Your SlideShare is downloading. ×
Second Life Presentation
Upcoming SlideShare
Loading in...5

Thanks for flagging this SlideShare!

Oops! An error has occurred.

Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Second Life Presentation


Published on

Published in: Business, Technology

  • Be the first to comment

  • Be the first to like this

No Downloads
Total Views
On Slideshare
From Embeds
Number of Embeds
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

No notes for slide


  • 1. Sumru Kumar, Tommy McCabe, Mike Stramandinoli, Allyson Warren
  • 2. Life as a New Comer
    • It is extremely easy to identify a “newbie” on second life
      • Many experienced users are more than willing to assist a user who appears to be lost or struggling
    • Orientation island is key to learn how to learn the basics of Second Life
    • As more time is spent exploring second life, users gain more in-depth knowledge regarding capabilities and functionality of the site as well as the potential the site holds
  • 3. Life as a New Comer (cont.)
    • Met many people of different cultures and backgrounds
    • One particular example:
      • Played soccer with someone in Mexico and ended up having a conversation in English and Spanish about the World Cup
      • Amazing how Second Life allows you to have conversations such as this one with people you don’t know
  • 4. Hindrances
    • Progress was hindered by computers/internet connections that were too slow to operate Second Life
    • Although the tutorial was extremely helpful, it slowed down the process of actually integrating into the Second Life world
    • Second Life was slow because of the number of users
      • Causes frustration as we had to log off and very little progress was made
    • Lack of money to spend made it difficult to fully integrate into Second Life
  • 5. Helps
    • Information found on the Internet was helpful in discussing potential of the site and helpful uses
    • Orientation Island was particularly useful, although it was hard to leave when you felt like you were ready to leave
    • Socializing with other new comers helped to initially learn the tools of Second Life
    • Advice and assistance from other Second Life users was a vital part in learning more in-depth aspects of Second Life
  • 6. Explorations and Adventures
    • Seeing major companies such as Dell and IBM made Second Life more appealing
    • There were many locations that we found to be politically and socially offensive
    • It was interesting to visit locations that were raising money for charities in real life
    • Randomly exploring allowed us to meet individuals from other social networks
      • This fact adds to the small world getting smaller idea
  • 7. Benefits to using Second Life
    • Social networking opportunities
    • Can be used to escape the pressures of the real world
      • Real identity can be concealed, you can define the identity of your avatar
    • Many large scale companies are beginning to use Second Life
      • Networking for possible job opportunities
      • Opportunities within businesses to hold meetings with people that may be a distance away
  • 8. Platform for Online Community
    • If improvements are made, has the potential to take over other social networking platforms
    • Allows people to connect and look how they want to be perceived
      • shows what some people hide inside rather than Facebook, MySpace, etc. where pictures are displayed and identity is not concealed
      • connects people that could have never connected in the real world because of differences in real life, but their similarities in Second Life connected them in a new way
  • 9. Culture on Second Life
    • Because Second Life is a fairly new world, the culture is still developing
    • We did not find a culture that jumped out because each location in second life really has its own culture as each country in the world has its own culture
    • Depending on where you travel within Second Life culture is different as are the individuals you encounter along your routes
  • 10. Commerce of Second Life
    • Businesses can use Second Life as advertisement for real world products and brands
    • Opportunities for an online business community with virtual reality are endless
    • Because many users are so immersed in Second Life and willing to spend money, many real world businesses can actually sell products and services on Second Life
    • The fact that some companies pay for land in Second Life shows its value as a social networking entity
  • 11. Work on a Cyber Team
    • Working on a cyber team within an academic environment was great as today's business world is global with team members operating in different time zones across the globe
    • Due to the fact that team members were located in different areas, we had to rely on Second Life, email, instant messaging, and cell phones to communicate
      • Relying on these types of technology makes it difficult to work as a cyber group because everyone has a different approach to using this technology
  • 12. Work on a Cyber Team (cont.)
    • With the time constraints of the project, it was difficult to adjust to this kind of working environment so quickly
    • Once the communication was established, all the members of the team had to work hard to ensure the communication was kept
    • With today’s technology, a cyber team has the potential to be more efficient than physically meeting
      • Allows for more individual work on different sections, but it is more difficult to bring all the sections together as a cyber team cannot meet in one physical location to pull everything together
  • 13.  
  • 14. Reuters News Service
    • Facilities allow users to read news feeds for real and second life worlds
    • The auditorium allows users to view presentations and interviews
    • Key information and statistics on Second Life
    • Advertisements for real world products such as the 2008 Acura MDX
  • 15. Ideas for Improvements of Reuters News Service
    • Real time stock ticker across front of building
    • News feed screens on exterior of building
    • Live news cast on screens exterior of building
    • Access to travel and weather conditions
    • User friendly controls for playing presentations and interviews
  • 16.  
  • 17. Book Island
    • This location is actually very interesting it allows visitors to actually purchase books that are available with in the system.
    • There are several “stores” in Book Island those stores carry different books, that can be downloaded and bought
    • This location is a successful and effective use of Second Life, because it brings the virtual world and the real world together.
  • 18. Book Island
    • Going through book Island was fairly simple
    • Book Island has a large number of stores that offers books, each location has a different genre.
    • The Island was pretty empty maybe 2 other avatars present on the Island. Apparently people don’t like to read in the virtual world either.
    • The layout was nice, and not as empty as other Islands, Like Dell Island.
    • There was a book mall, which was two stories and had different types of books. (slide 3, is the view from inside the mall on the second floor)
  • 19. Book Island
  • 20. Book Island
  • 21. Book Island
  • 22.  
  • 23. Blue Fusion Jazz Club
    • A place to socialize, meet, and dance with other people
    • An Art gallery features an avatars work in Second Life
    • A bar and stage for karaoke and music.
  • 24.  
  • 25. Beowulf Island
    • A place to see sneak peaks and trailers for the movie
    • A place to customize your avatar’s clothing with t-shirts featuring the motion picture
    • A theme inspired island for everyone