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Presentations
(3)Documents
(1)Likes
(7)Death To Bullshit
Brad Frost
•
11 years ago
For a Future-Friendly Web (Mobilism 2012)
Brad Frost
•
11 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
13 years ago
Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
13 years ago
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
12 years ago
How To Be Creative
Ethos3
•
12 years ago
Tags
øvelse
gothic
gotisk
dansk
danish
ethical question
bottled water
marketing
tapped water
manufacture demand
water
audience insight
tablet
mark chong
starcom
singapore
galaxy
understanding
singapore management university
samsung
smu
university
management
digital
android
journaling
zmet
communication
qr code
communisation research
mediavest
cross media
storytelling
x factor
See more