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TREVOR HALDENBY
DESIGNER / STRATEGIST / TIME TRAVELER
THE MISSION BUSINESS
@TREVVER TREVOR@THEMISSION.biZ
#WFS2014 Presentation
ByoLogyc CEO Chet Getram at #WFS2012
TREVOR HALDENBY
DESIGNER / STRATEGIST / TIME TRAVELER
@TREVVER TREVOR@THEMISSION.biZ
#WFS2014 Presentation
I design experiences that
bring futures to life for
audiences who want to
explore, interact, and
play a part.
INSTITUTIONALSTARTUP
STRATEGIC FORESIGHT
DIGITAL STORYTELLING
Major Research Project:

Bringing the Future to Life: Pervasive Transmedia Scenarios

Winner: 2013 President’s Award for Outstanding Achievement in Graduate Research
(ISBN 9780992146405)



Additional Research Publications:
The Future of Human Creativity in Design — with Kelvin Kwong, Martin Ryan, Tom Wujec
Where in the Future: Locative Software in 2018 — with Emma Westecott, Gabe Sawhney
Visualizing Emergence — with Greg Van Alstyne, funded by GRAND-NCE
MDes
Strategic Foresight + Innovation
http://research.ocadu.ca/gameplay/
project/where-in-the-future
http://whereinthefuture.tumblr.com
THE
http://goo.gl/98N3LL
Gamifying the Drivers of Change
with ARUP Foresight + Innovation
Elenna Mosoff
Theatre Director
Trevor Haldenby
Futurist
David Fono
Game Designer
Byron Laviolette
Play Theorist
Our Areas of Expertise
Game Design
& Game Theory
Strategic
Foresight
Experience
Design
Theatre
Production
Transmedia
Storytelling
Worldbuilding
Emerging
Technologies
Ethnographic
Research
Lateral Thinking
Event Execution
and Management
Talent
Management
Team
Facilitation
CC Nathan Shedroff
How can we use
storytelling,
multiplayer making,
and experience design
to do a better job of
engaging the futures?
Rafael Popper, How are foresight methods selected? (2008)
Jessica’s five-year-old daughter Chan is in
the other room, screaming in broken Mandarin
at the Paint-Like-Me app on her tablet as it
struggles to customize thousands of open-
content art history lessons into one just
right for her. NuLook picks up on the
tantrum, briefly confused by the presence of
another language, and instantly switches the
interface on Jessica’s phone into a swirl of
Chinese characters. Jessica sighs. These new
tools of design may be inclusive, but they
can be frustrating as hell when your kid is a
different kind of artistic genius (in a
different language) every three months. And
this is only the beginning. In an era of
open- source education, Chan’s curricula and
diploma are as likely to be influenced by her
family members, future global competitors,
and Global Happiness Index score as by grades
Written Scenarios!
What might happen in the future?
Public Domain: Department of Defense Trinity nuclear test, July 1945
Public Domain: Department of Defense Gravitational Experiment, August 1967
NASA Ames Research Center
Photo by pauliki (CC BY-NC-ND 3.0)
Pervasive / Augmented / Alternate Reality Games
http://www.newmedici.com/2010/06/21/
the-reboot-of-transmedia-content/
Transmedia STORYTELLING
Spreadability vs. Drillability
Continuity vs. Multiplicity
Immersion vs. Extractability
Worldbuilding
Seriality
Subjectivity
Performance
7 Core Concepts of Transmedia
from Henry Jenkins
http://henryjenkins.org/2009/12/the_revenge_of_the_origami_uni.html
Build a STORY WORLD, not a single narrative.
Spread the STORY across MEDIA ECOLOGIES.
Engage AUDIENCES and PARTICIPANTS as
CREATORS and CURATORS, not Consumers.
The 3 Design Rules of
Transmedia Storytelling
Build a FUTURE WORLD, not a single scenario.
Spread the SCENARIO across MEDIA ECOLOGIES.
Engage STAKEHOLDERS as CREATORS
and CURATORS, not just Clients.
The 3 Design Rules of
Transmedia Scenarios
The global leader in human-centred lifestyle biotechnology.
@ByoLogyc www.ByoLogyc.com
By Nathan Shedroff, CCA MBA Program. Licensed under Creative Commons
CONTROL.
TAKING CARE OF YOU
FROM THE INSIDE OUT.
LIFE
CHOICE
CHANCECHANCE
SHOULD BE ABOUT
ByoLogyc CEO
A dystopian story
about the future of
synthetic biology told
across four “tentpole”
live performances,
each representing an
archetypal image of
the future.
BRX
We've set up this clinic to offer you a free ByoRenew 2.0 pill.
ByoRenew 2.0 acts as a "vaccine" against BRX, protecting you
from the inside out. In order to beat BRX, we need consumers like
you to be smart and responsible about protecting yourself. Coming
here tonight to take ByoRenew 2.0 was the right choice.
We've also created the SCD
(Sanitation & Containment Division),
a special operations arm of ByoLogyc
dedicated to isolating BRX in the
Toronto community and ending its
exponential spread.
AT THIS POINT, WE DO NOT BELIEVE THAT
BRX IS HIGHLY CONTAGIOUS OR FATAL.
AND IT IS SPREADING
BRX is a virus created by the online terrorist o
known as EXE. They created BRX by sabotaging
revolutionary drug created by ByoLogyc that has th
change the world. But while ByoRenew heals and
mutates and destroys. By now, as many as twenty th
worldwide are infected with BRX. Many of these
Toronto, the centre of the outbreak and home to
global operations. Symptoms of BRX are wide-
unpredictable. Chances are that you already kno
who is an unwitting victim.
BRX?
BYOLOGYC IS
HERE TO HELP
WHAT IS
BRX is difficult to diagnose, as symptoms vary substantially
between patients. This is a result of ByoRenew's unique
XNA-based architecture that enables it to adapt to fit the
needs of individual users. Are you experiencing nasal
congestion? That could be BRX. Are you experiencing a
seizure? That could be BRX too.
Evidence suggests that BRX most commonly targets the
brain, producing symptoms that manifest throughout the
nervous, endocrine, and endocannabinoid systems. But don't
worry too much, the dangers aren't as extreme as they might
seem. You may only experience personality distortion, blurry
vision, a craving for high-calorie food items, and fatigue.
BRX: SIGNS AND SYMPTOMS
ADVENTURE (Evacuee)
POWER (Paramilitary Member) ACTION (Resistance Member)
4 Different Tickets
4 paths through the story...
PRIVILEGE
(Board Member)
Join the ranks of ByoLogyc, and play
a part in humanity’s better tomorrow.
Watch more at:
vimeo.com/byologyc
$21,000
THEATRE
Performance
Social storytelling
Environment design
GAMES
Interaction Design
Reward Structure
Guided Exploration
COMMUNITY
Reward existing fans with
a remarkable trip down
the rabbit hole.
TAKEAWAY
Build shareable,
personalized artifacts that
extend the experience.
Download my Major Research Project:

