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© Professor Alan Hedge, Cornell University




                    Basic Biomechanics II
                             DEA 325/651
                         Professor Alan Hedge

Definitions
!   Scalar quantity – quantity with magnitude only (e.g. length, weight)
!   Vector quantity – quantity with magnitude + direction (e.g. lifting a
    box)
!   Coplanar – vectors operating in the same plane.

Vector Addition
!   Tip-to-tail method – simple method using graphic
    representation of vectors.
                st                                   nd
     # Tip of 1 vector coincides with tail of the 2     vector.
                st                            nd
     # Tip of 1 vector is joined to tail of 2    vector to create the
       resultant.
Vector Addition :
Tip-to-tail method
Vector Subtraction :
Tip-to-tail method
Vector Addition : >2 vectors
Force
!   Force – mechanical disturbance or load (e.g. push, pull,
    throw, kick, hold, squeeze etc.)
LAWS OF MOTION
!   Newton's 1st Law – a body that is originally at rest will remain at
    rest, or a body moving with constant velocity in a straight line will
    maintain its motion until an external resultant force is applied.
Inertia
! Inertia – tendency for a body to maintain its state of rest or
  uniform motion in a straight line.
! The more inertia an object has the harder it is to start
  moving it from rest.

                                      1
© Professor Alan Hedge, Cornell University




LAWS OF MOTION
!   Newton's 2nd Law – Acceleration of a body is directionally
    proportional to the net force acting on the body and inversely
    proportional to its mass.

LAWS OF MOTION
!   Newton's 3rd Law - for every action there is an equal and
    opposite reaction.
Definitions
Units of Force
!   SI system:
    # Newton (N) [kilogram_meter/second ]
                                       2




!   CG system (cgs)
    # Dyne (dyn) [gram_centimeter/second ]
                                        2




!   British system (Imperial system)
    # Pound (lb) [slug_foot/second ]
                                  2




    1 N = 105 dyn = 0.225 lb f

External Forces
!   Hammering a nail, pushing a cart, kicking a ball etc. are all
    examples of external forces


External Forces
!   Compression force (e.g. pushing the hand against the
    edge of an object).


External forces
!   Newton's 3rd law of motion.




                                        2
© Professor Alan Hedge, Cornell University




Normal force
!   Normal force acts perpendicular to a surface e.g. book on
    desk, sitting on chair, leaning back against a wall etc.
Tangential forces
!   Force applied on a surface in a direction parallel to the
    surface (e.g. frictional forces).
Tensile force
!   Force that cause stretching/ elongation of a body (muscles
    produce tensile forces).
Collinear Forces
!   All forces have a common line of action (e.g. tug of war,
    tendons).
Concurrent Forces
!   Lines of action of force have a common point of
    intersection (e.g. surgical traction system).
Parallel Forces
!   Lines of action are parallel to each other (e.g. flexed arm).
Compressive Forces
!   Compressive forces depend on the load and the area.
Gravitational Force
W = weight
m = mass
g = gravity

    W = mg

SI = 9.81 m/s2
cgs = 981 cm/s2
Brit = 32.2 ft/s2
Pressure
!   Pressure measures the intensity of distributed loads (e.g.
    sitting on chair, foot on floor, finger on key etc.


                                 3
© Professor Alan Hedge, Cornell University




Units of Pressure
!   SI system:
    # Pascal (Pa) [kilogram/second _meter]
                                  2



!   CG system (cgs)
    #
        Gram/centimeter_second2 or dyne/cm2

!   British system (Imperial system)
                                  2
    # Pound per square foot (lb/ft )

Center of Gravity
!   Distributed load over a surface can be represented by a single
    force (equivalent force or concentrated load).
!   Line of action of this force passes through a point called the center
    of gravity or center of mass.
Center of Gravity
!   Center of gravity plays an important role for lifting boxes.
Frictional forces
! Frictional force measures the resistance between the
  surfaces of sliding bodies in contact with each other.
! Usually measured as the coefficient of friction.

MOMENTS (TORQUE)
!   Force applied to an object can translate, deform and/or
    rotate the object (e.g. opening a door – torque – rotational
    force at hinges).

