻬﺮﻩه ﻭوﺭرﯼی(
ﻣﻮﺑﺎﯾﻞ ﯾﺎ ﻧﺮﻡم ﺍاﻓﺰﺍاﺭر ﭼﻘﺪﺭر ﮐﻤ
ﻣﯿﻨﺪ ﺗﺎ ﻋﻤﻠﯿﺎﺕت ﻣﻮﺭرﺩد ﻧﻈﺮ ﺭرﺍا
ﺩدﺭر ﺳﺮﯾﻊ ﺗﺮﯾﻦ ﺯزﻣﺎﻥن ﻣﻤﻦ ﺍاﻧﺠﺎﻡم
ﺩدﻫﯿﻢ
31 ,7 Thursday, March
57. FINDABILITY ﯾﺎﻓﺖ ﭘﺬﯾﺮﯼی
ﭘﯿﺪﺍا ﮐﺮﺩدﻥن ﮔﺰﯾﻨﻪ ﻫﺎ ﺁآﺳﺎﻥن ﻭو ﺭرﺍاﺣﺖ
ﺑﺎﺷﺪ
ﺍاﻧﺪﺍاﺯزﻩه
ﺷﻞ
ﺭرﻧﮓ
ﻣﻮﻗﻌﯿﺖ
31 ,7 Thursday, March
58. ﺩدﺳﺘﺮﺳ ﭘﺬﯾﺮﯼی ACCESSIBILITY
ﺩدﺳﺘﺮﺳ ﺑﺮﺍاﯼی ﺍاﻓﺮﺍاﺩد ﺑﺎ ﺗﻮﺍاﻧﺎﯾﯽ ﻫﺎﯼی
ﻣﺨﺘﻠﻒ ﺁآﺳﺎﻥن ﺑﺎﺷﺪ
ﺑﻪ ﻃﻮﺭر ﻣﺜﺎﻝل ﻣﻮﺑﺎﯾﻞ، ﺳﯿﺴﺘﻢ ﻋﺎﻣﻞ ﻭو
ﯾﺎ ﻧﺮﻡم ﺍاﻓﺰﺍاﺭر ﺍاﻣﺎﻥن ﺗﻨﻈﯿﻤﺎﺗ ﺑﺮﺍاﯼی ﺭرﻧﮓ
ﻭو ﺳﺎﯾﺰ ﻓﻮﻧﺖ ﺩدﺍاﺷﺘﻪ ﺑﺎﺷﻨﺪ
31 ,7 Thursday, March
59. ﺩدﺭر ﭘﺎﯾﺎﻥن
ﻧﻬﺎﯾﺘﺎ ﻣﻨﺠﺮ ﺑﻪ ﺗﻬﯿﻪ Guidelineﻫﺎ ﺷﺪ
31 ,7 Thursday, March
60. ﺮ ﺍاﺯز ﺗﻮﺟﻪ ﺷﻤﺎﺑﺎ ﺗﺸ
userexperience.ir
@parhamb
parhamb.com
parhamb@gmail.com
Thursday, March 7, 13