SlideShare a Scribd company logo
1 of 14
IN CONTROL OR
IN THEIR SHOES?
HOW CHARACTER ATTACHMENT
DIFFERENTIALLY INFLUENCES VIDEO
GAME ENJOYMENT AND APPRECIATION

Bowman, Rogers, Sherrick*
*Assist by Woolley, Chung
VIDEO GAMES
• Games are fun, but what is a video
  game?
   – Video: medium of content/message
     delivery
   – Game: bounded rationality,
     challenge and skill system
• We play games, we process content
ENJOYMENT IN GAMES
• Fun!
APPRECIATION IN GAMES
• Insightful!
χ2/df = 2.07, p = .02;
CFI = .99; RMSEA = .05
                                                                .36***
                         .24***                                                R2 = .35
                              .12**                 .25***

                                                                      .19***
                                  .25***
                             .19***
                                                                      .05*
                                    .12**
                                                             .27***
                                                                               R2 = .75
                                   .51***
                                                    .13***
                                            .11**
                         .30***                                  .59***
CHARACTER ATTACHMENT
• A “psychological merging of player
  and character” in a video game
  – Identification
  – Suspension of Disbelief
  – Control
  – Responsibility
CENTRAL QUESTIONS
• RQ1: Do dimensions of character attachment
  explain unique variance in game enjoyment?
• RQ2: Do dimensions of character attachment
  explain unique variance in game
  appreciation?
METHOD
• Online survey (N = 512), randomly assigned to
  tell us about:
  – Your most enjoyable gaming experience (n = 249)
  – Your most meaningful gaming experience (n =
    263)
• Snowball sampling, 10 participants given $50
  USD Amazon.com card
DESCRIPTIVES
• Enjoyment: M = 6.68, SD = .56, α = ,82
• Appreciation: M = 4.48, S = 1.72, α = .84
• CA:
  – Identification: M = 2.79, SD = 1.28, α = .85
  – Suspension: M = 4.02, SD = 1.36, α = .75
  – Control: M = 5.20, SD = .82, α = .73
  – Responsibility: M = 4.22, SD = 1.39, α = .81
CA & ENJOYMENT/APPRECIATION
                              Enjoyment   Appreciation
 Step 1: Controls
    Gender                      -.05         -.22***
    Age                         -.09          -.10+
    ∆R2                          .01         .06***
 Step 2: Intrinsic Needs
    Competence                  .47***        -.02
    Autonomy                     .13*          .02
    Relatedness                   .01        .36***
    Insight                      -.05        .58***
    ∆R2                         .28***       .69***
 Step 3: CA
    Identification              -.08          -.01
    Suspension of Disbelief      .00           .03
    Control                     .12*         -.06+
    Responsibility              -.08         .10**
    ∆R2                         .02+          .01+
DISCUSSION
• CA dimensions explain unique
  variance in enjoyment and
  appreciation
  – + control  + enjoyment
  “Pleasure of Control”
  – + responsibility  +
    appreciation
  “Pleasure of Cognition”
DISCUSSION
• Small contribution to unique variance
  – Multicollinearity?
     • No needs = +8% enjoyment, +26% appreciation
• Data despite lack of discrete referent
  character
• Need for temporal causal ordering
TO READ
• Enjoyment
   – Tamborini R, Bowman N D, Eden A, Grizzard M, Organ A. Defining media
     enjoyment as the satisfaction of intrinsic needs. Journal of Communication
     2010; 60.4: 758-77.
• Appreciation
   – Oliver MB, Raney AA. Entertainment as pleasurable and meaningful:
     Identifying hedonic and eudaimonic motivations for entertainment
     consumption. Journal of Communication 2011; 61: 984-1004.
• Character Attachment
   – Lewis ML, Weber R, Bowman ND. “They may be pixels, but they’re MY
     Pixels”: Developing a metric of character attachment in role-playing
     video games. CyberPsychology and Behavior 2008; 11.4: 515-8.
FOR MORE INFORMATION
PLEASE CONTACT:
    Nicholas David Bowman, Ph.D.
    Nicholas.Bowman@mail.wvu.edu
    http://nmediatheory.blogspot.com
    http://ndbowman.info
    @bowmanspartan

More Related Content

More from West Virginia University - Department of Communication Studies

Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...
Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...
Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...
West Virginia University - Department of Communication Studies
 