Bringing the Future to Life
http://goo.gl/ChRDZU
ByoLogyc
Experiential
Scenarios
Design
Fiction
Transmedia
Design
Science
Fiction
Alternate
Reality
Gaming
Future
Jamming
StorytellingForesight
Tangible
Futures
Interactive
Theatre
An Ontology of ByoLogyc
ByoLogyc StaffSTORY ParticipantsEXE Anarchists
at
Explore the ByoLogyc: Shadowfall Interactive Infographic:
www.byologyc.com/shadowfall
“The Mission Business gave us a
view not only into what we want
from our new technologies, but
why we want it.
!
It’s one thing to read a science fiction short story
about the future or a comic book based on science
fact that explores the human implications of science,
but it’s very much another sensation when someone
hands you a science fiction prototype and asks you to
put it in your mouth.
!
That’s what imagining the future can do. It’s the role
that science fiction prototyping can play in the design
of the future, the design of all of our tomorrows.”
Brian David Johnson, Intel’s Futurist
reviewing Shadowfall for Computer Magazine
The Future of Open Science
a vision video for Synbiota, the
open-source synthetic biology platform
http://learndoshare.net
Lance Weiler’s participatory design workshops.
(Formerly
DIY Days)
INSTITUTE at USC
Transmedia

world building as
essential 21st century
design skill.
WHAT’S NEXT?
Experiential Futures Consulting with TMB
Research into Visualizing Emergence at OCADU
Transmedia Rewilding of Canada’s Arctic
Rebooting Frankenstein for 200th Anniversary
TMB Design Fiction
Prototypes and
Transmedia Stories
TREVOR HALDENBY
DESIGNER / STRATEGIST / TIME TRAVELER
THE MISSION BUSINESS
@TREVVER TREVOR@THEMISSION.biZ
#WFS2014 Presentation

