Your SlideShare is downloading. ×
0
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Nintendo project
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Nintendo project

336

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
336
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
6
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. By: Matt Derzay NES GameCube Super Nintendo Wii
  • 2. From Early Beginnings <ul><li>Began in 1889 by Fusajiro Yamauchi </li></ul><ul><li>Started with a card game called “Nintendo Koppai” also known as “Hanafuda”. </li></ul>
  • 3. During the 80’s <ul><li>New home computers (sold by Apple &amp; IBM) had an effect on the video game industry. </li></ul><ul><li>Nintendo Entertainment System or the NES was released in 1984 bringing video games back into the market. </li></ul>1980’s Apple Home Computer
  • 4. <ul><li>-1980 </li></ul><ul><li>Game &amp; Watch </li></ul><ul><li>-1984 </li></ul><ul><li>Nintendo Entertainment System (NES) </li></ul><ul><li>-1989 </li></ul><ul><li>Gameboy </li></ul>GameBoy Game &amp; Watch NES
  • 5. <ul><li>-1991 </li></ul><ul><li>Super Nintendo (SNES) </li></ul><ul><li>-1995 </li></ul><ul><li>Virtual Boy (FAIL) </li></ul><ul><li>-1996 </li></ul><ul><li>Nintendo 64 </li></ul><ul><li>-1998 </li></ul><ul><li>Gameboy Color </li></ul>Virtual Boy (FAIL)
  • 6. <ul><li>-2001 </li></ul><ul><li>Gameboy Advance </li></ul><ul><li>-2001 </li></ul><ul><li>Gamecube </li></ul><ul><li>-2003 </li></ul><ul><li>Gameboy Advance SP </li></ul><ul><li>-2004 </li></ul><ul><li>Nintendo DS </li></ul><ul><li>-2006 </li></ul><ul><li>Nintendo Wii </li></ul><ul><li>-2006 </li></ul><ul><li>Nintendo DS Lite </li></ul><ul><li>-2009 </li></ul><ul><li>Nintendo DSI </li></ul><ul><li>-2010 </li></ul><ul><li>Nintendo DSI XL </li></ul>DS DS lite DSi DSi XL
  • 7. <ul><li>-2011? </li></ul><ul><li>Nintendo 3DS </li></ul><ul><li>-2011? </li></ul><ul><li>Wii 2 (Wii HD) </li></ul><ul><li>Doubt it </li></ul>
  • 8. Wii Remote Technologies <ul><li>The WII remote consists of lots of different circuits. Here are just some of them: </li></ul><ul><li>Power button </li></ul><ul><li>Rumble pack </li></ul><ul><li>Internal speaker </li></ul><ul><li>Player LEDs (Light Emitting Diodes) </li></ul><ul><li>Bluetooth chip </li></ul><ul><li>Sync button </li></ul><ul><li>Plug in connector </li></ul><ul><li>Accelerometer </li></ul>Wii Motion Plus
  • 9. Electromagnetic Spectrum
  • 10. Experiment 1: Sensor Bar <ul><li>What would happen if I move the sensor bar in different places to see if it would effect the Wii remote? </li></ul><ul><li>1.Make sensor bar vertical. </li></ul><ul><li>Results: When you turn the sensor bar sideways the cursor disappears from the screen, but then it was actually smart enough to figure out that the sensor bar was on its side. The only thing is that when you go off screen it gets confused again. </li></ul><ul><li>2. Move sensor bar 1ft to the right. </li></ul><ul><li>Results: Exactly what I predicted. </li></ul><ul><li>3. Move sensor bar 1ft to the left. </li></ul><ul><li>Results: Exactly what I predicted. </li></ul><ul><li>4. Turn sensor bar upside down. </li></ul><ul><li>Results: It did absolutely nothing. The lights on the sensor are identical. </li></ul><ul><li>5. Remove the sensor bar completely. </li></ul><ul><li>Results: The curser didn’t even show up on the screen. The Wii remote didn’t know where the TV was. </li></ul><ul><li>6. There are 2 positions where the sensor bar can go, above the TV and below the TV. Also you tell the Wii where it is, so I are going leave the sensor bar above the TV, but tell the Wii that it is below the TV. </li></ul><ul><li>Results: It was the opposite of what I thought it was below where I was pointing. </li></ul>
  • 11. Experiment 2: Building the Sensor Bar <ul><li>What you need: </li></ul><ul><li>4 AAA Batteries </li></ul><ul><li>Switch </li></ul><ul><li>68 Ω Resistor </li></ul><ul><li>2 infrared LEDs. </li></ul><ul><li>Bread Board </li></ul>4 AAA Batteries Resistor 2 Infrared LEDs
  • 12. How the Circuit works <ul><li>How did I make sure there was enough, </li></ul><ul><li>but not too much current running through the LEDs? </li></ul><ul><li>By using Ohm’s Law! </li></ul><ul><li>Named after Physicist Georg Ohm </li></ul><ul><li>The Current (I) = Voltage (V)/Resistance(R) </li></ul><ul><li>I = 6V/68 Ω </li></ul><ul><li>Current (I) = 0.088A or 88mA </li></ul><ul><li>The current flowing through the diode enables </li></ul><ul><li>the diode (or LED) to emit light -&gt; </li></ul>
  • 13. Testing the Homemade Wii Sensor
  • 14. Negative Health Effects <ul><li>These are just 3 problems out the hundreds of them. </li></ul><ul><li>-Obesity </li></ul><ul><li>-Carpal Tunnel </li></ul><ul><li>-Tendonitis </li></ul>
  • 15. Retirement Homes and Rehab Centers <ul><li>Older adults using Wii to keep active. </li></ul><ul><li>Keeps seniors socially active. </li></ul><ul><li>Promotes positive attitude and it’s fun! </li></ul><ul><li>Rehabilitation: </li></ul><ul><li>Strengthen muscles </li></ul><ul><li>Easy to use at home. </li></ul>

×