MOMENTS (TORQUE)
!   When a perpendicular force is applied on a lever arm at some
    distance from its axis of rotation (fulcrum) there is a rotational
    tendency that is termed torque or moment.
!   Torques generated by the body translate muscle contractions into
    mechanical work (e.g. movements of the fingers, arms, legs etc.)
POSITIVE WORK
!   Positive Work occurs whenever the product of muscle force and
    the force arm (F x FA) > the product of the resistance and


                                     4
© Professor Alan Hedge, Cornell University




    resistance arm (R x RA), and movement occurs (dynamic torque).
    Positive work occurs in situations such as lifting a heavy bag or
    box.
NEGATIVE WORK
!   Negative Work occurs whenever the force to move a load >
    muscle strength and muscle extension occurs. Negative work
    occurs in situation such as lowering a bag or box that is too heavy
    to lift.
STATIC TORQUE
!   Static Torque occurs whenever the product of muscle force and the
    force arm (F x FA) = the product of the resistance and resistance
    arm (R x RA). Static torque occurs in situations such as isometric
    exercises.
Calculating Simple Torque
!   The formula for simple torque is

         T = F x D⊥               where T = torque
                                          F = force
                                            D ⊥ = perpendicular
                                                  distance from axis of rotation
Example
!   Calculate the simple torque when a straight-arm lift is used to raise a 1Kg bag of sugar from a
    counter-top to a shelf 1 foot above the counter-top? Assume a shoulder-hand length of 0.5 m.

LEVER SYSTEMS
!   First class lever – fulcrum (center of rotation A) is located between the load
    (resistance R) and the force (muscle - F).
     # Resistance arm (RA) = distance from R to A
     # Force arm (FA) = distance from F to A
!   When FA > RA there is a mechanical advantage.



First Class Lever System
!   When looking down a microscope:
     # Fulcrum - atlanto-occipital joint connecting head and spinal column
     # Resistance – mass of head
     # Force – contractions of trapezius muscles at back of neck and shoulders
!   When head is very flexed RA > FA (no mechanical advantage)
!   Microscope workers report neck and shoulder pain.




                                                 5
© Professor Alan Hedge, Cornell University




Second Class Lever System
!   In a second class lever system the fulcrum is at one end of the force arm, and
    FA is always > RA.
!   Only a few examples of such systems in the body (e.g. opening mouth when
    teeth are stuck together with gooey toffee).
Third Class Lever System
!   Many examples of third class lever systems in the body. Here RA always > FA,
    so systems are at a mechanical disadvantage.
Third Class Lever System
!   Lifting an object using the hand and pivoting at the elbow is an
    example of a third class lever system.




                                         6

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Basic Biomechanics II Lecture Overview