Through the Looking Glass (Self): The impact of wearable technology on perce...
Through the Looking Glass (Self):  The impact of wearable technology on perce...Through the Looking Glass (Self):  The impact of wearable technology on perce...
Through the Looking Glass (Self): The impact of wearable technology on perce...
West Virginia University - Department of Communication Studies
 
When the ball stops, the fun stops too: The impact of social inclusion on vid...
When the ball stops, the fun stops too: The impact of social inclusion on vid...When the ball stops, the fun stops too: The impact of social inclusion on vid...
When the ball stops, the fun stops too: The impact of social inclusion on vid...
West Virginia University - Department of Communication Studies
 
Stereotypes of Stay-at-Home and Working Mothers
Stereotypes of Stay-at-Home and Working MothersStereotypes of Stay-at-Home and Working Mothers
Stereotypes of Stay-at-Home and Working Mothers
West Virginia University - Department of Communication Studies
 
You say dāta, I say däta: Harnessing the friction of competing epistemologie...
You say dāta, I say däta:  Harnessing the friction of competing epistemologie...You say dāta, I say däta:  Harnessing the friction of competing epistemologie...
You say dāta, I say däta: Harnessing the friction of competing epistemologie...
West Virginia University - Department of Communication Studies
 

More from West Virginia University - Department of Communication Studies (20)

It’s too dirty for me, so it’s too dirty for the kids: A cross-comparison of ...
It’s too dirty for me, so it’s too dirty for the kids: A cross-comparison of ...It’s too dirty for me, so it’s too dirty for the kids: A cross-comparison of ...
It’s too dirty for me, so it’s too dirty for the kids: A cross-comparison of ...
 
Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...
Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...
Of beard physics and worldness: The (non) effect of enhanced anthropomorphism...
 
Virtual tensions fuel narrative tensions
Virtual tensions fuel narrative tensionsVirtual tensions fuel narrative tensions
Virtual tensions fuel narrative tensions
 
From toy and tool to partner and person: Phenomenal convergence/ divergence ...
From toy and tool to partner and person: Phenomenal convergence/divergence ...From toy and tool to partner and person: Phenomenal convergence/divergence ...
From toy and tool to partner and person: Phenomenal convergence/ divergence ...
 
Emotion, anthropomorphism, realism, control: Validation of a merged metric f...
Emotion, anthropomorphism, realism, control:  Validation of a merged metric f...Emotion, anthropomorphism, realism, control:  Validation of a merged metric f...
Emotion, anthropomorphism, realism, control: Validation of a merged metric f...
 
Through the Looking Glass (Self): The impact of wearable technology on perce...
Through the Looking Glass (Self):  The impact of wearable technology on perce...Through the Looking Glass (Self):  The impact of wearable technology on perce...
Through the Looking Glass (Self): The impact of wearable technology on perce...
 
Sport Fans and Sci-Fi Fanatics: The Social Stigma of Popular Media Fandom
Sport Fans and Sci-Fi Fanatics: The Social Stigma of Popular Media FandomSport Fans and Sci-Fi Fanatics: The Social Stigma of Popular Media Fandom
Sport Fans and Sci-Fi Fanatics: The Social Stigma of Popular Media Fandom
 
The people dissent, or The People’s consent? Comparing news agendas of tradit...
The people dissent, or The People’s consent? Comparing news agendas of tradit...The people dissent, or The People’s consent? Comparing news agendas of tradit...
The people dissent, or The People’s consent? Comparing news agendas of tradit...
 
Mountaineers Are Always Free (To Post Online): Facebook and Group Identity P...
Mountaineers Are Always Free (To Post Online): Facebook and Group Identity P...Mountaineers Are Always Free (To Post Online): Facebook and Group Identity P...
Mountaineers Are Always Free (To Post Online): Facebook and Group Identity P...
 
Taking video games to task
Taking video games to taskTaking video games to task
Taking video games to task
 
“Web-sling to save or shoot to kill?” The impact of dissonant origin and ant...
“Web-sling to save or shoot to kill?”  The impact of dissonant origin and ant...“Web-sling to save or shoot to kill?”  The impact of dissonant origin and ant...
“Web-sling to save or shoot to kill?” The impact of dissonant origin and ant...
 
