SlideShare a Scribd company logo
1 of 4
Download to read offline
Fog of War and Deception Markers
Enemy units are to the north. Setup shows defenders.
Fog of War Unit Status Markers
Letter # Face Distance Unit Disposition Notes
A 1 180N 120m 1st
Squad Improved Position Inside far south bldg
B 4 N 20m AT Gun #1 Hunkered Down Dug In, concealed in bushes, ambush
C 7 NE 25m 2nd
Squad Tactical Move Moving NE on road in column
D 8 180N 85m AT Team #1 Hunker Down South of road
E Deception
F Deception
The status marker sheet above should be in a clear plastic sleeve and use dry erase markers to make notes.
The abstracted pre-game recon phase takes into account the overall scenario type, air photo recon, presence of
dedicated recon units, patrolling, partisans, POW interrigation, radio intercepts and deception operation efforts. It’s just
a chart to roll on with various die roll modifiers. Nothing real complicated or time consuming.
The pre-game recon phase will determine the maximum distance you can place a FOW marker from the units real
position and the number of deception markers you can use. The better the enemy intel is the shorter the distance
because he’ll have a better idea of the area your unit may be in. However, the enemy does not know what your max
distance is and you don’t know his. An umpire will be needed.
Each unit that is actually on the playing surface will have a FOW marker placed on the playing surface until it is spotted
or shoots and the enemy has a LOS to it. Each FOW marker shows the designation, distance and direction to the unit it is
designated to. The markers can be oriented in any 360 degree direction. Use the one of eight directions to point towards
the unit it signifies and measure the distance from the middle of the marker. “Face” is the direction the figures would be
facing once put on the board. # is the number 1-8 for the direction from the marker the unit occupies. Measure distance
from the center of the marker. The marker can also represent the exact location of the unit too.
When a new unit comes onto the playing surface a new FOW marker is placed with the same distance restrictions as
others that are placed.
Each turn of movement the player determines where moving units will end up on the map and reorient or change the
FOW markers if needed or desired to show the correct direction # and distance on his status sheet.
Example: Unit C, the 2nd
Squad, is moving NE on the road and moves to the road junction. The FOW marker could stay in
the same exact spot but change the # (direction number on the marker) to 8 and distance to 50m. The unit has actually
moved but the marker stays in place just the notes for the new location are noted.
Players can also switch markers around. Example: The 1st
Squad is using marker A and marker F is a deception marker.
The player can switch marker A to a deception marker and place it anywhere that is out of the LOS of the enemy and
them place and orient marker F to show the 1st
Squads location without moving the 1st
Squad. This can end up confusing
your opponent if he’s trying to keep track of markers.
If players are unsure of an enemy location they can send a one or two man scout team to check it out or conduct some
Recon by Fire. Hunkered Down infantry, weapons teams and AT gun units cannot normally be spotted over 25 meters.
When they pop up to an improved position and/or open fire the enemy units with a LOS can perform a Situational
Awareness check to see if and when they can react. Over watch your scouts!
You’d need an umpire to determine when units will get a LOS and be located. If you spot an enemy unit you can wait any
number of turns to request that the figures or actual unit is put on the playing surface. You don’t need to do that right
away. There may be a situation where the enemy can be using a FOW marker to advance a unit thinking it has not been
spotted only for the enemy to open up when he’s close enough or moves into the kill zone of an ambush. Enemy units
that fire will normally have their muzzle flashes spotted even if concealed.
Once a unit is spotted the FOW marker is removed but can be used again later. A unit does not need to be assigned or
keep the same letter FOW marker throughout the game. When you move out of enemy LOS you can remove the unit
figures from the playing surface and place a new FOW marker at the spot that the unit “disappeared” from sight. In a
later turn that unit can be assigned a different letter marker to confuse the enemy but keep the original marker in place
of move it around.
You could place a FOW marker among the enemy that designates a real unit or as a deception. The only requirement is
that it cannot be more than the maximum distance allowed in the pre-game recon.
You can use deception markers to simulate unknown surprise threats to the enemy flanks. If a deception marker is
placed and the enemy has a LOS to the location it represents (not the actual marker) the umpire tells the player there is
nothing there but the person placing the deception marker is not told. Your own deception markers can deceive you.
Air recon and spotter planes can spot enemy units not concealed and in their LOS but a radio check must be made to get
the information to the troops on the ground. That will take some time. The units do not have to be put on the playing
surface and the umpire can update the player on the enemy location until he fires at it. That means you may have what
you think is an unspotted unit get ambushed or hit by a mortar and artillery barrage when you least expect it.
