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Innovating Game Economy with Cryptocurrency
An explanation of how our token system will work to create an onchain game economy.
About Spells of Genesis
♦ Spells of Genesis (SoG) is an upcoming game for iOS
and Android being developed by Swiss-based company
EverdreamSoft (http://www.everdreamsoft.com).
♦ It is a combination of a trading card game and an
arcade game with a storyline based on cryptocurrency.
♦ Bitcoin payment will be accepted in the game.
♦ The game economy is based on the block chain.
What is block chain?
A block chain is a transaction database shared
by all nodes participating in a system based on
the Bitcoin protocol. A full copy of a currency's
block chain contains every transaction ever
executed in the currency. With this information,
one can find out how much value belonged to
each address at any point in history.
Three types of Counterparty tokens
♦ Cards
♦ Gems
♦ Mines
(Counterparty is a platform which can be used for creating
custom tokens which act as their own cryptocurrency,
while still running on the Bitcoin blockchain.)
Three types of Counterparty tokens
Cards - used to play the game
Gems - premium currency
used to buy cards and unlock
special features in the game
Mines - tradeable assets
which produce gems
Cards
Each type of card is represented by a different
Counterparty token...
TokenA TokenB TokenC
How game assets might look (if they were in
the real world)
How these assets look in the typical
counterparty wallet
Assigning counterparty tokens to game assets allows
gems, cards and mines to be bought or sold freely
outside the game.
Cards
Players will own their
cards not only in the
game world but also on
the blockchain.
In-app store vs Secondary Market
SoG In-App Store
♦ Players can buy card packs
and unlock game features
♦ Prices fixed by EverdreamSoft
Secondary Market
♦ Community marketplace
with SoG players and
backers
♦ Players sell gems and
mines as they wish
In the secondary market
♦ Players trade, sell or
buy cards as they wish
♦ Each card’s price is
determined by the
players in the market
2 gems 4 gems 5 gems
Some differences
You can buy single
cards from the
secondary market
Buy card packs from
the in-app store
Gems
♦ Gems are the premium game currency used
to buy cards, acquire in-game items and
unlock special features.
♦ They are burned when used/consumed for
buying items regardless of which
marketplace they come from.
Gems
The SoG in-app store and/or from the secondary market
Gems do not have a fixed supply and can be bought from..
Buying Gems: An Example
♦ It’s very likely that players will be able to buy gems for a
cheaper price in the secondary market than at the official
market.
♦ However, if players are more comfortable buying from the
SoG in-app store, they can do that.
= $10 = $6? / $7?
Buying Gems: An Example
♦ If players keep buying from the secondary market,
eventually the supply of gems in the market will approach
zero, and players will have to buy from the SoG in-app
store.
= $10 No more gems!
Mines
♦ Mines are tradable assets which produce gems.
♦ There is a fixed supply of mines (100,000) and all of
them will be sold during the crowdsale period.
Revenue Sharing:
How Gems and Mines work
♦ EverdreamSoft makes money from the sale of gems in
the official SoG in-app store.
♦ When players buy gems from the SoG in-app store, EDS
sends them to the players, while also simultaneously
issues the same amount of gems to be sent to the
mines.
An Example
♦ A player buys 10 gems from the SoG in-app sotre.
♦ There are 100,000 mines.
♦ EverdreamSoft distributes 10 gems to all 100,000 mines
equally.
♦ All mines receive 0.0001 (=10/100,000) gems each.
♦ So anyone who owns 1 mine in SoG has 0.0001 gems.
I’m buying 10 gems
1 gem = $10
10 gems are also distributed equally
among all 100,000 mines which exist
Mines
Each mine receives 0.0001 gems
(=10 gems/100,000 mines)
If
Since each mine receives 0.0001 gems (=10
gems/100,000), anyone who owns 1 mine in
SoG will have 0.0001 gems.
If anyone owns 500 mines in SoG, they will
have 0.05 (= 0.0001 * 500) gems to be used in
the game or sold to other players.=0.0001
Mines
Mine-holders can use gems for
♦ resale at the secondary market OR
♦ acquiring in-game items such as cards
Mine-holders can also choose to resell their mines (which
produce gems) in the secondary market!
Free mines are being rewarded to everyone
who supports our project and signs up at
http://www.spellsofgenesis.com before the
crowdsale begins!
Any questions? Let us know!
♦ Contact us at info@everdreamsoft.com with the
subject line “Token System Question”.