Private Flirts, Public Friends: Understanding Romantic Jealousy Responses to ...
Private Flirts, Public Friends: Understanding Romantic Jealousy Responses to ...Private Flirts, Public Friends: Understanding Romantic Jealousy Responses to ...
Private Flirts, Public Friends: Understanding Romantic Jealousy Responses to ...
 
When the ball stops, the fun stops too: The impact of social inclusion on vid...
When the ball stops, the fun stops too: The impact of social inclusion on vid...When the ball stops, the fun stops too: The impact of social inclusion on vid...
When the ball stops, the fun stops too: The impact of social inclusion on vid...
 
Stereotypes of Stay-at-Home and Working Mothers
Stereotypes of Stay-at-Home and Working MothersStereotypes of Stay-at-Home and Working Mothers
Stereotypes of Stay-at-Home and Working Mothers
 
My Ideal Professor: Examining College Students' Preferences for Effective Tea...
My Ideal Professor: Examining College Students' Preferences for Effective Tea...My Ideal Professor: Examining College Students' Preferences for Effective Tea...
My Ideal Professor: Examining College Students' Preferences for Effective Tea...
 
WVU COM 105 - Chapter 10 (Advertising)
WVU COM 105 - Chapter 10 (Advertising) WVU COM 105 - Chapter 10 (Advertising)
WVU COM 105 - Chapter 10 (Advertising)
 
The win, the worth, and the work of play: Exploring phenomenal entertainment ...
The win, the worth, and the work of play: Exploring phenomenal entertainment ...The win, the worth, and the work of play: Exploring phenomenal entertainment ...
The win, the worth, and the work of play: Exploring phenomenal entertainment ...
 
The (not so) Secret Life of Avatars
The (not so) Secret Life of AvatarsThe (not so) Secret Life of Avatars
The (not so) Secret Life of Avatars
 
WVU: Lambda Pi Eta + UCA Meeting (Fall 2014)
WVU: Lambda Pi Eta + UCA Meeting (Fall 2014)WVU: Lambda Pi Eta + UCA Meeting (Fall 2014)
WVU: Lambda Pi Eta + UCA Meeting (Fall 2014)
 
You say dāta, I say däta: Harnessing the friction of competing epistemologie...
You say dāta, I say däta:  Harnessing the friction of competing epistemologie...You say dāta, I say däta:  Harnessing the friction of competing epistemologie...
You say dāta, I say däta: Harnessing the friction of competing epistemologie...
 

Recently uploaded

Salient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functionsSalient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functions
KarakKing
 

Recently uploaded (20)

Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
Kodo Millet PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
Kodo Millet  PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...Kodo Millet  PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
Kodo Millet PPT made by Ghanshyam bairwa college of Agriculture kumher bhara...
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)
 
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
 
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptxOn_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structure
 
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptxHMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
HMCS Vancouver Pre-Deployment Brief - May 2024 (Web Version).pptx
 
Salient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functionsSalient Features of India constitution especially power and functions
Salient Features of India constitution especially power and functions
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
Graduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - EnglishGraduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - English
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
 
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the Classroom
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
REMIFENTANIL: An Ultra short acting opioid.pptx
REMIFENTANIL: An Ultra short acting opioid.pptxREMIFENTANIL: An Ultra short acting opioid.pptx
REMIFENTANIL: An Ultra short acting opioid.pptx
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17How to Add New Custom Addons Path in Odoo 17
How to Add New Custom Addons Path in Odoo 17
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 

In Control or In Their Shoes? How Character Attachment Differentially Influences Video Game Enjoyment and Appreciation