This has not been play tested and there are most likely a number of changes that need to be made. It should be
workable for small to medium sized games.
This is another little experiment I’m working on based on some other papers and research I’ve run across. It’s
somewhat scientific and somewhat subjective. To determine maximum spotting range put one end of a straight
edge on the status of the “Spotting Status” unit in the left vertical scale. Next select the target vehicle type,
camo or not and front/hull down/side aspect (there may be size modifiers) and line up the straight edge on that
middle vertical scale. The maximum spotting range is on the right vertical scale. Example: Spotting a camo
dug in AT gun from a moving unbuttoned up vehicle. Size is .4 meters x .4 for camo = .16 means you’d have to
almost be right on top of it, maybe 50 meters max. Static and unbuttoned it would be spotted at about 275
meters.
Spotting Rules
I wrote my own spotting rules based on the maximum angular resolution of the human eye at 1,000 being 30cm to 60cm
or 1-2 feet. Camouflage decreases the distance by about 60%. Using binoculars increases max distance by about 3x-4x.
I’ve checked these figures out with my Grandfathers WWI binoculars. I’m not going into various modifiers and I admit a
lot of spotting / visual distances are somewhat subjective and you can get as simple or complicated as you’d want. I
don’t use rules like “scanning” frontages and I don’t take other crew members into account for SA Checks as they are
assumed to be busy with their duties and normally don’t have good periscopes and hatches to search around.
Concealed is different than camouflage. Concealed is completely blocked from enemy LOS like having a tarp or similar
cover to obstruct view. This can be dropped to fire and expose to the enemy.
Maximum Range Spotting Chart (Unaided / Binoculars)
Vertical Height .5 feet 1 foot 1.5 feet 2 feet 2.5 feet 3 feet
Max Distance – No Camo 300/900m 600/1800m 1000/2500m 1500/3500m 2500/5000m 4000/6000m
Max distance – Camo 125/500m 250/700m 400/1200m 500/1500m 600/1800m 800/2500m
Situational Awareness Check (SA Check): As soon as there is any new enemy or friendly activity in the
unit’s LOS and within maximum spotting range it can attempt to become aware of it and respond by engaging,
moving or shooting. The success of this check is determined by the aspect spotting through, vehicle
commander exposure status (buttoned or unbuttoned), range and enemy cover/concealment with a single D20
die roll. While engaging or firing at another target they can only check their frontal 90 degree aspect essentially
making them blind in the other 270 degrees until they become unengaged or engage a new target. This throws
an additional level of randomness into the game as you never know how long it will take to successfully
observe an enemy and engage them before they can engage you or move out of your LOS. Engaging means
moving the vehicle and/or rotating the turret. If you are too pre-occupied someone may sneak up on you.
Situational Awareness Aspects: Each vehicle, gun and infantry has a 360 degree area that it can attempt to
be aware of and spot enemy units. Infantry units that are suppressed (taken defensive action against enemy
fire) spot as buttoned up units until they are unsuppressed. Once a target is engaged it does not have to be
reacquired again by SA Checks can still be made while engaged. Any unengaged unit can spot in all 360
degree aspects.
In the Situational Awareness image to the right the values for unbuttoned are to the left of the
“/” and the buttoned up values to the right of the “/”. The frontal are is inbetween the blue lines.
The arc is oriented to the direction the gun or turret is facing, not the vehicle/hull facing. The
player does not select specific units to “search” for. He rolls the D20 and if the die roll is <= to
the value in that specific arc he can respond to any enemy or friendly unit in that arc in his LOS
out to maximum spotting range.
Example: A player has his tank commander unbuttoned and his D20 die roll is an 11. He can immediately
respond to threats in his front and two front flank aspects. He will have a delay of 3 phases/seconds in his rear
flank aspect and 7 seconds in his rear aspect. So if there is a threat in their rear flank aspect needing to rotate
the turret 100 degrees at 20 degrees/second it would take 3 phases to respond and 5 to get the gun on the
target for a total of 8 phases/seconds. If that threat had his turret pointed at you you’ll probably get off a snap
shot with an additional 2 seconds of aim time. If not spend 4-8 seconds to perform a good range estimation
and aim. In this situation seeing an enemy on your flank already aiming at you knowing it will take a minimum
of 10 seconds to get the shot off you may decide to move out and take evasive action instead of shooting.
I think this gives a fair replication of a tank commander swivelling his head around with his main attention to the
front. Not all tanks have the same ratings. Better optics, cupola and multiple vision ports will give a higher
buttoned up number. Units with scissors binoculars will have a slightly higher unbuttoned value in their front arc
and the buttoned up value will only be about two less than the unbuttoned value because of the ability to
observe and use the binoculars while buttoned up. Infantry and anti-tank units have better 360 degree values.
Suppressed infantry and anti-tank guns spot as buttoned up with pin markers increasing time to respond.

