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Immersive Technologies and Location-based Social and Economic Development

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This is a copy of the presentation delivered at the 7th International Conference on Cartography & GIS held in Sozopol in Bulgaria. It charts the disruptive impact of 360 degree technologies on Map Making and Geographical Information Systems

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Immersive Technologies and Location-based Social and Economic Development

  1. 1. Immersive Technologies and Location-based Social and Economic Development David Wortley 360in360 Immersive EXperiences
  2. 2. Places, People & Experiences Immersive Technologies & Stories
  3. 3. My Childhood Dream Job ● Subject Matter Knowledge ● Responsibility for human lives ● Judgement ● Ability to analyse data ● Experience ● Sensitivity and Awareness ● Customer Centric ● Teamwork Demands years of training, dedication and skills development
  4. 4. Engine Driver Job Attributes ● Subject Matter Knowledge ● Responsibility for human lives ● Judgement ● Ability to analyse data ● Experience ● Sensitivity and Awareness ● Customer Centric ● Teamwork Demands years of training, dedication and skills development
  5. 5. Our Changing World
  6. 6. Technology Driven Global Challenges ● Ageing Society ● Artificial Intelligence and Robotics ● Lifestyle Related Medical Conditions ● Education and Lifelong Learning ● Global Inequalities ● Environmental Issues
  7. 7. Empowering Technologies
  8. 8. Immersive Technologies and Data Visualisation
  9. 9. Immersive Technologies Places, People and Experiences
  10. 10. The RSA Heritage Index Map
  11. 11. Google Street View
  12. 12. Google Tour Builder
  13. 13. Google Tour Builder
  14. 14. Marzipano Virtual Tours
  15. 15. Kuula Virtual Tours
  16. 16. YouTube Videos
  17. 17. Live Streaming in 360 As seen in Philippines, Brazil and Lithuania
  18. 18. Some Significant Emerging Digital Technologies ● Artificial Intelligence ● Big Data Analytics ● Sensors & IOT ● Nano technologies ● Robotics ● Social Media
  19. 19. Ubiquitous Applications ● Measuring and monitoring ● Analysing and informing ● Visualising ● Predicting ● Connecting & Collaborating ● Controlling
  20. 20. Conclusion The converging maturity of 360 degree technologies and the associated digital commnunications technologies and necessary infrastructure now make citizen-driven publishing of rich immersive experiences possible and create opportunities, especially through the use of web- based mapping tools like Google Maps, to make cultural heritage accessible to a global audience.

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