  • 1. IN CONTROL OR IN THEIR SHOES? HOW CHARACTER ATTACHMENT DIFFERENTIALLY INFLUENCES VIDEO GAME ENJOYMENT AND APPRECIATION Bowman, Rogers, Sherrick* *Assist by Woolley, Chung
  • 2. VIDEO GAMES • Games are fun, but what is a video game? – Video: medium of content/message delivery – Game: bounded rationality, challenge and skill system • We play games, we process content
  • 5. χ2/df = 2.07, p = .02; CFI = .99; RMSEA = .05 .36*** .24*** R2 = .35 .12** .25*** .19*** .25*** .19*** .05* .12** .27*** R2 = .75 .51*** .13*** .11** .30*** .59***
  • 6. CHARACTER ATTACHMENT • A “psychological merging of player and character” in a video game – Identification – Suspension of Disbelief – Control – Responsibility
  • 7. CENTRAL QUESTIONS • RQ1: Do dimensions of character attachment explain unique variance in game enjoyment? • RQ2: Do dimensions of character attachment explain unique variance in game appreciation?
  • 8. METHOD • Online survey (N = 512), randomly assigned to tell us about: – Your most enjoyable gaming experience (n = 249) – Your most meaningful gaming experience (n = 263) • Snowball sampling, 10 participants given $50 USD Amazon.com card
  • 9. DESCRIPTIVES • Enjoyment: M = 6.68, SD = .56, α = ,82 • Appreciation: M = 4.48, S = 1.72, α = .84 • CA: – Identification: M = 2.79, SD = 1.28, α = .85 – Suspension: M = 4.02, SD = 1.36, α = .75 – Control: M = 5.20, SD = .82, α = .73 – Responsibility: M = 4.22, SD = 1.39, α = .81
  • 10. CA & ENJOYMENT/APPRECIATION Enjoyment Appreciation Step 1: Controls Gender -.05 -.22*** Age -.09 -.10+ ∆R2 .01 .06*** Step 2: Intrinsic Needs Competence .47*** -.02 Autonomy .13* .02 Relatedness .01 .36*** Insight -.05 .58*** ∆R2 .28*** .69*** Step 3: CA Identification -.08 -.01 Suspension of Disbelief .00 .03 Control .12* -.06+ Responsibility -.08 .10** ∆R2 .02+ .01+
  • 11. DISCUSSION • CA dimensions explain unique variance in enjoyment and appreciation – + control  + enjoyment “Pleasure of Control” – + responsibility  + appreciation “Pleasure of Cognition”
  • 12. DISCUSSION • Small contribution to unique variance – Multicollinearity? • No needs = +8% enjoyment, +26% appreciation • Data despite lack of discrete referent character • Need for temporal causal ordering
  • 13. TO READ • Enjoyment – Tamborini R, Bowman N D, Eden A, Grizzard M, Organ A. Defining media enjoyment as the satisfaction of intrinsic needs. Journal of Communication 2010; 60.4: 758-77. • Appreciation – Oliver MB, Raney AA. Entertainment as pleasurable and meaningful: Identifying hedonic and eudaimonic motivations for entertainment consumption. Journal of Communication 2011; 61: 984-1004. • Character Attachment – Lewis ML, Weber R, Bowman ND. “They may be pixels, but they’re MY Pixels”: Developing a metric of character attachment in role-playing video games. CyberPsychology and Behavior 2008; 11.4: 515-8.
  • 14. FOR MORE INFORMATION PLEASE CONTACT: Nicholas David Bowman, Ph.D. Nicholas.Bowman@mail.wvu.edu http://nmediatheory.blogspot.com http://ndbowman.info @bowmanspartan

Editor's Notes

  1. Bowman, N. D., Rogers, R., & Sherrick, B. I. (2013, April). “In control or in their shoes”: How character attachment differentially influences video game enjoyment and appreciation. Top Paper in “Media and the Self” research category, Broadcast Education Association Research Symposium “Media and Social Life: The Self, Relationships, and Society.”
  2. Surveys were posted in forums such as Gamespot.com and Gameinformer.com, as well as in social media networks (i.e. Facebook, Twitter) and professional listservs (such as our own CRTNET). Of 512 participants, a majority of were male (67.8%), ranging from 18 to 56 in age (Med = 27, M = 28.98, SD = 7.44). On average, participants reported playing games for over seven years (M = 7.47, SD = 6.41). For more detail on the specific scale item measurements – we measured enjoyment, appreciation, need satisfaction, and character attachment – please contact authors. All measures demonstrated high internal consistency and had been validated in past public research for having construct and concurrent/discriminant validity.
  3. For the need satisfaction measures, confirmatory factor analysis revealed all four dimensions to be stable and empirically distinct from each other: competence (α = .72, M = 5.84, SD = 0.94), autonomy (α = .74, M = 5.66, SD = 1.19), relatedness (α = .88, M = 4.26, SD = 1.87), and insight (α = .84, M = 4.29, SD = 1.63). Contact authors for more information about the CFA for this measure.