More Related Content

Similar to Fog of war and deception markers

Burris Eliminator III LaserScope Instruction Manual
Burris Eliminator III LaserScope Instruction ManualBurris Eliminator III LaserScope Instruction Manual
Burris Eliminator III LaserScope Instruction ManualOptics-Trade
 
Ocean View CST 3 Entry Course
Ocean View CST 3 Entry CourseOcean View CST 3 Entry Course
Ocean View CST 3 Entry CourseCBUCCI
 
Instruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics Trade
Instruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics TradeInstruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics Trade
Instruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics TradeOptics-Trade
 
How do you play location based mobile FPS - game?
How do you play location based mobile FPS - game?How do you play location based mobile FPS - game?
How do you play location based mobile FPS - game?Tomi Salo
 
Instruction Manual | Burris Eliminator IV Laserscope Series | Optics Trade
 Instruction Manual | Burris Eliminator IV Laserscope Series | Optics Trade Instruction Manual | Burris Eliminator IV Laserscope Series | Optics Trade
Instruction Manual | Burris Eliminator IV Laserscope Series | Optics TradeOptics-Trade
 

Similar to Fog of war and deception markers (7)

Medium bombers
Medium bombersMedium bombers
Medium bombers
 
Trajectory
TrajectoryTrajectory
Trajectory
 
Burris Eliminator III LaserScope Instruction Manual
Burris Eliminator III LaserScope Instruction ManualBurris Eliminator III LaserScope Instruction Manual
Burris Eliminator III LaserScope Instruction Manual
 
Ocean View CST 3 Entry Course
Ocean View CST 3 Entry CourseOcean View CST 3 Entry Course
Ocean View CST 3 Entry Course
 
Instruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics Trade
Instruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics TradeInstruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics Trade
Instruction Manual | Burris Eliminator V Laserscope Riflescopes | Optics Trade
 
How do you play location based mobile FPS - game?
How do you play location based mobile FPS - game?How do you play location based mobile FPS - game?
How do you play location based mobile FPS - game?
 
Instruction Manual | Burris Eliminator IV Laserscope Series | Optics Trade
 Instruction Manual | Burris Eliminator IV Laserscope Series | Optics Trade Instruction Manual | Burris Eliminator IV Laserscope Series | Optics Trade
Instruction Manual | Burris Eliminator IV Laserscope Series | Optics Trade
 

More from Steve Hagarty

Vehicle and gun SNAFU Chart for 1:1 war game
Vehicle and gun SNAFU Chart for 1:1 war gameVehicle and gun SNAFU Chart for 1:1 war game
Vehicle and gun SNAFU Chart for 1:1 war gameSteve Hagarty
 
Boyds OODA Loop and the Infantry Company
Boyds OODA Loop and the Infantry CompanyBoyds OODA Loop and the Infantry Company
Boyds OODA Loop and the Infantry CompanySteve Hagarty
 
Tank Accuracy Error Budget
Tank Accuracy Error BudgetTank Accuracy Error Budget
Tank Accuracy Error BudgetSteve Hagarty
 
Wolfgang kloth interview
Wolfgang kloth interviewWolfgang kloth interview
Wolfgang kloth interviewSteve Hagarty
 
