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Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
Discovering Sl
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Discovering Sl

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A presentation created for 21C Learning conference. 2008

A presentation created for 21C Learning conference. 2008

Published in: Technology, Education
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  • 1. DISCOVERING and its opportunities for Educational use. Dianne McKenzie Teacher Librarian for the 21C Learning Conference HK 2nd/ 3rd May 2008
  • 2. Evolution of an Avatar Text Text Text Dimac Dastardly DOB Feb 5th 2008
  • 3. Statistics $1US = 185 $L 19,253,122 $L = 104,070 $US
  • 4. Second life activities
  • 5. More activities
  • 6. learning in second Life second Life
  • 7. Live feed into SL from RL SL from RL
  • 8. How people use Sl for education
    • Stimulation of real situations - the creation of a method lab for emergency personnel, Learning to sail in Second life, Virtual Pilgrimage - anthropology students change into the clothes and walk through the Haj, learning about Islam and the Haj as they experience it.
  • 9. Role playing
    • India struggling for independence..students are assigned roles both as English and India - they must go to storage area and select proper clothes and skins and etc, and act their roles, then discuss how they felt, what could have been different.
    • “ My students will each get a room in a Japanese house I am constructing today. They will be required, in groups, to decorate that room with Japanese culture and then present it to visitors at a culture exposition at the end of the semester.” Professor Merryman - Japanese culture Teacher.
    • Victorian Certificate of Applied Learning (VCAL) students completed their 'Work Related Skills' unit by 'becoming' the staff at Paluma Bay Resort, a virtual holiday resort students and staff built in Second Life. The project culminated in 'tourists' from across Victoria, Australia and oversees visiting the resort and undertaking activities coordinated and managed by the 'staff' - the VCAL students.
  • 10. Data Visualisations and Simulations Genome island has been developed to teach Genetics, using SL scripting, Professor Professor Mary Anne Clark has created laboratories where students can take part in virtual experiments that produce data that can be analysed.
  • 11. Historical recreations and re-enactments Chariot race movie
  • 12. Other ways to learn
    • Scavenger hunts, treasure hunts and quests - “find clues in order to read parts of a short story; at the end was a riddle to determine how well the content was learnt... the scavenger hunt got the students moving, while the riddle kept them puzzled long enough to think about things”
    • Conversing in a second language , (text and voice) reading and following directions in learning a second language. Language schools
    • Exhibitions of art work , creating works of art and exhibiting them.
    • Venue for performance art and as platform for creative expression - such as through machinima, live performances.
    • Asynchronous activities such as educational games, learning kiosks (links to blogs, podcasts, presentations), student organisations, and arts experiences.
    • Virtual tourism and cultural exchange
    • virtual office hours
  • 13. professional Development
    • Meet with groups with the same interests on a regular basis. ISTE, real education in Second life.
    • Form your own group
    • Attend conferences held in SL, have conferences fed into SL.
    • Have special guests come in to give talks.
  • 14. What does SL offer the Learner and teacher?
    • Provides flexibility
    • Attractive learning format which is visual and interactive
    • Allows for real time (synchronous) and asynchronous learning
    • Allows for greater access for those who are deaf, blind, immobile, remote, sick.
    • Possibility for truly immersive experiences and other field trips
    • Opportunities for collaboration and and co-creation not easily experienced using other platforms
  • 15. Places to visit to find out more
    • Second life in Education http://sleducation.wikispaces.com/educationaluses#training
    • ISTE (International Society for Technology in Education) Events calendar http://secondlife.iste.wikispaces.net/events
    • Reasons to explore second life http://www.techlearning.com/blog/2007/05/reasons_to_explore_second_life.php
    • Shambles (International Schools Island) http://www.shambles.net/secondlife/
    • Second Life education Wiki http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki
    • You tube - search “second life” for some videos on second life.
    • Teen Second Life : Library Services in a 3D world - Podcast http://www.sirsidynixinstitute.com/seminar_page.php?sid=88
    • Teen Library in Second life - http://eye4youalliance.youthtech.info
  • 16. Age appropriate Virtual worlds
    • Young children Club Penguin http://www.clubpenguin.com /
    • 13- 17 Teen grid of second life http://teen.secondlife.com / Teachers can apply to be teachers here, otherwise they can’t be there.
    • 18+ For mature Second life http://secondlife.com People under 18 are restricted from being in SL.

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