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Health Services in Crisis?
Can Gamification Make a Difference?
As I prepare to journey to Asia to speak at conference in Thailand, Malaysia and Korea, this month’s newsletter shifts the gamification focus to Health applications. There are many challenges facing society over the coming months and years and public healthcare is one of the most important. Technology has had a major impact on global health and is both a source of problems and a potential solution. I have been spending time trying to develop collaborative partnerships with professionals in the health sector and this newsletter shares some of my experiences and my personal perspectives on issues and solutions.