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Bringing Scenarios to Life

  • 1. TREVOR HALDENBY DESIGNER / STRATEGIST / TIME TRAVELER THE MISSION BUSINESS @TREVVER TREVOR@THEMISSION.biZ #WFS2014 Presentation
  • 2. ByoLogyc CEO Chet Getram at #WFS2012
  • 3. TREVOR HALDENBY DESIGNER / STRATEGIST / TIME TRAVELER @TREVVER TREVOR@THEMISSION.biZ #WFS2014 Presentation
  • 4. I design experiences that bring futures to life for audiences who want to explore, interact, and play a part.
  • 6. Major Research Project:
 Bringing the Future to Life: Pervasive Transmedia Scenarios
 Winner: 2013 President’s Award for Outstanding Achievement in Graduate Research (ISBN 9780992146405)
 
 Additional Research Publications: The Future of Human Creativity in Design — with Kelvin Kwong, Martin Ryan, Tom Wujec Where in the Future: Locative Software in 2018 — with Emma Westecott, Gabe Sawhney Visualizing Emergence — with Greg Van Alstyne, funded by GRAND-NCE MDes Strategic Foresight + Innovation
  • 9. Gamifying the Drivers of Change with ARUP Foresight + Innovation
  • 10. Elenna Mosoff Theatre Director Trevor Haldenby Futurist David Fono Game Designer Byron Laviolette Play Theorist
  • 11. Our Areas of Expertise Game Design & Game Theory Strategic Foresight Experience Design Theatre Production Transmedia Storytelling Worldbuilding Emerging Technologies Ethnographic Research Lateral Thinking Event Execution and Management Talent Management Team Facilitation
  • 13.
  • 14. How can we use storytelling, multiplayer making, and experience design to do a better job of engaging the futures?
  • 15.
  • 16. Rafael Popper, How are foresight methods selected? (2008)
  • 17. Jessica’s five-year-old daughter Chan is in the other room, screaming in broken Mandarin at the Paint-Like-Me app on her tablet as it struggles to customize thousands of open- content art history lessons into one just right for her. NuLook picks up on the tantrum, briefly confused by the presence of another language, and instantly switches the interface on Jessica’s phone into a swirl of Chinese characters. Jessica sighs. These new tools of design may be inclusive, but they can be frustrating as hell when your kid is a different kind of artistic genius (in a different language) every three months. And this is only the beginning. In an era of open- source education, Chan’s curricula and diploma are as likely to be influenced by her family members, future global competitors, and Global Happiness Index score as by grades Written Scenarios! What might happen in the future?
  • 18.
  • 19. Public Domain: Department of Defense Trinity nuclear test, July 1945
  • 20. Public Domain: Department of Defense Gravitational Experiment, August 1967
  • 22.
  • 23. Photo by pauliki (CC BY-NC-ND 3.0)
  • 24. Pervasive / Augmented / Alternate Reality Games
  • 26. Spreadability vs. Drillability Continuity vs. Multiplicity Immersion vs. Extractability Worldbuilding Seriality Subjectivity Performance 7 Core Concepts of Transmedia from Henry Jenkins http://henryjenkins.org/2009/12/the_revenge_of_the_origami_uni.html
  • 27. Build a STORY WORLD, not a single narrative. Spread the STORY across MEDIA ECOLOGIES. Engage AUDIENCES and PARTICIPANTS as CREATORS and CURATORS, not Consumers. The 3 Design Rules of Transmedia Storytelling
  • 28. Build a FUTURE WORLD, not a single scenario. Spread the SCENARIO across MEDIA ECOLOGIES. Engage STAKEHOLDERS as CREATORS and CURATORS, not just Clients. The 3 Design Rules of Transmedia Scenarios
  • 29.
  • 30. The global leader in human-centred lifestyle biotechnology. @ByoLogyc www.ByoLogyc.com
  • 31. By Nathan Shedroff, CCA MBA Program. Licensed under Creative Commons
  • 32. CONTROL. TAKING CARE OF YOU FROM THE INSIDE OUT. LIFE CHOICE CHANCECHANCE SHOULD BE ABOUT
