Your SlideShare is downloading. ×
0
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Creating Learning that Lasts with Interactive Document
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Creating Learning that Lasts with Interactive Document

182

Published on

Jamie Gillenwater presented these slides along with live demonstrations to help technical communicators understand the benefits of adding interaction to their documents. By applying adult learning …

Jamie Gillenwater presented these slides along with live demonstrations to help technical communicators understand the benefits of adding interaction to their documents. By applying adult learning theories used by trainers, we can increase the effectiveness of our documents.

Published in: Design
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
182
On Slideshare
0
From Embeds
0
Number of Embeds
5
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide
  • According to the Bureau of Labor Statistics, our primary responsibility as technical writers is to produce documents to communication complex information. This might require visuals to help our users.

    But what if we are meant to do something more?
  • Gamification
    Stephen Anderson: Delighters, Completing a Set
  • Transcript

    • 1. Kolb's Lewinian Experiential Learning Model Concrete experience Observations and reflections Formation of abstract concepts and generalizations Testing implications of concepts in new situations The Car Spy Daniel Hofstetter / Schweizerische Bundesbahnen SBB ZapTheDingbat
    • 2. Articulate Storyline InteractionDemo http://articulate.demos.s3.amazonaws.com/enders_collection/story.html
    • 3. Solidworks Composer Interaction Demo
    • 4. InDesign Demonstration

    ×