Marine Birthday party
Marine Birthday party Marine Birthday party
Marine Birthday party Steve Hagarty
 
Tracked Vehicle Ground Pressure
Tracked Vehicle Ground Pressure Tracked Vehicle Ground Pressure
Tracked Vehicle Ground Pressure Steve Hagarty
 
Flames of War AAR: Mind the Gap played Sept 2015
Flames of War AAR: Mind the Gap played Sept 2015Flames of War AAR: Mind the Gap played Sept 2015
Flames of War AAR: Mind the Gap played Sept 2015Steve Hagarty
 
Fm17 12 tank-gunnery_(mar77)pt1
Fm17 12 tank-gunnery_(mar77)pt1Fm17 12 tank-gunnery_(mar77)pt1
Fm17 12 tank-gunnery_(mar77)pt1Steve Hagarty
 

More from Steve Hagarty (9)

Vehicle and gun SNAFU Chart for 1:1 war game
Vehicle and gun SNAFU Chart for 1:1 war gameVehicle and gun SNAFU Chart for 1:1 war game
Vehicle and gun SNAFU Chart for 1:1 war game
 
Boyds OODA Loop and the Infantry Company
Boyds OODA Loop and the Infantry CompanyBoyds OODA Loop and the Infantry Company
Boyds OODA Loop and the Infantry Company
 
Tank Accuracy Error Budget
Tank Accuracy Error BudgetTank Accuracy Error Budget
Tank Accuracy Error Budget
 
Wolfgang kloth interview
Wolfgang kloth interviewWolfgang kloth interview
Wolfgang kloth interview
 
Marine Birthday party
Marine Birthday party Marine Birthday party
Marine Birthday party
 
Milkor mgl vs xm25
Milkor mgl vs xm25Milkor mgl vs xm25
Milkor mgl vs xm25
 
Tracked Vehicle Ground Pressure
Tracked Vehicle Ground Pressure Tracked Vehicle Ground Pressure
Tracked Vehicle Ground Pressure
 
Flames of War AAR: Mind the Gap played Sept 2015
Flames of War AAR: Mind the Gap played Sept 2015Flames of War AAR: Mind the Gap played Sept 2015
Flames of War AAR: Mind the Gap played Sept 2015
 
Fm17 12 tank-gunnery_(mar77)pt1
Fm17 12 tank-gunnery_(mar77)pt1Fm17 12 tank-gunnery_(mar77)pt1
Fm17 12 tank-gunnery_(mar77)pt1
 

Recently uploaded

Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...
Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...
Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...noor ahmed
 
Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...
Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...
Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...rahim quresi
 
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goa
Call Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls GoaCall Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls Goa
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goasexy call girls service in goa
 
Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...
Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...
Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...ritikasharma
 
Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034 Independent Chenna...
Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034  Independent Chenna...Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034  Independent Chenna...
Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034 Independent Chenna... Shivani Pandey
 
❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.
❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.
❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.Nitya salvi
 
Call Girls in Barasat | 7001035870 At Low Cost Cash Payment Booking
Call Girls in Barasat | 7001035870 At Low Cost Cash Payment BookingCall Girls in Barasat | 7001035870 At Low Cost Cash Payment Booking
Call Girls in Barasat | 7001035870 At Low Cost Cash Payment Bookingnoor ahmed
 
Call Girls Agency In Goa 💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...
Call Girls  Agency In Goa  💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...Call Girls  Agency In Goa  💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...
Call Girls Agency In Goa 💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...russian goa call girl and escorts service
 
𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...
𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...
𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...rahim quresi
 
Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...
Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...
Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...Riya Pathan
 
Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...
Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...
Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...aamir
 
VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...
VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...
VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...SUHANI PANDEY
 
↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...noor ahmed
 
↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...noor ahmed
 
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...rahim quresi
 
College Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls Service
College Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls ServiceCollege Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls Service
College Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls ServiceNitya salvi
 
Top Rated Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...
Top Rated  Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...Top Rated  Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...
Top Rated Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...Call Girls in Nagpur High Profile
 
Top Rated Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...
Top Rated  Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...Top Rated  Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...
Top Rated Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...Call Girls in Nagpur High Profile
 

Recently uploaded (20)

Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...
Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...
Independent Joka Escorts ✔ 8250192130 ✔ Full Night With Room Online Booking 2...
 
Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...
Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...
Sonagachi ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sexy Bhabi Rea...
 
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goa
Call Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls GoaCall Girls In Goa  9316020077 Goa  Call Girl By Indian Call Girls Goa
Call Girls In Goa 9316020077 Goa Call Girl By Indian Call Girls Goa
 
Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...
Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...
Book Sex Workers Available Kolkata Call Girls Service Airport Kolkata ✔ 62971...
 
Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034 Independent Chenna...
Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034  Independent Chenna...Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034  Independent Chenna...
Verified Trusted Call Girls Tambaram Chennai ✔✔7427069034 Independent Chenna...
 
❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.
❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.
❤Personal Whatsapp Number Keylong Call Girls 8617697112 💦✅.
 
Call Girls in Barasat | 7001035870 At Low Cost Cash Payment Booking
Call Girls in Barasat | 7001035870 At Low Cost Cash Payment BookingCall Girls in Barasat | 7001035870 At Low Cost Cash Payment Booking
Call Girls in Barasat | 7001035870 At Low Cost Cash Payment Booking
 
Call Girls Agency In Goa 💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...
Call Girls  Agency In Goa  💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...Call Girls  Agency In Goa  💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...
Call Girls Agency In Goa 💚 9316020077 💚 Call Girl Goa By Russian Call Girl ...
 
Russian ℂall gIRLS In Goa 9316020077 ℂall gIRLS Service In Goa
Russian ℂall gIRLS In Goa 9316020077  ℂall gIRLS Service  In GoaRussian ℂall gIRLS In Goa 9316020077  ℂall gIRLS Service  In Goa
Russian ℂall gIRLS In Goa 9316020077 ℂall gIRLS Service In Goa
 
𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...
𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...
𓀤Call On 6297143586 𓀤 Ultadanga Call Girls In All Kolkata 24/7 Provide Call W...
 
Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...
Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...
Independent Hatiara Escorts ✔ 9332606886✔ Full Night With Room Online Booking...
 
Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...
Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...
Nayabad Call Girls ✔ 8005736733 ✔ Hot Model With Sexy Bhabi Ready For Sex At ...
 
VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...
VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...
VIP Model Call Girls Budhwar Peth ( Pune ) Call ON 8005736733 Starting From 5...
 
↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Behala ⟟ 8250192130 ⟟ High Class Call Girl In...
 
↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...
↑Top Model (Kolkata) Call Girls Howrah ⟟ 8250192130 ⟟ High Class Call Girl In...
 
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
Science City Kolkata ( Call Girls ) Kolkata ✔ 6297143586 ✔ Hot Model With Sex...
 
College Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls Service
College Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls ServiceCollege Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls Service
College Call Girls Pune 8617697112 Short 1500 Night 6000 Best call girls Service
 
Top Rated Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...
Top Rated  Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...Top Rated  Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...
Top Rated Pune Call Girls Dhayari ⟟ 6297143586 ⟟ Call Me For Genuine Sex Ser...
 
Top Rated Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...
Top Rated  Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...Top Rated  Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...
Top Rated Pune Call Girls Pimpri Chinchwad ⟟ 6297143586 ⟟ Call Me For Genuin...
 
CHEAP Call Girls in Malviya Nagar, (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
CHEAP Call Girls in  Malviya Nagar, (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICECHEAP Call Girls in  Malviya Nagar, (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
CHEAP Call Girls in Malviya Nagar, (-DELHI )🔝 9953056974🔝(=)/CALL GIRLS SERVICE
 