  • 1. © Professor Alan Hedge, Cornell University Basic Biomechanics II DEA 325/651 Professor Alan Hedge Definitions ! Scalar quantity – quantity with magnitude only (e.g. length, weight) ! Vector quantity – quantity with magnitude + direction (e.g. lifting a box) ! Coplanar – vectors operating in the same plane. Vector Addition ! Tip-to-tail method – simple method using graphic representation of vectors. st nd # Tip of 1 vector coincides with tail of the 2 vector. st nd # Tip of 1 vector is joined to tail of 2 vector to create the resultant. Vector Addition : Tip-to-tail method Vector Subtraction : Tip-to-tail method Vector Addition : >2 vectors Force ! Force – mechanical disturbance or load (e.g. push, pull, throw, kick, hold, squeeze etc.) LAWS OF MOTION ! Newton's 1st Law – a body that is originally at rest will remain at rest, or a body moving with constant velocity in a straight line will maintain its motion until an external resultant force is applied. Inertia ! Inertia – tendency for a body to maintain its state of rest or uniform motion in a straight line. ! The more inertia an object has the harder it is to start moving it from rest. 1
  • 2. © Professor Alan Hedge, Cornell University LAWS OF MOTION ! Newton's 2nd Law – Acceleration of a body is directionally proportional to the net force acting on the body and inversely proportional to its mass. LAWS OF MOTION ! Newton's 3rd Law - for every action there is an equal and opposite reaction. Definitions Units of Force ! SI system: # Newton (N) [kilogram_meter/second ] 2 ! CG system (cgs) # Dyne (dyn) [gram_centimeter/second ] 2 ! British system (Imperial system) # Pound (lb) [slug_foot/second ] 2 1 N = 105 dyn = 0.225 lb f External Forces ! Hammering a nail, pushing a cart, kicking a ball etc. are all examples of external forces External Forces ! Compression force (e.g. pushing the hand against the edge of an object). External forces ! Newton's 3rd law of motion. 2
  • 3. © Professor Alan Hedge, Cornell University Normal force ! Normal force acts perpendicular to a surface e.g. book on desk, sitting on chair, leaning back against a wall etc. Tangential forces ! Force applied on a surface in a direction parallel to the surface (e.g. frictional forces). Tensile force ! Force that cause stretching/ elongation of a body (muscles produce tensile forces). Collinear Forces ! All forces have a common line of action (e.g. tug of war, tendons). Concurrent Forces ! Lines of action of force have a common point of intersection (e.g. surgical traction system). Parallel Forces ! Lines of action are parallel to each other (e.g. flexed arm). Compressive Forces ! Compressive forces depend on the load and the area. Gravitational Force W = weight m = mass g = gravity W = mg SI = 9.81 m/s2 cgs = 981 cm/s2 Brit = 32.2 ft/s2 Pressure ! Pressure measures the intensity of distributed loads (e.g. sitting on chair, foot on floor, finger on key etc. 3
  • 4. © Professor Alan Hedge, Cornell University Units of Pressure ! SI system: # Pascal (Pa) [kilogram/second _meter] 2 ! CG system (cgs) # Gram/centimeter_second2 or dyne/cm2 ! British system (Imperial system) 2 # Pound per square foot (lb/ft ) Center of Gravity ! Distributed load over a surface can be represented by a single force (equivalent force or concentrated load). ! Line of action of this force passes through a point called the center of gravity or center of mass. Center of Gravity ! Center of gravity plays an important role for lifting boxes. Frictional forces ! Frictional force measures the resistance between the surfaces of sliding bodies in contact with each other. ! Usually measured as the coefficient of friction. MOMENTS (TORQUE) ! Force applied to an object can translate, deform and/or rotate the object (e.g. opening a door – torque – rotational force at hinges). MOMENTS (TORQUE) ! When a perpendicular force is applied on a lever arm at some distance from its axis of rotation (fulcrum) there is a rotational tendency that is termed torque or moment. ! Torques generated by the body translate muscle contractions into mechanical work (e.g. movements of the fingers, arms, legs etc.) POSITIVE WORK ! Positive Work occurs whenever the product of muscle force and the force arm (F x FA) > the product of the resistance and 4
  • 5. © Professor Alan Hedge, Cornell University resistance arm (R x RA), and movement occurs (dynamic torque). Positive work occurs in situations such as lifting a heavy bag or box. NEGATIVE WORK ! Negative Work occurs whenever the force to move a load > muscle strength and muscle extension occurs. Negative work occurs in situation such as lowering a bag or box that is too heavy to lift. STATIC TORQUE ! Static Torque occurs whenever the product of muscle force and the force arm (F x FA) = the product of the resistance and resistance arm (R x RA). Static torque occurs in situations such as isometric exercises. Calculating Simple Torque ! The formula for simple torque is T = F x D⊥ where T = torque F = force D ⊥ = perpendicular distance from axis of rotation Example ! Calculate the simple torque when a straight-arm lift is used to raise a 1Kg bag of sugar from a counter-top to a shelf 1 foot above the counter-top? Assume a shoulder-hand length of 0.5 m. LEVER SYSTEMS ! First class lever – fulcrum (center of rotation A) is located between the load (resistance R) and the force (muscle - F). # Resistance arm (RA) = distance from R to A # Force arm (FA) = distance from F to A ! When FA > RA there is a mechanical advantage. First Class Lever System ! When looking down a microscope: # Fulcrum - atlanto-occipital joint connecting head and spinal column # Resistance – mass of head # Force – contractions of trapezius muscles at back of neck and shoulders ! When head is very flexed RA > FA (no mechanical advantage) ! Microscope workers report neck and shoulder pain. 5
  • 6. © Professor Alan Hedge, Cornell University Second Class Lever System ! In a second class lever system the fulcrum is at one end of the force arm, and FA is always > RA. ! Only a few examples of such systems in the body (e.g. opening mouth when teeth are stuck together with gooey toffee). Third Class Lever System ! Many examples of third class lever systems in the body. Here RA always > FA, so systems are at a mechanical disadvantage. Third Class Lever System ! Lifting an object using the hand and pivoting at the elbow is an example of a third class lever system. 6