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RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
RPG -The next generation of Acoustic Surfaces
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RPG -The next generation of Acoustic Surfaces

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Pl contact MSS Pvt Ltd ,website -www.mssin.in …

Pl contact MSS Pvt Ltd ,website -www.mssin.in

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  • 1. The Next Generation of Acoustic Surfaces and Finishes RPG Diff Diffusor S t Systems, Inc. - U Inc. Upper M lb I Marlboro, MD The image cannot be display ed. Your computer may not hav e enough memory to open the image, or the image may hav e been corrupted. Restart y our computer, and then open the file again. If the red x still appears, y ou may hav e to delete the image and then insert it again. AIA/CES Provider J425 AIA/CES Program AF1011 “RPG Diffusor Systems, Inc. ” is a Registered Provider with The American Institute of Architects Continuing Education Systems. Credit earned on completion of thi program will b reported t CES C ti i Ed ti S t C dit d l ti f this ill be t d to Records for AIA members. Certificates of Completion for non-AIA members are available on request. non- This program is registered with the AIA/CES for continuing professional education. As such, it does not include content that may be deemed or construed to be an approval or endorsement by the AIA of any y pp y ymaterial of construction or any method or manner of handling, using, distributing, or dealing in any material or product. Questions related to specific materials, methods, and services will be addressed at the conclusion of this presentation. V092910
  • 2. Learning Objectives for Today Introduction To Sound Absorption, Reflection and Diffusion The Next Ge e a o o Absorptive Su aces e e Generation of bso p e Surfaces and Systems: Principle Attributes, System Options, Mounting Methods and Application Examples. Examples The Next Generation of Diffusive Surfaces and Systems: Principle Attributes, System Options, Mounting Methods and Application Examples. p
  • 3. Reflection Energy Preserved WALL / CEILING Incident Sound Reflected Sound Angle of Incidence = Angle of Reflection
  • 4. Absorption Energy Reduced WALL / CEILINGSound AbS d Absorbing bi Device Incident Sound Reflected Sound Angle of Incidence = Angle of Reflection
  • 5. Diffusion Energy Preserved WALL / CEILINGSound DiffusingS d Diff i Device Diffused Sound Diffused Sound Diffused Sound Diffused Sound Incident Sound
  • 6. Methods for Diffusing SoundClassic Elements Geometrical ShapesNumber Theoretic SurfacesOptimized Surfaces – State of the Art
  • 7. REFLECTION O REVERBERATION CHAMBER COMMON AUDITORIUM AREAS CORE LEARNING REHEARSAL DIFFUSION ANECHOIC LISTENING DIFFUSION CHAMBER CHAMBERABSORPTION DIFFUSION
  • 8. Light Transmitting Foil Systems Transparent, Light Filtering, Opaque Foils Polycarbonate 100µ 100µ Micro Perforations, 0.3mm
  • 9. Performance
  • 10. Mounting – Pin / Spring / Grommet
  • 11. Mounting – Hembar / AL Profile
  • 12. Atrium
  • 13. Atrium
  • 14. Cafeteria
  • 15. Cafeteria
  • 16. Natatorium
  • 17. Office – Radiant Ceilings
  • 18. Light Transmitting Panel Systems Transparent PETg Panel, 2mm- 2mm-15mm Laser Slot, 0.2mm
  • 19. Light Transmitting Panel Systems Transparent PETg Panel, 2mm- 2mm-15mm Bore, 0.5mm
  • 20. Performance NRC = 65 Performa nce
  • 21. Tensioned Cable Mounting
  • 22. Mullion Mounting 1. 2. 3. 4.
  • 23. Atrium
  • 24. Conference Room
  • 25. Hotel Lobby
  • 26. SoundDiffusingDiff iSystems
  • 27. Shapes & Styles of DiffusersPlanar Surfaces - Amplitude GratingsThese 1D and 2D surfaces consist of patches of absorptive (drilledareas) and reflective areas in an optimal binary sequence whichoffers a combination of absorptive and diffusive properties.
  • 28. Shapes & Styles of DiffusersRectilinear SurfacesRPGs - these 1D and 2D surfaces can be either based onmathematical number theory or boundary elementoptimization and scatter high frequency sound uniformly.
  • 29. Ceiling Tiles
  • 30. Shapes & Styles of DiffusersCurvilinear Surfaces - BEMsThese 1D and 2D surfaces are based on boundaryelement optimization and scatter a broad range ofsound frequencies uniformly. q y
  • 31. Ceiling Tiles
  • 32. FLAT SURFA T ACE Visualizing DiffusionDIFFUS SURFA SE ACE
  • 33. Auditorium
  • 34. Auditorium
  • 35. Auditorium
  • 36. Auditorium
  • 37. Auditorium
  • 38. Lecture Hall
  • 39. Structural Systems Light Weight Weight, Low Frequency Regional Slots + Cavities Aggregate • R i Regionall materials +Horizontal production+ Vertical • RecycledRebar content • No VOCs Broadband Sound Absorption Sound Diffusive Due To Porosity of Aggragate y gg g Surface Pattern and Increased Surface Area
  • 40. Performance Absorption Coefficient Transmission Loss
  • 41. Mounting
  • 42. Integral Coloring Matte Finish Matching Grout Weathered Finish *Colors Vary By Region Design Series
  • 43. Gymnasium
  • 44. Auditorium
  • 45. Auditorium
  • 46. Auditorium
  • 47. Exterior Noise Barrier
  • 48. Thank YouTh k Y

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