值得一試的小事:打造 UX 導向的產品開發文化
Upcoming SlideShare
Loading in...5
×

Like this? Share it with your network

Share

值得一試的小事:打造 UX 導向的產品開發文化

  • 5,454 views
Uploaded on

UX組織文化的推廣,要由在乎它的在乎來「拉動」。 ...

UX組織文化的推廣,要由在乎它的在乎來「拉動」。
主題包括UX在台灣水土不服的原因,以及建立 Agile UX 團隊的一些重要的小事

More in: Design
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
No Downloads

Views

Total Views
5,454
On Slideshare
2,614
From Embeds
2,840
Number of Embeds
7

Actions

Shares
Downloads
147
Comments
0
Likes
70

Embeds 2,840

http://blog.uigathering.org 2,719
https://6693918208603220733_f652e8e41f7ef66814b7b79443550c8f4a6056d6.blogspot.com 88
https://pw.aotter.net 21
https://www.blogger.com 6
http://6693918208603220733_f652e8e41f7ef66814b7b79443550c8f4a6056d6.blogspot.tw 3
http://feedly.com 2
https://www.linkedin.com 1

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. UX (David Liu) 104 2014 / 8 / 23
  • 2. UX,
  • 3. UXers ( )
  • 4. UXers ( )
  • 5. UXers ( )
  • 6. UXers UXers ( )
  • 7. UXers
  • 8. ... ... ... ...
  • 9. UXers ( )
  • 10. UX (David Liu) 104 2014 / 8 / 23
  • 11. Leading Question: UX , UX A. B. C. UX ( )
  • 12. UX • > • > • BCD > UCD • Push > Pull* • > • •
  • 13. UX Maturity Model 104 JB (2010~Now) Yahoo! TW (2003~2008) Team + Lab Projects Product Road mapping Strategy Portfolio TCSI
  • 14. , (product Revamp) (Product Roadmap) (Product Portfolio) Design options Design Assumptions Behavior Assumptions
  • 15. 10 , ... UX
  • 16. • • ( ) • BUT, ( ), ( ) • • • ( ) • BUT,
  • 17. … PM Usability Testing UXers: , ( Lab )
  • 18. 1: Agile + Lean + UX
  • 19. 2: (101 )
  • 20. Empower Enable Engage Enable for Design Professions Engage for Team Participation Empower for Self-Organization
  • 21. Rolling Study by Teammates enable engage
  • 22. Rolling Study by Teammates • , • , • • , • , , Source: Michael Kronthal, Y! enable engage
  • 23. Topline findings • 15 debriefing, ( 24 only • , 1 • , • , empower engage
  • 24. Proto-Persona 使用者的需求、動機以及行為特徵 empower engage
  • 25. • • & • & • empower engageenable
  • 26. Storymap Kanban • , • Backlog: • : • : X-mind • GTD: empower engageenable
  • 27. Walk How it • • • empower engageenable
  • 28. Walk it • (task flow) • problem space • Tips: – – or empower engageenable
  • 29. 3 • (If only can do one thing) • : – Review: 3 points – Next step: 3 Action item – Concept diagraming: (1) What, (2) So what, (3) Now what • UXers empower engageenable
  • 30. • : ? ? ? ? • • , Uxer • Tip: – ( ) – – ( empower engage
  • 31. ... ! • , • , , , • empower engageenable
  • 32. , engageenable
  • 33. Takeaways x 3 1. UX 2. enable + engage + empower 3.
  • 34. Source: Agile42
  • 35. ~ Further reading ~
  • 36. Backups • Game Modeling • 5 why: Focus on Problems, not solutions* • Mental Modeling* • Pattern* • Prototype-Driven • Kano Modeling