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39. A dystopian story about the future of synthetic biology told across four “tentpole” live performances, each representing an archetypal image of the future.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44. BRX We've set up this clinic to offer you a free ByoRenew 2.0 pill. ByoRenew 2.0 acts as a "vaccine" against BRX, protecting you from the inside out. In order to beat BRX, we need consumers like you to be smart and responsible about protecting yourself. Coming here tonight to take ByoRenew 2.0 was the right choice. We've also created the SCD (Sanitation & Containment Division), a special operations arm of ByoLogyc dedicated to isolating BRX in the Toronto community and ending its exponential spread. AT THIS POINT, WE DO NOT BELIEVE THAT BRX IS HIGHLY CONTAGIOUS OR FATAL. AND IT IS SPREADING BRX is a virus created by the online terrorist o known as EXE. They created BRX by sabotaging revolutionary drug created by ByoLogyc that has th change the world. But while ByoRenew heals and mutates and destroys. By now, as many as twenty th worldwide are infected with BRX. Many of these Toronto, the centre of the outbreak and home to global operations. Symptoms of BRX are wide- unpredictable. Chances are that you already kno who is an unwitting victim. BRX? BYOLOGYC IS HERE TO HELP WHAT IS BRX is difficult to diagnose, as symptoms vary substantially between patients. This is a result of ByoRenew's unique XNA-based architecture that enables it to adapt to fit the needs of individual users. Are you experiencing nasal congestion? That could be BRX. Are you experiencing a seizure? That could be BRX too. Evidence suggests that BRX most commonly targets the brain, producing symptoms that manifest throughout the nervous, endocrine, and endocannabinoid systems. But don't worry too much, the dangers aren't as extreme as they might seem. You may only experience personality distortion, blurry vision, a craving for high-calorie food items, and fatigue. BRX: SIGNS AND SYMPTOMS
  • 45. ADVENTURE (Evacuee) POWER (Paramilitary Member) ACTION (Resistance Member) 4 Different Tickets 4 paths through the story... PRIVILEGE (Board Member)
  • 46.
  • 47.
  • 48. Join the ranks of ByoLogyc, and play a part in humanity’s better tomorrow.
  • 50.
  • 51.
  • 52.
  • 56. COMMUNITY Reward existing fans with a remarkable trip down the rabbit hole.
  • 58.
  • 59. Download my Major Research Project:
 Bringing the Future to Life http://goo.gl/ChRDZU
  • 61.
  • 63.
  • 64.
  • 65.
  • 66. at
  • 67. Explore the ByoLogyc: Shadowfall Interactive Infographic: www.byologyc.com/shadowfall
  • 68.
  • 69. “The Mission Business gave us a view not only into what we want from our new technologies, but why we want it. ! It’s one thing to read a science fiction short story about the future or a comic book based on science fact that explores the human implications of science, but it’s very much another sensation when someone hands you a science fiction prototype and asks you to put it in your mouth. ! That’s what imagining the future can do. It’s the role that science fiction prototyping can play in the design of the future, the design of all of our tomorrows.” Brian David Johnson, Intel’s Futurist reviewing Shadowfall for Computer Magazine
  • 70. The Future of Open Science a vision video for Synbiota, the open-source synthetic biology platform
  • 71. http://learndoshare.net Lance Weiler’s participatory design workshops. (Formerly DIY Days)
  • 72.
  • 73. INSTITUTE at USC Transmedia
 world building as essential 21st century design skill.
  • 74. WHAT’S NEXT? Experiential Futures Consulting with TMB Research into Visualizing Emergence at OCADU Transmedia Rewilding of Canada’s Arctic Rebooting Frankenstein for 200th Anniversary
  • 75. TMB Design Fiction Prototypes and Transmedia Stories
  • 76.
  • 77.
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