值得一試的小事:打造 UX 導向的產品開發文化
Upcoming SlideShare
Loading in...5
×
 

Like this? Share it with your network

Share

值得一試的小事:打造 UX 導向的產品開發文化

on

  • 5,177 views

UX組織文化的推廣,要由在乎它的在乎來「拉動」。

UX組織文化的推廣,要由在乎它的在乎來「拉動」。
主題包括UX在台灣水土不服的原因,以及建立 Agile UX 團隊的一些重要的小事

Statistics

Views

Total Views
5,177
Views on SlideShare
2,374
Embed Views
2,803

Actions

Likes
65
Downloads
125
Comments
0

7 Embeds 2,803

http://blog.uigathering.org 2686
https://6693918208603220733_f652e8e41f7ef66814b7b79443550c8f4a6056d6.blogspot.com 88
https://pw.aotter.net 17
https://www.blogger.com 6
http://6693918208603220733_f652e8e41f7ef66814b7b79443550c8f4a6056d6.blogspot.tw 3
http://feedly.com 2
https://www.linkedin.com 1
More...

Accessibility

Categories

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

值得一試的小事:打造 UX 導向的產品開發文化 Presentation Transcript

  • 1. UX (David Liu) 104 2014 / 8 / 23
  • 2. UX,
  • 3. UXers ( )
  • 4. UXers ( )
  • 5. UXers ( )
  • 6. UXers UXers ( )
  • 7. UXers
  • 8. ... ... ... ...
  • 9. UXers ( )
  • 10. UX (David Liu) 104 2014 / 8 / 23
  • 11. Leading Question: UX , UX A. B. C. UX ( )
  • 12. UX • > • > • BCD > UCD • Push > Pull* • > • •
  • 13. UX Maturity Model 104 JB (2010~Now) Yahoo! TW (2003~2008) Team + Lab Projects Product Road mapping Strategy Portfolio TCSI
  • 14. , (product Revamp) (Product Roadmap) (Product Portfolio) Design options Design Assumptions Behavior Assumptions
  • 15. 10 , ... UX
  • 16. • • ( ) • BUT, ( ), ( ) • • • ( ) • BUT,
  • 17. … PM Usability Testing UXers: , ( Lab )
  • 18. 1: Agile + Lean + UX
  • 19. 2: (101 )
  • 20. Empower Enable Engage Enable for Design Professions Engage for Team Participation Empower for Self-Organization
  • 21. Rolling Study by Teammates enable engage
  • 22. Rolling Study by Teammates • , • , • • , • , , Source: Michael Kronthal, Y! enable engage
  • 23. Topline findings • 15 debriefing, ( 24 only • , 1 • , • , empower engage
  • 24. Proto-Persona 使用者的需求、動機以及行為特徵 empower engage
  • 25. • • & • & • empower engageenable
  • 26. Storymap Kanban • , • Backlog: • : • : X-mind • GTD: empower engageenable
  • 27. Walk How it • • • empower engageenable
  • 28. Walk it • (task flow) • problem space • Tips: – – or empower engageenable
  • 29. 3 • (If only can do one thing) • : – Review: 3 points – Next step: 3 Action item – Concept diagraming: (1) What, (2) So what, (3) Now what • UXers empower engageenable
  • 30. • : ? ? ? ? • • , Uxer • Tip: – ( ) – – ( empower engage
  • 31. ... ! • , • , , , • empower engageenable
  • 32. , engageenable
  • 33. Takeaways x 3 1. UX 2. enable + engage + empower 3.
  • 34. Source: Agile42
  • 35. ~ Further reading ~
  • 36. Backups • Game Modeling • 5 why: Focus on Problems, not solutions* • Mental Modeling* • Pattern* • Prototype-Driven • Kano Modeling