Fog of war and deception markers

  • 1. Fog of War and Deception Markers Enemy units are to the north. Setup shows defenders. Fog of War Unit Status Markers Letter # Face Distance Unit Disposition Notes A 1 180N 120m 1st Squad Improved Position Inside far south bldg B 4 N 20m AT Gun #1 Hunkered Down Dug In, concealed in bushes, ambush C 7 NE 25m 2nd Squad Tactical Move Moving NE on road in column D 8 180N 85m AT Team #1 Hunker Down South of road E Deception F Deception The status marker sheet above should be in a clear plastic sleeve and use dry erase markers to make notes. The abstracted pre-game recon phase takes into account the overall scenario type, air photo recon, presence of dedicated recon units, patrolling, partisans, POW interrigation, radio intercepts and deception operation efforts. It’s just a chart to roll on with various die roll modifiers. Nothing real complicated or time consuming. The pre-game recon phase will determine the maximum distance you can place a FOW marker from the units real position and the number of deception markers you can use. The better the enemy intel is the shorter the distance because he’ll have a better idea of the area your unit may be in. However, the enemy does not know what your max distance is and you don’t know his. An umpire will be needed.
  • 2. Each unit that is actually on the playing surface will have a FOW marker placed on the playing surface until it is spotted or shoots and the enemy has a LOS to it. Each FOW marker shows the designation, distance and direction to the unit it is designated to. The markers can be oriented in any 360 degree direction. Use the one of eight directions to point towards the unit it signifies and measure the distance from the middle of the marker. “Face” is the direction the figures would be facing once put on the board. # is the number 1-8 for the direction from the marker the unit occupies. Measure distance from the center of the marker. The marker can also represent the exact location of the unit too. When a new unit comes onto the playing surface a new FOW marker is placed with the same distance restrictions as others that are placed. Each turn of movement the player determines where moving units will end up on the map and reorient or change the FOW markers if needed or desired to show the correct direction # and distance on his status sheet. Example: Unit C, the 2nd Squad, is moving NE on the road and moves to the road junction. The FOW marker could stay in the same exact spot but change the # (direction number on the marker) to 8 and distance to 50m. The unit has actually moved but the marker stays in place just the notes for the new location are noted. Players can also switch markers around. Example: The 1st Squad is using marker A and marker F is a deception marker. The player can switch marker A to a deception marker and place it anywhere that is out of the LOS of the enemy and them place and orient marker F to show the 1st Squads location without moving the 1st Squad. This can end up confusing your opponent if he’s trying to keep track of markers. If players are unsure of an enemy location they can send a one or two man scout team to check it out or conduct some Recon by Fire. Hunkered Down infantry, weapons teams and AT gun units cannot normally be spotted over 25 meters. When they pop up to an improved position and/or open fire the enemy units with a LOS can perform a Situational Awareness check to see if and when they can react. Over watch your scouts! You’d need an umpire to determine when units will get a LOS and be located. If you spot an enemy unit you can wait any number of turns to request that the figures or actual unit is put on the playing surface. You don’t need to do that right away. There may be a situation where the enemy can be using a FOW marker to advance a unit thinking it has not been spotted only for the enemy to open up when he’s close enough or moves into the kill zone of an ambush. Enemy units that fire will normally have their muzzle flashes spotted even if concealed. Once a unit is spotted the FOW marker is removed but can be used again later. A unit does not need to be assigned or keep the same letter FOW marker throughout the game. When you move out of enemy LOS you can remove the unit figures from the playing surface and place a new FOW marker at the spot that the unit “disappeared” from sight. In a later turn that unit can be assigned a different letter marker to confuse the enemy but keep the original marker in place of move it around. You could place a FOW marker among the enemy that designates a real unit or as a deception. The only requirement is that it cannot be more than the maximum distance allowed in the pre-game recon. You can use deception markers to simulate unknown surprise threats to the enemy flanks. If a deception marker is placed and the enemy has a LOS to the location it represents (not the actual marker) the umpire tells the player there is nothing there but the person placing the deception marker is not told. Your own deception markers can deceive you. Air recon and spotter planes can spot enemy units not concealed and in their LOS but a radio check must be made to get the information to the troops on the ground. That will take some time. The units do not have to be put on the playing surface and the umpire can update the player on the enemy location until he fires at it. That means you may have what you think is an unspotted unit get ambushed or hit by a mortar and artillery barrage when you least expect it. This has not been play tested and there are most likely a number of changes that need to be made. It should be workable for small to medium sized games.
