Created by Collette Knight 4/12/11                                                          Page 1                      Ho...
Created by Collette Knight 4/12/11                                                              Page 2The author, who is a...
Created by Collette Knight 4/12/11                                                           Page 3Starr, Linda (2004). Ee...
Upcoming SlideShare
Loading in...5
×

Graphic Novels For Use In The Classroom Annotated Bibliography

706

Published on

Resource created for educators and librarians

Published in: Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
706
On Slideshare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Graphic Novels For Use In The Classroom Annotated Bibliography

  1. 1. Created by Collette Knight 4/12/11 Page 1 How and Why Graphic Novels Can Be Used In School Libraries and in the Classroom *Annotated Bibliography of Websites*Intended Audience: School Librarians and EducatorsCooperative Children’s Book Center. Graphic Novels. Retrieved on 4/12/2011 from:http://www.education.wisc.edu/ccbc/books/graphicnovels.aspThis helpful website provides review journals, awards and recommendation lists, understandingand using graphic novels, and a list of graphic novel websites.Cornog, Martha & Raiteri, Steve (2011). Graphic Novel Reviews. Retrieved on 4/12/2011, fromhttp://www.libraryjournal.com/lj/reviewsgraphicnovels/888433-281/graphic_novel_reviews_january_2011.html.cspThis blog is devoted to reviewing graphic novels, particularly for use within school, public, andprivate libraries. The blog uses RSS technology and be subscribed to.Goodloe, Katherine (2005). Graphic Novels Catch Eyes and Minds of Students. Retrieved on4/12/201, from http://www3.jsonline.com/story/index.aspx?id=375353The author interviews students, librarians and educators to learn why graphic novels areimportant to students and highlights their educational use within the classroom. This article alsodiscusses what critics say about the use of graphic novels and describes graphic novels as a,“battle between getting kids to read and providing them with high quality books.”Hogan, John (2009). Graphic Novels in Todays Libraries. Retrieved on 4/12/2011, fromhttp://www.graphicnovelreporter.com/content/graphic-novels-todays-libraries-roundtableThis is an interesting article as various librarians offer their attitudes toward and experiencesregarding graphic novels in the library. Future and practicing librarians can learn where graphicnovels are displayed and/or organized in the library collection. This article also addressesfunding for graphic novels and how graphic novels compare with other types of books in regardsto students check out statistics.Lyga, Allison, A.W. (2006). Graphic Novels for (Really) Young Readers. Retrieved on4/12/2011, from http://www.schoollibraryjournal.com/article/CA6312463.html
  2. 2. Created by Collette Knight 4/12/11 Page 2The author, who is an elementary school librarian, discusses the value of graphic novels and theirpopularity among young readers. This article is valuable because it offers insight into theexperience of a practicing librarian and provides successful reading situations involving belowaverage readers and graphic novels within her school. She further discusses how graphic novelsassist different types of learners to become better readers. There is also a substantial graphicnovel list titled,” What Little Kids Love”.Read Write Think Podcast (2009). An Introduction to Graphic Novels. Retrieved on 4/12/2011,from http://www.readwritethink.org/parent-afterschool-resources/podcast-episodes/introduction-graphic-novels-30326.html?main-tab=1#tabsThis 20 minute podcast provides a description of what graphic novels are and the benefits forschool age readers. The podcast provides recommendations for graphic novels in a variety ofgenres, including: biographies, adventures, and fantasy. The link to the podcast includes anadditional link that provides a printable list of recommended titles. This would be a greatresource for librarians to provide a link to on their websites so that parents can also listen to thepodcast. Teachers can click on the related resources tab and locate activities and lessons forclassroom use.Schwartz, Gretchen E (2002). Graphic Novels for Multiple Literacies. Retreived on 4/12/2011,from http://www.readingonline.org/newliteracies/jaal/11-02_column/This article would be great to use as a resource for classroom teachers wondering how to usegraphic novels within the classroom, particularly in social studies, math, history, and othersubject areas. Also provides a list of resources for classroom teachers to further investigate howgraphic novels can be used across the curriculum.St. Lifer, Evan (2002). Graphic Novels, Seriously. Retrieved on 4/12/2011 from:http://www.schoollibraryjournal.com/article/CA236062.html?display=searchResults&stt=001&text=graphic%2Bnovels%2BseriouslyThis article explains the importance of having graphic novels within public and school libraries.The article discusses the high popularity of graphic novels among boy and teen readers. It alsodiscusses how graphic novels have been stereotyped as only fantasy and lacking in literarypurpose. The author reiterates the sophistication and variety of this genre and provides a numberof examples.
  3. 3. Created by Collette Knight 4/12/11 Page 3Starr, Linda (2004). Eek! Comics in the Classroom! Retrieved on 4/12/2011, fromhttp://www.educationworld.com/a_curr/profdev/profdev105.shtmlThis article provides insight for teaching content specific lessons in the classroom using graphicnovels and comic books. It also discusses how graphic novels can be used to motivate reluctantreaders, provide comprehensible input for English Language Learners, and teach challengingreading comprehension skills such as inferencing and drawing conclusions.Zimmerman, Bill. Make Beliefs Comix! Retrieved on 4/12/2011 from:http://www.makebeliefscomix.com/This is an interactive comic strip maker, where students can create their own comics in a varietyof languages. This can be used for students to practice literacy skills, such as, sequencing, mainidea/supporting details, plot, and understanding story elements. Teachers and librarians can havestudents access the website within the library, classroom or from home. The website allowsstudents to print and/or email their final comics.

×