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Innovating Game Economy with Cryptocurrency

  • 1. Innovating Game Economy with Cryptocurrency An explanation of how our token system will work to create an onchain game economy.
  • 2. About Spells of Genesis ♦ Spells of Genesis (SoG) is an upcoming game for iOS and Android being developed by Swiss-based company EverdreamSoft (http://www.everdreamsoft.com). ♦ It is a combination of a trading card game and an arcade game with a storyline based on cryptocurrency. ♦ Bitcoin payment will be accepted in the game. ♦ The game economy is based on the block chain.
  • 3. What is block chain? A block chain is a transaction database shared by all nodes participating in a system based on the Bitcoin protocol. A full copy of a currency's block chain contains every transaction ever executed in the currency. With this information, one can find out how much value belonged to each address at any point in history.
  • 4. Three types of Counterparty tokens ♦ Cards ♦ Gems ♦ Mines (Counterparty is a platform which can be used for creating custom tokens which act as their own cryptocurrency, while still running on the Bitcoin blockchain.)
  • 5. Three types of Counterparty tokens Cards - used to play the game Gems - premium currency used to buy cards and unlock special features in the game Mines - tradeable assets which produce gems
  • 6. Cards Each type of card is represented by a different Counterparty token... TokenA TokenB TokenC
  • 7. How game assets might look (if they were in the real world) How these assets look in the typical counterparty wallet
  • 8. Assigning counterparty tokens to game assets allows gems, cards and mines to be bought or sold freely outside the game.
  • 9. Cards Players will own their cards not only in the game world but also on the blockchain.
  • 10. In-app store vs Secondary Market SoG In-App Store ♦ Players can buy card packs and unlock game features ♦ Prices fixed by EverdreamSoft Secondary Market ♦ Community marketplace with SoG players and backers ♦ Players sell gems and mines as they wish
  • 11. In the secondary market ♦ Players trade, sell or buy cards as they wish ♦ Each card’s price is determined by the players in the market 2 gems 4 gems 5 gems
  • 12. Some differences You can buy single cards from the secondary market Buy card packs from the in-app store
  • 13. Gems ♦ Gems are the premium game currency used to buy cards, acquire in-game items and unlock special features. ♦ They are burned when used/consumed for buying items regardless of which marketplace they come from.
  • 14. Gems The SoG in-app store and/or from the secondary market Gems do not have a fixed supply and can be bought from..
  • 15. Buying Gems: An Example ♦ It’s very likely that players will be able to buy gems for a cheaper price in the secondary market than at the official market. ♦ However, if players are more comfortable buying from the SoG in-app store, they can do that. = $10 = $6? / $7?
  • 16. Buying Gems: An Example ♦ If players keep buying from the secondary market, eventually the supply of gems in the market will approach zero, and players will have to buy from the SoG in-app store. = $10 No more gems!
  • 17. Mines ♦ Mines are tradable assets which produce gems. ♦ There is a fixed supply of mines (100,000) and all of them will be sold during the crowdsale period.
  • 18. Revenue Sharing: How Gems and Mines work ♦ EverdreamSoft makes money from the sale of gems in the official SoG in-app store. ♦ When players buy gems from the SoG in-app store, EDS sends them to the players, while also simultaneously issues the same amount of gems to be sent to the mines.
  • 19. An Example ♦ A player buys 10 gems from the SoG in-app sotre. ♦ There are 100,000 mines. ♦ EverdreamSoft distributes 10 gems to all 100,000 mines equally. ♦ All mines receive 0.0001 (=10/100,000) gems each. ♦ So anyone who owns 1 mine in SoG has 0.0001 gems.
  • 20. I’m buying 10 gems 1 gem = $10 10 gems are also distributed equally among all 100,000 mines which exist Mines Each mine receives 0.0001 gems (=10 gems/100,000 mines) If
  • 21. Since each mine receives 0.0001 gems (=10 gems/100,000), anyone who owns 1 mine in SoG will have 0.0001 gems. If anyone owns 500 mines in SoG, they will have 0.05 (= 0.0001 * 500) gems to be used in the game or sold to other players.=0.0001
  • 22. Mines Mine-holders can use gems for ♦ resale at the secondary market OR ♦ acquiring in-game items such as cards Mine-holders can also choose to resell their mines (which produce gems) in the secondary market!
  • 23. Free mines are being rewarded to everyone who supports our project and signs up at http://www.spellsofgenesis.com before the crowdsale begins!
  • 24. Any questions? Let us know! ♦ Contact us at info@everdreamsoft.com with the subject line “Token System Question”.