  • 3. This is another little experiment I’m working on based on some other papers and research I’ve run across. It’s somewhat scientific and somewhat subjective. To determine maximum spotting range put one end of a straight edge on the status of the “Spotting Status” unit in the left vertical scale. Next select the target vehicle type, camo or not and front/hull down/side aspect (there may be size modifiers) and line up the straight edge on that middle vertical scale. The maximum spotting range is on the right vertical scale. Example: Spotting a camo dug in AT gun from a moving unbuttoned up vehicle. Size is .4 meters x .4 for camo = .16 means you’d have to almost be right on top of it, maybe 50 meters max. Static and unbuttoned it would be spotted at about 275 meters.
  • 4. Spotting Rules I wrote my own spotting rules based on the maximum angular resolution of the human eye at 1,000 being 30cm to 60cm or 1-2 feet. Camouflage decreases the distance by about 60%. Using binoculars increases max distance by about 3x-4x. I’ve checked these figures out with my Grandfathers WWI binoculars. I’m not going into various modifiers and I admit a lot of spotting / visual distances are somewhat subjective and you can get as simple or complicated as you’d want. I don’t use rules like “scanning” frontages and I don’t take other crew members into account for SA Checks as they are assumed to be busy with their duties and normally don’t have good periscopes and hatches to search around. Concealed is different than camouflage. Concealed is completely blocked from enemy LOS like having a tarp or similar cover to obstruct view. This can be dropped to fire and expose to the enemy. Maximum Range Spotting Chart (Unaided / Binoculars) Vertical Height .5 feet 1 foot 1.5 feet 2 feet 2.5 feet 3 feet Max Distance – No Camo 300/900m 600/1800m 1000/2500m 1500/3500m 2500/5000m 4000/6000m Max distance – Camo 125/500m 250/700m 400/1200m 500/1500m 600/1800m 800/2500m Situational Awareness Check (SA Check): As soon as there is any new enemy or friendly activity in the unit’s LOS and within maximum spotting range it can attempt to become aware of it and respond by engaging, moving or shooting. The success of this check is determined by the aspect spotting through, vehicle commander exposure status (buttoned or unbuttoned), range and enemy cover/concealment with a single D20 die roll. While engaging or firing at another target they can only check their frontal 90 degree aspect essentially making them blind in the other 270 degrees until they become unengaged or engage a new target. This throws an additional level of randomness into the game as you never know how long it will take to successfully observe an enemy and engage them before they can engage you or move out of your LOS. Engaging means moving the vehicle and/or rotating the turret. If you are too pre-occupied someone may sneak up on you. Situational Awareness Aspects: Each vehicle, gun and infantry has a 360 degree area that it can attempt to be aware of and spot enemy units. Infantry units that are suppressed (taken defensive action against enemy fire) spot as buttoned up units until they are unsuppressed. Once a target is engaged it does not have to be reacquired again by SA Checks can still be made while engaged. Any unengaged unit can spot in all 360 degree aspects. In the Situational Awareness image to the right the values for unbuttoned are to the left of the “/” and the buttoned up values to the right of the “/”. The frontal are is inbetween the blue lines. The arc is oriented to the direction the gun or turret is facing, not the vehicle/hull facing. The player does not select specific units to “search” for. He rolls the D20 and if the die roll is <= to the value in that specific arc he can respond to any enemy or friendly unit in that arc in his LOS out to maximum spotting range. Example: A player has his tank commander unbuttoned and his D20 die roll is an 11. He can immediately respond to threats in his front and two front flank aspects. He will have a delay of 3 phases/seconds in his rear flank aspect and 7 seconds in his rear aspect. So if there is a threat in their rear flank aspect needing to rotate the turret 100 degrees at 20 degrees/second it would take 3 phases to respond and 5 to get the gun on the target for a total of 8 phases/seconds. If that threat had his turret pointed at you you’ll probably get off a snap shot with an additional 2 seconds of aim time. If not spend 4-8 seconds to perform a good range estimation and aim. In this situation seeing an enemy on your flank already aiming at you knowing it will take a minimum of 10 seconds to get the shot off you may decide to move out and take evasive action instead of shooting. I think this gives a fair replication of a tank commander swivelling his head around with his main attention to the front. Not all tanks have the same ratings. Better optics, cupola and multiple vision ports will give a higher buttoned up number. Units with scissors binoculars will have a slightly higher unbuttoned value in their front arc and the buttoned up value will only be about two less than the unbuttoned value because of the ability to observe and use the binoculars while buttoned up. Infantry and anti-tank units have better 360 degree values. Suppressed infantry and anti-tank guns spot as buttoned up with pin markers increasing time to respond.