The document describes different camera shots, sounds, locations, and editing techniques used in a film scene. It includes long shots of the exterior of a psychiatrist's office building at night with non-diegetic music playing. Inside the office it uses over the shoulder shots and reverse shots with diegetic sounds of character dialogue. It also employs high angle shots zooming into close ups, point of view shots showing character reactions, and extreme close ups with diegetic sounds and a slower editing rhythm.
1. Camera: Extreme Long
Shot
Sound: Non diegetic-
music played in the
background.
Jump cut
Exterior: Outside the
building of the
psychiatrist office (night)
Titling: Director’s name
appear over image
Camera: Long shot
Sound: No music
included in the
background
Straight cut
Exterior: Inside the
physiatrist office
Titling: Main character’s
name
Camera: Over the
shoulder shot
Editing: Reverse shot
Sound: no music included
(Diegetic sound included)
Diegetic sound voices of
characters for e.g.
dialogue.
Camera: Over the
shoulder shot (OVS)
OVS-used when two
characters are
Editing: Reverse shot
communicating face to
face.
Sound: Diegetic sound
included
Straight cut
2. Characters voices i.e.
dialogue
Camera: High angle shot
starts with a mid Long shot
zooms into a close up
through out the shot.
Sound: No music played in
the background. Diegetic
sound included
Editing: Sound bridge
Jump Cut
Camera: Point of view
shot
Sound: No music played in
the background diegetic
sound included and non-
diegetic music played in
Camera: Point of view
background
shot including reverse
shot (camera moves to see
Jump cut
the characters reaction)
Sound: no music included
diegetic sound included
Straight cut
3. Camera: Point of view
shot including reverse
shot (camera moves to
see the characters
reaction)
Sound: No music
played in the
background
Straight cut
Camera: Extreme close
up zoom in shot
Editing: slower
shortening cutting rhythm
Sound: diegetic sound
Titling: Name of the film